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📄 dynamics.hh

📁 open lattice boltzmann project www.openlb.org
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/*  This file is part of the OpenLB library * *  Copyright (C) 2006, 2007 Jonas Latt *  Address: Rue General Dufour 24,  1211 Geneva 4, Switzerland  *  E-mail: jonas.latt@gmail.com * *  This program is free software; you can redistribute it and/or *  modify it under the terms of the GNU General Public License *  as published by the Free Software Foundation; either version 2 *  of the License, or (at your option) any later version. * *  This program is distributed in the hope that it will be useful, *  but WITHOUT ANY WARRANTY; without even the implied warranty of *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the *  GNU General Public License for more details. * *  You should have received a copy of the GNU General Public  *  License along with this program; if not, write to the Free  *  Software Foundation, Inc., 51 Franklin Street, Fifth Floor, *  Boston, MA  02110-1301, USA.*//** \file * A collection of dynamics classes (e.g. BGK) with which a Cell object * can be instantiated -- generic implementation. */#ifndef LB_DYNAMICS_HH#define LB_DYNAMICS_HH#include <algorithm>#include <limits>#include "dynamics.h"#include "cell.h"#include "lbHelpers.h"#include "firstOrderLbHelpers.h"#include "d3q13Helpers.h"namespace olb {////////////////////// Class Dynamics ////////////////////////template<typename T, template<typename U> class Lattice>void Dynamics<T,Lattice>::computePopulations(Cell<T,Lattice> const& cell, T* f) const {    for (int iPop=0; iPop<Lattice<T>::q; ++iPop) {        f[iPop] = cell[iPop];    }}template<typename T, template<typename U> class Lattice>void Dynamics<T,Lattice>::iniEquilibrium(Cell<T,Lattice>& cell, T rho, const T u[Lattice<T>::d]) {    T uSqr = util::normSqr<T,Lattice<T>::d>(u);    for (int iPop=0; iPop<Lattice<T>::q; ++iPop) {        cell[iPop] = computeEquilibrium(iPop, rho, u, uSqr);    }}template<typename T, template<typename U> class Lattice>void Dynamics<T,Lattice>::computeExternalField (        Cell<T,Lattice> const& cell, int pos, int size, T* ext) const {    OLB_PRECONDITION(pos+size <= Lattice<T>::ExternalField::numScalars);    T const* externalData = cell.getExternal(pos);    for (int iExt=0; iExt<size; ++iExt) {        ext[iExt] = externalData[iExt];    }}template<typename T, template<typename U> class Lattice>void Dynamics<T,Lattice>::definePopulations(Cell<T,Lattice>& cell, const T* f){    for (int iPop=0; iPop<Lattice<T>::q; ++iPop) {        cell[iPop] = f[iPop];    }}template<typename T, template<typename U> class Lattice>void Dynamics<T,Lattice>::defineExternalField (        Cell<T,Lattice>& cell, int pos, int size, const T* ext){    OLB_PRECONDITION(pos+size <= Lattice<T>::ExternalField::numScalars);    T* externalData = cell.getExternal(pos);    for (int iExt=0; iExt<size; ++iExt) {        externalData[iExt] = ext[iExt];    }}template<typename T, template<typename U> class Lattice>T Dynamics<T,Lattice>::getParameter(int whichParameter) const {    if (whichParameter == dynamicParams::omega_shear) {        return getOmega();    }    return 0.;}template<typename T, template<typename U> class Lattice>void Dynamics<T,Lattice>::setParameter(int whichParameter, T value) {    if (whichParameter == dynamicParams::omega_shear) {        setOmega(value);    }}////////////////////// Class BasicDynamics ////////////////////////template<typename T, template<typename U> class Lattice>BasicDynamics<T,Lattice>::BasicDynamics(Momenta<T,Lattice>& momenta_)    : momenta(momenta_){ }template<typename T, template<typename U> class Lattice>T BasicDynamics<T,Lattice>::computeRho(Cell<T,Lattice> const& cell) const{    return momenta.computeRho(cell);}template<typename T, template<typename U> class Lattice>void BasicDynamics<T,Lattice>::computeU (        Cell<T,Lattice> const& cell,        T u[Lattice<T>::d]) const{    momenta.computeU(cell, u);}template<typename T, template<typename U> class Lattice>void BasicDynamics<T,Lattice>::computeJ (        