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📄 cardgamecontrol.as

📁 Flex3实现的掼蛋游戏
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/**
  * Project: 前台控制器
  * Author : dmh2002 Blog:http://dmh2002.com/
  * QQ:122054933 MSN:shangxinyu2002@msn.com 
  * Date : 2008.04.01 
  */  
package com.dmh2002.games.cardgame.cairngorm.control
{
	import com.adobe.cairngorm.control.FrontController;
	import com.dmh2002.games.cardgame.cairngorm.command.*;

	public class CardGameControl extends FrontController
	{
		public function CardGameControl()
		{
			super();
			
			this.initialize();
		}
		
		//
		private function initialize():void
		{
		   this.addCommand(GET_SHARED_OBJECT_EVENT,GetSharedObjectCommand);
		   this.addCommand(CARD_GAME_SCENE_CHANGE_EVENT,CardGameSceneChangeCommand);
		   this.addCommand(GAME_LOGIN_CHANGE_SEX_EVENT,GameLoginChangeSexCommand);
		   this.addCommand(JOIN_GAME_EVENT,JoinGameCommand);
		   this.addCommand(GAME_INFO_UPDATA_EVENT,GameInfoUpdataCommand);  
		}	
	
		//初始化游戏时读取用户本地信息事件
		public static const GET_SHARED_OBJECT_EVENT:String = "getSharedObjectEvent";
		
		//用户场景中游戏设置与游戏场景之间的切换
		public static const CARD_GAME_SCENE_CHANGE_EVENT:String = "cardGameSceneChangeEvent";
		
		//游戏设置时更改性别
		public static const GAME_LOGIN_CHANGE_SEX_EVENT:String = "gameLoginChangeSexEvent";
		
		//用户通过验证后进入游戏事件
		public static const JOIN_GAME_EVENT:String = "joinGameEvent";
		
		//更新用户积分信息事件
		public static const GAME_INFO_UPDATA_EVENT:String = "gameInfoUpdataEvent";
		
		
	}
}

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