loadbalancer.cpp

来自「open lattice boltzmann project www.open」· C++ 代码 · 共 106 行

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/*  This file is part of the OpenLB library * *  Copyright (C) 2007 Mathias Krause *  Address: Rue General Dufour 24,  1211 Geneva 4, Switzerland  *  E-mail: jonas.latt@gmail.com * *  This program is free software; you can redistribute it and/or *  modify it under the terms of the GNU General Public License *  as published by the Free Software Foundation; either version 2 *  of the License, or (at your option) any later version. * *  This program is distributed in the hope that it will be useful, *  but WITHOUT ANY WARRANTY; without even the implied warranty of *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the *  GNU General Public License for more details. * *  You should have received a copy of the GNU General Public  *  License along with this program; if not, write to the Free  *  Software Foundation, Inc., 51 Franklin Street, Fifth Floor, *  Boston, MA  02110-1301, USA.*/#include <vector>#include <map>#include "loadBalancer.h"#include "olbDebug.h"namespace olb {loadBalancer::loadBalancer(int rank, int size, int globChunkSize, int offset) {    init_chunkD(rank, size, globChunkSize, offset);}void loadBalancer::init_chunkD(int rank, int size, int globChunkSize, int offset) {    OLB_PRECONDITION(rank>=0 && size>=1 && offset>=0)    OLB_PRECONDITION(size<=globChunkSize &&  rank<size);    locChunkSize = (globChunkSize+size-rank-1)/size;    if (rank+1 <= globChunkSize-(globChunkSize/size)*size) {        firstGlobNum = globChunkSize/size * rank + rank + offset;        lastGlobNum  = firstGlobNum + locChunkSize - 1;    }    else {        firstGlobNum = globChunkSize/size * rank + globChunkSize - (globChunkSize/size)*size + offset;        lastGlobNum  = firstGlobNum + locChunkSize - 1;    }    for (int i=0;i<locChunkSize;i++) {        _loc[firstGlobNum + i] = i;        _glob.push_back(firstGlobNum + i);    }    int temp = offset;    for (int iRank=0; iRank<size; iRank++) {         int iLocChunkSize = (globChunkSize+size-iRank-1)/size;         for (int i=0; i<iLocChunkSize; i++) {             _rank[temp] = iRank;             temp++;         }    }}int loadBalancer::get_locChunkSize() const {    return locChunkSize;}int loadBalancer::get_firstGlobNum() const {    return firstGlobNum;}int loadBalancer::get_lastGlobNum() const {    return lastGlobNum;}int loadBalancer::loc(const int& glob) {    return _loc[glob];}int loadBalancer::loc(int glob) const {    std::map<int,int>::const_iterator iter = _loc.find(glob);    return iter->second;}int loadBalancer::glob(int loc) const {    return _glob[loc];}int loadBalancer::rank(const int& glob) {    return _rank[glob];}int loadBalancer::rank(int glob) const {    std::map<int,int>::const_iterator iter = _rank.find(glob);    return iter->second;}int loadBalancer::size() {    return locChunkSize;}int loadBalancer::size() const {    return locChunkSize;}}  // namespace olb

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