Cell<T,Lattice> const& cell,        T j[Lattice<T>::d]) const{    momenta.computeJ(cell, j);}template<typename T, template<typename U> class Lattice>void BasicDynamics<T,Lattice>::computeStress (        Cell<T,Lattice> const& cell,        T rho, const T u[Lattice<T>::d],        T pi[util::TensorVal<Lattice<T> >::n] ) const{    momenta.computeStress(cell, rho, u, pi);}template<typename T, template<typename U> class Lattice>void BasicDynamics<T,Lattice>::computeRhoU (        Cell<T,Lattice> const& cell,        T& rho, T u[Lattice<T>::d]) const{    momenta.computeRhoU(cell, rho, u);}template<typename T, template<typename U> class Lattice>void BasicDynamics<T,Lattice>::computeAllMomenta (        Cell<T,Lattice> const& cell,        T& rho, T u[Lattice<T>::d],        T pi[util::TensorVal<Lattice<T> >::n] ) const{    momenta.computeAllMomenta(cell, rho, u, pi);}template<typename T, template<typename U> class Lattice>void BasicDynamics<T,Lattice>::defineRho(Cell<T,Lattice>& cell, T rho) {    momenta.defineRho(cell, rho);}template<typename T, template<typename U> class Lattice>void BasicDynamics<T,Lattice>::defineU (        Cell<T,Lattice>& cell,        const T u[Lattice<T>::d]){    momenta.defineU(cell, u);}template<typename T, template<typename U> class Lattice>void BasicDynamics<T,Lattice>::defineRhoU (        Cell<T,Lattice>& cell,        T rho, const T u[Lattice<T>::d]){    momenta.defineRhoU(cell, rho, u);}template<typename T, template<typename U> class Lattice>void BasicDynamics<T,Lattice>::defineAllMomenta (        Cell<T,Lattice>& cell,        T rho, const T u[Lattice<T>::d],        const T pi[util::TensorVal<Lattice<T> >::n] ){    momenta.defineAllMomenta(cell, rho, u, pi);}////////////////////// Class BGKdynamics ///////////////////////////** \param omega_ relaxation parameter, related to the dynamic viscosity *  \param momenta_ a Momenta object to know how to compute velocity momenta */template<typename T, template<typename U> class Lattice>BGKdynamics<T,Lattice>::BGKdynamics (        T omega_, Momenta<T,Lattice>& momenta_ )    : BasicDynamics<T,Lattice>(momenta_),      omega(omega_){ }template<typename T, template<typename U> class Lattice>BGKdynamics<T,Lattice>* BGKdynamics<T,Lattice>::clone() const {    return new BGKdynamics<T,Lattice>(*this);}template<typename T, template<typename U> class Lattice>T BGKdynamics<T,Lattice>::computeEquilibrium(int iPop, T rho, const T u[Lattice<T>::d], T uSqr) const{    return lbHelpers<T,Lattice>::equilibrium(iPop, rho, u, uSqr);}template<typename T, template<typename U> class Lattice>void BGKdynamics<T,Lattice>::collide (        Cell<T,Lattice>& cell,        LatticeStatistics<T>& statistics ){    T rho, u[Lattice<T>::d];    this->momenta.computeRhoU(cell, rho, u);    T uSqr = lbHelpers<T,Lattice>::bgkCollision(cell, rho, u, omega);    if (cell.takesStatistics()) {        statistics.gatherStats(rho, uSqr);    }}template<typename T, template<typename U> class Lattice>void BGKdynamics<T,Lattice>::staticCollide (        Cell<T,Lattice>& cell,        const T u[Lattice<T>::d],        LatticeStatistics<T>& statistics ){    T rho;    rho = this->momenta.computeRho(cell);    T uSqr = lbHelpers<T,Lattice>::bgkCollision(cell, rho, u, omega);    if (cell.takesStatistics()) {        statistics.gatherStats(rho, uSqr);    }}template<typename T, template<typename U> class Lattice>T BGKdynamics<T,Lattice>::getOmega() const {    return omega;}template<typename T, template<typename U> class Lattice>void BGKdynamics<T,Lattice>::setOmega(T omega_) {    omega = omega_;}////////////////////// Class ConstRhoBGKdynamics ///////////////////////////** \param omega_ relaxation parameter, related to the dynamic viscosity *  \param momenta_ a Momenta object to know how to compute velocity momenta */template<typename T, template<typename U> class Lattice>ConstRhoBGKdynamics<T,Lattice>::ConstRhoBGKdynamics (        T omega_, Momenta<T,Lattice>& momenta_ )    : BasicDynamics<T,Lattice>(momenta_),      omega(omega_){ }template<typename T, template<typename U> class Lattice>ConstRhoBGKdynamics<T,Lattice>* ConstRhoBGKdynamics<T,Lattice>::clone()    