⭐ 欢迎来到虫虫下载站! | 📦 资源下载 📁 资源专辑 ℹ️ 关于我们
⭐ 虫虫下载站

📄 advectiondiffusionboundaryinstantiator3d.h

📁 open lattice boltzmann project www.openlb.org
💻 H
📖 第 1 页 / 共 2 页
字号:
/*  This file is part of the OpenLB library * *  Copyright (C) 2008 Orestis Malaspinas, Andrea Parmigiani *  Address: EPFL-STI-LIN Station 9, 1015 Lausanne *  E-mail: orestis.malaspinas@epfl.ch * *  This program is free software; you can redistribute it and/or *  modify it under the terms of the GNU General Public License *  as published by the Free Software Foundation; either version 2 *  of the License, or (at your option) any later version. * *  This program is distributed in the hope that it will be useful, *  but WITHOUT ANY WARRANTY; without even the implied warranty of *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the *  GNU General Public License for more details. * *  You should have received a copy of the GNU General Public  *  License along with this program; if not, write to the Free  *  Software Foundation, Inc., 51 Franklin Street, Fifth Floor, *  Boston, MA  02110-1301, USA.*//** \file A helper for initialising 2D boundaries -- header file.  */#ifndef ADVECTION_DIFFUSION_BOUNDARY_INSTANTIATOR_3D_H#define ADVECTION_DIFFUSION_BOUNDARY_INSTANTIATOR_3D_H#include "advectionDiffusionBoundaryCondition3D.h"#include "advectionDiffusionBoundaryCondition3D.hh"namespace olb {template<typename T, template<typename U> class Lattice, class BoundaryManager>class AdvectionDiffusionBoundaryConditionInstantiator3D : public OnLatticeAdvectionDiffusionBoundaryCondition3D<T,Lattice> {public:    AdvectionDiffusionBoundaryConditionInstantiator3D( BlockStructure3D<T,Lattice>& block_ );    ~AdvectionDiffusionBoundaryConditionInstantiator3D();    void addTemperatureBoundary0N(int x0, int x1, int y0, int y1, int z0, int z1, T omega);    void addTemperatureBoundary0P(int x0, int x1, int y0, int y1, int z0, int z1, T omega);    void addTemperatureBoundary1N(int x0, int x1, int y0, int y1, int z0, int z1, T omega);    void addTemperatureBoundary1P(int x0, int x1, int y0, int y1, int z0, int z1, T omega);	void addTemperatureBoundary2N(int x0, int x1, int y0, int y1, int z0, int z1, T omega);    void addTemperatureBoundary2P(int x0, int x1, int y0, int y1, int z0, int z1, T omega);         // Temperature Boundary Conditions for edges ...      void addTemperatureBoundaryEdge0NN(int x0, int x1, int y0, int y1, int z0, int z1, T omega);    void addTemperatureBoundaryEdge0NP(int x0, int x1, int y0, int y1, int z0, int z1, T omega);    void addTemperatureBoundaryEdge0PN(int x0, int x1, int y0, int y1, int z0, int z1, T omega);    void addTemperatureBoundaryEdge0PP(int x0, int x1, int y0, int y1, int z0, int z1, T omega);    void addTemperatureBoundaryEdge1NN(int x0, int x1, int y0, int y1, int z0, int z1, T omega);    void addTemperatureBoundaryEdge1NP(int x0, int x1, int y0, int y1, int z0, int z1, T omega);    void addTemperatureBoundaryEdge1PN(int x0, int x1, int y0, int y1, int z0, int z1, T omega);    void addTemperatureBoundaryEdge1PP(int x0, int x1, int y0, int y1, int z0, int z1, T omega);    void addTemperatureBoundaryEdge2NN(int x0, int x1, int y0, int y1, int z0, int z1, T omega);    void addTemperatureBoundaryEdge2NP(int x0, int x1, int y0, int y1, int z0, int z1, T omega);    void addTemperatureBoundaryEdge2PN(int x0, int x1, int y0, int y1, int z0, int z1, T omega);    void addTemperatureBoundaryEdge2PP(int x0, int x1, int y0, int y1, int z0, int z1, T omega);		  // Temperature Boundary Conditions for Corners ...  	void addTemperatureBoundaryCornerNNN(int x, int y, int z, T omega);    void addTemperatureBoundaryCornerNNP(int x, int y, int z, T omega);    void addTemperatureBoundaryCornerNPN(int x, int y, int z, T omega);    void addTemperatureBoundaryCornerNPP(int x, int y, int z, T omega);    void addTemperatureBoundaryCornerPNN(int x, int y, int z, T omega);    void addTemperatureBoundaryCornerPNP(int x, int y, int z, T omega);    void addTemperatureBoundaryCornerPPN(int x, int y, int z, T omega);    void addTemperatureBoundaryCornerPPP(int x, int y, int z, T omega); 		    virtual BlockStructure3D<T,Lattice>& getBlock();    virtual BlockStructure3D<T,Lattice> const& getBlock() const;private:    template<int direction, int orientation>        void addTemperatureBoundary(int x0, int x1, int y0, int y1, int z0, int z1, T omega);    template<int plane, int normal1, int normal2>        void addTemperatureBoundaryEdge(int x0, int x1, int y0, int y1, int z0, int z1, T omega);	template<int normalX, int normalY, int normalZ>        void addTemperatureBoundaryCorner(int x, int y, int z, T omega);        private:    BlockStructure3D<T,Lattice>& block;    std::vector<Momenta<T,Lattice>*>  momentaVector;    std::vector<Dynamics<T,Lattice>*> dynamicsVector;};///////// class AdvectionDiffusionBoundaryConditionInstantiator3D ////////////////////////template<typename