📄 cfbcmap.c
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/* $XConsortium: cfbcmap.c,v 4.19 94/04/17 20:28:46 dpw Exp $ *//* $XFree86: xc/programs/Xserver/cfb/cfbcmap.c,v 3.1.8.2 1997/05/11 05:04:17 dawes Exp $ *//************************************************************Copyright 1987 by Sun Microsystems, Inc. Mountain View, CA. All Rights ReservedPermission to use, copy, modify, and distribute thissoftware and its documentation for any purpose and withoutfee is hereby granted, provided that the above copyright no-tice appear in all copies and that both that copyright no-tice and this permission notice appear in supporting docu-mentation, and that the names of Sun or X Consortiumnot be used in advertising or publicity pertaining to distribution of the software without specific prior written permission. Sun and X Consortium make no representations about the suitability of this software for any purpose. It is provided "as is" without any express or implied warranty.SUN DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FIT-NESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SUN BE LI-ABLE FOR ANY SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES ORANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA ORPROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OROTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITHTHE USE OR PERFORMANCE OF THIS SOFTWARE.********************************************************/#include "X.h"#include "Xproto.h"#include "scrnintstr.h"#include "colormapst.h"#include "resource.h"#ifdef GLXEXT#ifdef GLX_MODULEBool (*GlxInitVisualsPtr)(#elseextern Bool GlxInitVisuals(#endif#if NeedFunctionPrototypes VisualPtr * /*visualp*/, DepthPtr * /*depthp*/, int * /*nvisualp*/, int * /*ndepthp*/, int * /*rootDepthp*/, VisualID * /*defaultVisp*/, unsigned long /*sizes*/, int /*bitsPerRGB*/#endif#ifdef GLX_MODULE) = NULL;#else);#endif#endif#ifdef STATIC_COLORstatic ColormapPtr InstalledMaps[MAXSCREENS];intcfbListInstalledColormaps(pScreen, pmaps) ScreenPtr pScreen; Colormap *pmaps;{ /* By the time we are processing requests, we can guarantee that there * is always a colormap installed */ *pmaps = InstalledMaps[pScreen->myNum]->mid; return (1);}voidcfbInstallColormap(pmap) ColormapPtr pmap;{ int index = pmap->pScreen->myNum; ColormapPtr oldpmap = InstalledMaps[index]; if(pmap != oldpmap) { /* Uninstall pInstalledMap. No hardware changes required, just * notify all interested parties. */ if(oldpmap != (ColormapPtr)None) WalkTree(pmap->pScreen, TellLostMap, (char *)&oldpmap->mid); /* Install pmap */ InstalledMaps[index] = pmap; WalkTree(pmap->pScreen, TellGainedMap, (char *)&pmap->mid); }}voidcfbUninstallColormap(pmap) ColormapPtr pmap;{ int index = pmap->pScreen->myNum; ColormapPtr curpmap = InstalledMaps[index]; if(pmap == curpmap) { if (pmap->mid != pmap->pScreen->defColormap) { curpmap = (ColormapPtr) LookupIDByType(pmap->pScreen->defColormap, RT_COLORMAP); (*pmap->pScreen->InstallColormap)(curpmap); } }}#endifvoidcfbResolveColor(pred, pgreen, pblue, pVisual) unsigned short *pred, *pgreen, *pblue; register VisualPtr pVisual;{ int shift = 16 - pVisual->bitsPerRGBValue; unsigned lim = (1 << pVisual->bitsPerRGBValue) - 1; if ((pVisual->class == PseudoColor) || (pVisual->class == DirectColor)) { /* rescale to rgb bits */ *pred = ((*pred >> shift) * 65535) / lim; *pgreen = ((*pgreen >> shift) * 65535) / lim; *pblue = ((*pblue >> shift) * 65535) / lim; } else if (pVisual->class == GrayScale) { /* rescale to gray then rgb bits */ *pred = (30L * *pred + 59L * *pgreen + 11L * *pblue) / 100; *pblue = *pgreen = *pred = ((*pred >> shift) * 65535) / lim; } else if (pVisual->class == StaticGray) { unsigned limg = pVisual->ColormapEntries - 1; /* rescale to gray then [0..limg] then [0..65535] then rgb bits */ *pred = (30L * *pred + 59L * *pgreen + 11L * *pblue) / 100; *pred = ((((*pred * (limg + 1))) >> 16) * 65535) / limg; *pblue = *pgreen = *pred = ((*pred >> shift) * 65535) / lim; } else { unsigned limr, limg, limb; limr = pVisual->redMask >> pVisual->offsetRed; limg = pVisual->greenMask >> pVisual->offsetGreen; limb = pVisual->blueMask >> pVisual->offsetBlue; /* rescale to [0..limN] then [0..65535] then rgb bits */ *pred = ((((((*pred * (limr + 1)) >> 16) * 65535) / limr) >> shift) * 65535) / lim; *pgreen = ((((((*pgreen * (limg + 1)) >> 16) * 65535) / limg) >> shift) * 65535) / lim; *pblue = ((((((*pblue * (limb + 1)) >> 16) * 65535) / limb) >> shift) * 65535) / lim; }}BoolcfbInitializeColormap(pmap) register ColormapPtr pmap;{ register unsigned i; register VisualPtr pVisual; unsigned lim, maxent, shift; pVisual = pmap->pVisual; lim = (1 << pVisual->bitsPerRGBValue) - 1; shift = 16 - pVisual->bitsPerRGBValue; maxent = pVisual->ColormapEntries - 1; if (pVisual->class == TrueColor) { unsigned limr, limg, limb; limr = pVisual->redMask >> pVisual->offsetRed; limg = pVisual->greenMask >> pVisual->offsetGreen; limb = pVisual->blueMask >> pVisual->offsetBlue; for(i = 0; i <= maxent; i++) { /* rescale to [0..65535] then rgb bits */ pmap->red[i].co.local.red = ((((i * 65535) / limr) >> shift) * 65535) / lim; pmap->green[i].co.local.green = ((((i * 65535) / limg) >> shift) * 65535) / lim; pmap->blue[i].co.local.blue = ((((i * 65535) / limb) >> shift) * 65535) / lim; } } else if (pVisual->class == StaticColor) { unsigned limr, limg, limb; limr = pVisual->redMask >> pVisual->offsetRed; limg = pVisual->greenMask >> pVisual->offsetGreen; limb = pVisual->blueMask >> pVisual->offsetBlue; for(i = 0; i <= maxent; i++) { /* rescale to [0..65535] then rgb bits */ pmap->red[i].co.local.red = ((((((i & pVisual->redMask) >> pVisual->offsetRed) * 65535) / limr) >> shift) * 65535) / lim; pmap->red[i].co.local.green = ((((((i & pVisual->greenMask) >> pVisual->offsetGreen) * 65535) / limg) >> shift) * 65535) / lim; pmap->red[i].co.local.blue = ((((((i & pVisual->blueMask) >> pVisual->offsetBlue) * 65535) / limb) >> shift) * 65535) / lim; } } else if (pVisual->class == StaticGray) { for(i = 0; i <= maxent; i++) { /* rescale to [0..65535] then rgb bits */ pmap->red[i].co.local.red = ((((i * 65535) / maxent) >> shift) * 65535) / lim; pmap->red[i].co.local.green = pmap->red[i].co.local.red; pmap->red[i].co.local.blue = pmap->red[i].co.local.red; } } return TRUE;}/* When simulating DirectColor on PseudoColor hardware, multiple entries of the colormap must be updated */#define AddElement(mask) { \ pixel = red | green | blue; \ for (i = 0; i < nresult; i++) \ if (outdefs[i].pixel == pixel) \ break; \ if (i == nresult) \ { \ nresult++; \ outdefs[i].pixel = pixel; \ outdefs[i].flags = 0; \ } \ outdefs[i].flags |= (mask); \ outdefs[i].red = pmap->red[red >> pVisual->offsetRed].co.local.red; \ outdefs[i].green = pmap->green[green >> pVisual->offsetGreen].co.local.green; \ outdefs[i].blue = pmap->blue[blue >> pVisual->offsetBlue].co.local.blue; \}cfbExpandDirectColors (pmap, ndef, indefs, outdefs) ColormapPtr pmap; int ndef; xColorItem *indefs, *outdefs;{ int minred, mingreen, minblue; register int red, green, blue; int maxred, maxgreen, maxblue; int stepred, stepgreen, stepblue; VisualPtr pVisual; register int pixel; register int nresult; register int i; pVisual = pmap->pVisual; stepred = 1 << pVisual->offsetRed; stepgreen = 1 << pVisual->offsetGreen; stepblue = 1 << pVisual->offsetBlue; maxred = pVisual->redMask; maxgreen = pVisual->greenMask; maxblue = pVisual->blueMask; nresult = 0; for (;ndef--; indefs++) { if (indefs->flags & DoRed) { red = indefs->pixel & pVisual->redMask; for (green = 0; green <= maxgreen; green += stepgreen) { for (blue = 0; blue <= maxblue; blue += stepblue) { AddElement (DoRed) } } } if (indefs->flags & DoGreen) { green = indefs->pixel & pVisual->greenMask; for (red = 0; red <= maxred; red += stepred) { for (blue = 0; blue <= maxblue; blue += stepblue) { AddElement (DoGreen) } } } if (indefs->flags & DoBlue) { blue = indefs->pixel & pVisual->blueMask;
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