const{    return new ConstRhoBGKdynamics<T,Lattice>(*this);}template<typename T, template<typename U> class Lattice>T ConstRhoBGKdynamics<T,Lattice>::computeEquilibrium(int iPop, T rho, const T u[Lattice<T>::d], T uSqr) const{    return lbHelpers<T,Lattice>::equilibrium(iPop, rho, u, uSqr);}template<typename T, template<typename U> class Lattice>void ConstRhoBGKdynamics<T,Lattice>::collide (        Cell<T,Lattice>& cell,        LatticeStatistics<T>& statistics ){    T rho, u[Lattice<T>::d];    this->momenta.computeRhoU(cell, rho, u);    T deltaRho = (T)1 - (statistics).getAverageRho();    T ratioRho = (T)1 + deltaRho/rho;    T uSqr = lbHelpers<T,Lattice>::constRhoBgkCollision (                cell, rho, u, ratioRho, omega );    if (cell.takesStatistics()) {        statistics.gatherStats(rho+deltaRho, uSqr);    }}template<typename T, template<typename U> class Lattice>void ConstRhoBGKdynamics<T,Lattice>::staticCollide (        Cell<T,Lattice>& cell,        const T u[Lattice<T>::d],        LatticeStatistics<T>& statistics ){    T rho = this->momenta.computeRho(cell);    T uSqr = lbHelpers<T,Lattice>::bgkCollision(cell, rho, u, omega);    if (cell.takesStatistics()) {        statistics.gatherStats(rho, uSqr);    }}template<typename T, template<typename U> class Lattice>T ConstRhoBGKdynamics<T,Lattice>::getOmega() const {    return omega;}template<typename T, template<typename U> class Lattice>void ConstRhoBGKdynamics<T,Lattice>::setOmega(T omega_) {    omega = omega_;}////////////////////// Class IncBGKdynamics ///////////////////////////** \param omega_ relaxation parameter, related to the dynamic viscosity *  \param momenta_ a Momenta object to know how to compute velocity momenta */template<typename T, template<typename U> class Lattice>IncBGKdynamics<T,Lattice>::IncBGKdynamics (        T omega_, Momenta<T,Lattice>& momenta_ )    : BasicDynamics<T,Lattice>(momenta_),      omega(omega_){ }template<typename T, template<typename U> class Lattice>IncBGKdynamics<T,Lattice>* IncBGKdynamics<T,Lattice>::clone() const {    return new IncBGKdynamics<T,Lattice>(*this);}template<typename T, template<typename U> class Lattice>T IncBGKdynamics<T,Lattice>::computeEquilibrium(int iPop, T rho, const T u[Lattice<T>::d], T uSqr) const{    return lbHelpers<T,Lattice>::equilibrium(iPop, rho, u, uSqr);}template<typename T, template<typename U> class Lattice>void IncBGKdynamics<T,Lattice>::collide (        Cell<T,Lattice>& cell,        LatticeStatistics<T>& statistics ){    T rho = this->momenta.computeRho(cell);    T p = rho / Lattice<T>::invCs2;    T j[Lattice<T>::d];    this->momenta.computeJ(cell, j);    T uSqr = lbHelpers<T,Lattice>::incBgkCollision(cell, p, j, omega);    if (cell.takesStatistics()) {        statistics.gatherStats(rho, uSqr);    }}template<typename T, template<typename U> class Lattice>void IncBGKdynamics<T,Lattice>::staticCollide (         Cell<T,Lattice>& cell,         const T j[Lattice<T>::d],         LatticeStatistics<T>& statistics ){    T rho = this->momenta.computeRho(cell);    T p = rho / Lattice<T>::invCs2;    T uSqr = lbHelpers<T,Lattice>::incBgkCollision(cell, p, j, omega);    if (cell.takesStatistics()) {        statistics.gatherStats(rho, uSqr);    }}template<typename T, template<typename U> class Lattice>T IncBGKdynamics<T,Lattice>::getOmega() const {    return omega;}template<typename T, template<typename U> class Lattice>void IncBGKdynamics<T,Lattice>::setOmega(T omega_) {    omega = omega_;}////////////////////// Class RLBdynamics //////////////////////////** \param omega_ relaxation parameter, related to the dynamic viscosity *  \param momenta_ a Momenta object to know how to compute velocity momenta */template<typename T, template<typename U> class Lattice>RLBdynamics<T,Lattice>::RLBdynamics (        T omega_, Momenta<T,Lattice>& momenta_ )    : BasicDynamics<T,Lattice>(momenta_),      omega(omega_){ }template<typename T, template<typename U> class Lattice>RLBdynamics<T,Lattice>* RLBdynamics<T,Lattice>::clone() const {    return new RLBdynamics<T,Lattice>(*this);}

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