📄 advectiondiffusionboundaryinstantiator3d.h
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/* This file is part of the OpenLB library * * Copyright (C) 2008 Orestis Malaspinas, Andrea Parmigiani * Address: EPFL-STI-LIN Station 9, 1015 Lausanne * E-mail: orestis.malaspinas@epfl.ch * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public * License along with this program; if not, write to the Free * Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301, USA.*//** \file A helper for initialising 2D boundaries -- header file. */#ifndef ADVECTION_DIFFUSION_BOUNDARY_INSTANTIATOR_3D_H#define ADVECTION_DIFFUSION_BOUNDARY_INSTANTIATOR_3D_H#include "advectionDiffusionBoundaryCondition3D.h"#include "advectionDiffusionBoundaryCondition3D.hh"namespace olb {template<typename T, template<typename U> class Lattice, class BoundaryManager>class AdvectionDiffusionBoundaryConditionInstantiator3D : public OnLatticeAdvectionDiffusionBoundaryCondition3D<T,Lattice> {public: AdvectionDiffusionBoundaryConditionInstantiator3D( BlockStructure3D<T,Lattice>& block_ ); ~AdvectionDiffusionBoundaryConditionInstantiator3D(); void addTemperatureBoundary0N(int x0, int x1, int y0, int y1, int z0, int z1, T omega); void addTemperatureBoundary0P(int x0, int x1, int y0, int y1, int z0, int z1, T omega); void addTemperatureBoundary1N(int x0, int x1, int y0, int y1, int z0, int z1, T omega); void addTemperatureBoundary1P(int x0, int x1, int y0, int y1, int z0, int z1, T omega); void addTemperatureBoundary2N(int x0, int x1, int y0, int y1, int z0, int z1, T omega); void addTemperatureBoundary2P(int x0, int x1, int y0, int y1, int z0, int z1, T omega); // Temperature Boundary Conditions for edges ... void addTemperatureBoundaryEdge0NN(int x0, int x1, int y0, int y1, int z0, int z1, T omega); void addTemperatureBoundaryEdge0NP(int x0, int x1, int y0, int y1, int z0, int z1, T omega); void addTemperatureBoundaryEdge0PN(int x0, int x1, int y0, int y1, int z0, int z1, T omega); void addTemperatureBoundaryEdge0PP(int x0, int x1, int y0, int y1, int z0, int z1, T omega); void addTemperatureBoundaryEdge1NN(int x0, int x1, int y0, int y1, int z0, int z1, T omega); void addTemperatureBoundaryEdge1NP(int x0, int x1, int y0, int y1, int z0, int z1, T omega); void addTemperatureBoundaryEdge1PN(int x0, int x1, int y0, int y1, int z0, int z1, T omega); void addTemperatureBoundaryEdge1PP(int x0, int x1, int y0, int y1, int z0, int z1, T omega); void addTemperatureBoundaryEdge2NN(int x0, int x1, int y0, int y1, int z0, int z1, T omega); void addTemperatureBoundaryEdge2NP(int x0, int x1, int y0, int y1, int z0, int z1, T omega); void addTemperatureBoundaryEdge2PN(int x0, int x1, int y0, int y1, int z0, int z1, T omega); void addTemperatureBoundaryEdge2PP(int x0, int x1, int y0, int y1, int z0, int z1, T omega); // Temperature Boundary Conditions for Corners ... void addTemperatureBoundaryCornerNNN(int x, int y, int z, T omega); void addTemperatureBoundaryCornerNNP(int x, int y, int z, T omega); void addTemperatureBoundaryCornerNPN(int x, int y, int z, T omega); void addTemperatureBoundaryCornerNPP(int x, int y, int z, T omega); void addTemperatureBoundaryCornerPNN(int x, int y, int z, T omega); void addTemperatureBoundaryCornerPNP(int x, int y, int z, T omega); void addTemperatureBoundaryCornerPPN(int x, int y, int z, T omega); void addTemperatureBoundaryCornerPPP(int x, int y, int z, T omega); virtual BlockStructure3D<T,Lattice>& getBlock(); virtual BlockStructure3D<T,Lattice> const& getBlock() const;private: template<int direction, int orientation> void addTemperatureBoundary(int x0, int x1, int y0, int y1, int z0, int z1, T omega); template<int plane, int normal1, int normal2> void addTemperatureBoundaryEdge(int x0, int x1, int y0, int y1, int z0, int z1, T omega); template<int normalX, int normalY, int normalZ> void addTemperatureBoundaryCorner(int x, int y, int z, T omega); private: BlockStructure3D<T,Lattice>& block; std::vector<Momenta<T,Lattice>*> momentaVector; std::vector<Dynamics<T,Lattice>*> dynamicsVector;};///////// class AdvectionDiffusionBoundaryConditionInstantiator3D ////////////////////////template<typename T, template<typename U> class Lattice, class