T, template<typename U> class Lattice, class BoundaryManager>AdvectionDiffusionBoundaryConditionInstantiator3D<T,Lattice,BoundaryManager>::AdvectionDiffusionBoundaryConditionInstantiator3D (        BlockStructure3D<T,Lattice>& block_)    : block(block_){ }template<typename T, template<typename U> class Lattice, class BoundaryManager>AdvectionDiffusionBoundaryConditionInstantiator3D<T,Lattice,BoundaryManager>::~AdvectionDiffusionBoundaryConditionInstantiator3D() {    for (unsigned iDynamics=0; iDynamics<dynamicsVector.size(); ++iDynamics) {        delete dynamicsVector[iDynamics];    }    for (unsigned iMomenta=0; iMomenta<dynamicsVector.size(); ++iMomenta) {        delete momentaVector[iMomenta];    }}template<typename T, template<typename U> class Lattice, class BoundaryManager>template<int direction, int orientation>  void AdvectionDiffusionBoundaryConditionInstantiator3D<T,Lattice,BoundaryManager>::    addTemperatureBoundary(int x0, int x1, int y0, int y1, int z0, int z1, T omega){    OLB_PRECONDITION(x0==x1 || y0==y1 || z0==z1);    for (int iX=x0; iX<=x1; ++iX) {        for (int iY=y0; iY<=y1; ++iY) {			for (int iZ=z0; iZ<=z1; ++iZ) {            	Momenta<T,Lattice>* momenta                	= BoundaryManager::template getTemperatureBoundaryMomenta<direction,orientation>();            	Dynamics<T,Lattice>* dynamics                	= BoundaryManager::template getTemperatureBoundaryDynamics<direction,orientation>(omega, *momenta);            	this->getBlock().defineDynamics(iX,iX,iY,iY,iZ,iZ, dynamics);            	momentaVector.push_back(momenta);            	dynamicsVector.push_back(dynamics);        	}    	}	}    PostProcessorGenerator3D<T,Lattice>* postProcessor        = BoundaryManager::template getTemperatureBoundaryProcessor<direction,orientation>(x0,x1, y0,y1, z0,z1);    if (postProcessor) {        this->getBlock().addPostProcessor(*postProcessor);    }}// ----  Edges -------------template<typename T, template<typename U> class Lattice, class BoundaryManager>template<int plane, int normal1, int normal2>void AdvectionDiffusionBoundaryConditionInstantiator3D<T,Lattice,BoundaryManager>::    addTemperatureBoundaryEdge(int x0, int x1, int y0, int y1, int z0, int z1, T omega){    OLB_PRECONDITION(            ( x0==x1 && y0==y1 ) ||            ( x0==x1 && z0==z1 ) ||            ( y0==y1 && z0==z1 ) );    for (int iX=x0; iX<=x1; ++iX) {        for (int iY=y0; iY<=y1; ++iY) {            for (int iZ=z0; iZ<=z1; ++iZ) {                Momenta<T,Lattice>* momenta                    = BoundaryManager::template getTemperatureBoundaryEdgeMomenta<plane,normal1,normal2>();                Dynamics<T,Lattice>* dynamics                    = BoundaryManager::template getTemperatureBoundaryEdgeDynamics<plane,normal1,normal2>(omega, *momenta);                this->getBlock().defineDynamics(iX,iX,iY,iY,iZ,iZ, dynamics);                momentaVector.push_back(momenta);                dynamicsVector.push_back(dynamics);            }        }    }    PostProcessorGenerator3D<T,Lattice>* postProcessor        = BoundaryManager::template getTemperatureBoundaryEdgeProcessor<plane,normal1,normal2>(x0,x1, y0,y1, z0,z1);    if (postProcessor) {        this->getBlock().addPostProcessor(*postProcessor);    }}// Boundary Conditions for corners ...... template<typename T, template<typename U> class Lattice, class BoundaryManager>template<int xNormal, int yNormal, int zNormal>void AdvectionDiffusionBoundaryConditionInstantiator3D<T,Lattice,BoundaryManager>::    addTemperatureBoundaryCorner(int x, int y, int z, T omega){    Momenta<T,Lattice>* momenta        = BoundaryManager::template getTemperatureBoundaryCornerMomenta<xNormal,yNormal,zNormal>();    Dynamics<T,Lattice>* dynamics        = BoundaryManager::template getTemperatureBoundaryCornerDynamics<xNormal,yNormal,zNormal>(omega, *momenta);    this->getBlock().defineDynamics(x,x,y,y,z,z, dynamics);    PostProcessorGenerator3D<T,Lattice>* postProcessor        = BoundaryManager::template getTemperatureBoundaryCornerProcessor<xNormal,yNormal,zNormal>(x, y, z);    if (postProcessor) {        this->getBlock().addPostProcessor(*postProcessor);    }}// --------------------------------  Specification for different position---------------template<typename T, template<typename U> class Lattice, class BoundaryManager>void AdvectionDiffusionBoundaryConditionInstantiator3D<T,Lattice,BoundaryManager>::    addTemperatureBoundary0N(int x0, int x1, int y0, int y1, int z0, int z1, T omega){    addTemperatureBoundary<0,-1>(x0,x1,y0,y1,z0,z1,  omega);}template<typename T, template<typename U> class Lattice, class BoundaryManager>void AdvectionDiffusionBoundaryConditionInstantiator3D<T,Lattice,BoundaryManager>::    addTemperatureBoundary0P(int x0, int x1, int y0, int y1, int z0, int z1, T omega){

⌨️ 快捷键说明

复制代码 Ctrl + C
搜索代码 Ctrl + F
全屏模式 F11
切换主题 Ctrl + Shift + D
显示快捷键 ?
增大字号 Ctrl + =
减小字号 Ctrl + -