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📄 interactiveprecisebitmapmaterial.as

📁 Flex3实现的掼蛋游戏
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/*
 *  PAPER    ON   ERVIS  NPAPER ISION  PE  IS ON  PERVI IO  APER  SI  PA
 *  AP  VI  ONPA  RV  IO PA     SI  PA ER  SI NP PE     ON AP  VI ION AP
 *  PERVI  ON  PE VISIO  APER   IONPA  RV  IO PA  RVIS  NP PE  IS ONPAPE
 *  ER     NPAPER IS     PE     ON  PE  ISIO  AP     IO PA ER  SI NP PER
 *  RV     PA  RV SI     ERVISI NP  ER   IO   PE VISIO  AP  VISI  PA  RV3D
 *  ______________________________________________________________________
 *  papervision3d.org ? blog.papervision3d.org ? osflash.org/papervision3d
 */

/*
 * Copyright 2006 (c) Carlos Ulloa Matesanz, noventaynueve.com.
 *
 * Permission is hereby granted, free of charge, to any person
 * obtaining a copy of this software and associated documentation
 * files (the "Software"), to deal in the Software without
 * restriction, including without limitation the rights to use,
 * copy, modify, merge, publish, distribute, sublicense, and/or sell
 * copies of the Software, and to permit persons to whom the
 * Software is furnished to do so, subject to the following
 * conditions:
 *
 * The above copyright notice and this permission notice shall be
 * included in all copies or substantial portions of the Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
 * OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
 * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
 * HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
 * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
 * OTHER DEALINGS IN THE SOFTWARE.
 */
 
 /**
 * @author Alexander Zadorozhny - Away3D
 * @author John Grden
 */
 
package org.papervision3d.materials 
{
	import org.papervision3d.objects.DisplayObject3D;
	import org.papervision3d.core.geom.Face3D;
	import flash.display.Graphics;
	import flash.display.BitmapData;
	import org.papervision3d.core.geom.Vertex2D;
	import flash.geom.Matrix;
	
	public class InteractivePreciseBitmapMaterial extends PreciseBitmapMaterial
	{
		public function InteractivePreciseBitmapMaterial( asset:BitmapData )
		{
			super( asset );
		}
		
		/**
		 *  drawFace3D
		 */
		override public function drawFace3D(instance:DisplayObject3D, face3D:Face3D, graphics:Graphics, v0:Vertex2D, v1:Vertex2D, v2:Vertex2D):int
		{
			var result:int = super.drawFace3D(instance, face3D, graphics, v0, v1,v2);
			if(instance.interactiveSceneManager != null && result) instance.interactiveSceneManager.drawFace(instance,face3D,v0.x, v1.x, v2.x, v0.y, v1.y, v2.y);
			return result;
		}
	}	
}

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