BoundaryManager>AdvectionDiffusionBoundaryConditionInstantiator3D<T,Lattice,BoundaryManager>::AdvectionDiffusionBoundaryConditionInstantiator3D ( BlockStructure3D<T,Lattice>& block_) : block(block_){ }template<typename T, template<typename U> class Lattice, class BoundaryManager>AdvectionDiffusionBoundaryConditionInstantiator3D<T,Lattice,BoundaryManager>::~AdvectionDiffusionBoundaryConditionInstantiator3D() { for (unsigned iDynamics=0; iDynamics<dynamicsVector.size(); ++iDynamics) { delete dynamicsVector[iDynamics]; } for (unsigned iMomenta=0; iMomenta<dynamicsVector.size(); ++iMomenta) { delete momentaVector[iMomenta]; }}template<typename T, template<typename U> class Lattice, class BoundaryManager>template<int direction, int orientation> void AdvectionDiffusionBoundaryConditionInstantiator3D<T,Lattice,BoundaryManager>:: addTemperatureBoundary(int x0, int x1, int y0, int y1, int z0, int z1, T omega){ OLB_PRECONDITION(x0==x1 || y0==y1 || z0==z1); for (int iX=x0; iX<=x1; ++iX) { for (int iY=y0; iY<=y1; ++iY) { for (int iZ=z0; iZ<=z1; ++iZ) { Momenta<T,Lattice>* momenta = BoundaryManager::template getTemperatureBoundaryMomenta<direction,orientation>(); Dynamics<T,Lattice>* dynamics = BoundaryManager::template getTemperatureBoundaryDynamics<direction,orientation>(omega, *momenta); this->getBlock().defineDynamics(iX,iX,iY,iY,iZ,iZ, dynamics); momentaVector.push_back(momenta); dynamicsVector.push_back(dynamics); } } } PostProcessorGenerator3D<T,Lattice>* postProcessor = BoundaryManager::template getTemperatureBoundaryProcessor<direction,orientation>(x0,x1, y0,y1, z0,z1); if (postProcessor) { this->getBlock().addPostProcessor(*postProcessor); }}// ---- Edges -------------template<typename T, template<typename U> class Lattice, class BoundaryManager>template<int plane, int normal1, int normal2>void AdvectionDiffusionBoundaryConditionInstantiator3D<T,Lattice,BoundaryManager>:: addTemperatureBoundaryEdge(int x0, int x1, int y0, int y1, int z0, int z1, T omega){ OLB_PRECONDITION( ( x0==x1 && y0==y1 ) || ( x0==x1 && z0==z1 ) || ( y0==y1 && z0==z1 ) ); for (int iX=x0; iX<=x1; ++iX) { for (int iY=y0; iY<=y1; ++iY) { for (int iZ=z0; iZ<=z1; ++iZ) { Momenta<T,Lattice>* momenta = BoundaryManager::template getTemperatureBoundaryEdgeMomenta<plane,normal1,normal2>(); Dynamics<T,Lattice>* dynamics = BoundaryManager::template getTemperatureBoundaryEdgeDynamics<plane,normal1,normal2>(omega, *momenta); this->getBlock().defineDynamics(iX,iX,iY,iY,iZ,iZ, dynamics); momentaVector.push_back(momenta); dynamicsVector.push_back(dynamics); } } } PostProcessorGenerator3D<T,Lattice>* postProcessor = BoundaryManager::template getTemperatureBoundaryEdgeProcessor<plane,normal1,normal2>(x0,x1, y0,y1, z0,z1); if (postProcessor) { this->getBlock().addPostProcessor(*postProcessor); }}// Boundary Conditions for corners ...... template<typename T, template<typename U> class Lattice, class BoundaryManager>template<int xNormal, int yNormal, int zNormal>void AdvectionDiffusionBoundaryConditionInstantiator3D<T,Lattice,BoundaryManager>:: addTemperatureBoundaryCorner(int x, int y, int z, T omega){ Momenta<T,Lattice>* momenta = BoundaryManager::template getTemperatureBoundaryCornerMomenta<xNormal,yNormal,zNormal>(); Dynamics<T,Lattice>* dynamics = BoundaryManager::template getTemperatureBoundaryCornerDynamics<xNormal,yNormal,zNormal>(omega, *momenta); this->getBlock().defineDynamics(x,x,y,y,z,z, dynamics); PostProcessorGenerator3D<T,Lattice>* postProcessor = BoundaryManager::template getTemperatureBoundaryCornerProcessor<xNormal,yNormal,zNormal>(x, y, z); if (postProcessor) { this->getBlock().addPostProcessor(*postProcessor); }}// -------------------------------- Specification for different position---------------template<typename T, template<typename U> class Lattice, class BoundaryManager>void AdvectionDiffusionBoundaryConditionInstantiator3D<T,Lattice,BoundaryManager>:: addTemperatureBoundary0N(int x0, int x1, int y0, int y1, int z0, int z1, T omega){ addTemperatureBoundary<0,-1>(x0,x1,y0,y1,z0,z1, omega);}template<typename T, template<typename U> class Lattice, class BoundaryManager>void AdvectionDiffusionBoundaryConditionInstantiator3D<T,Lattice,BoundaryManager>:: addTemperatureBoundary0P(int x0, int x1, int y0, int y1, int z0, int z1, T omega){
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