📄 stipsprc32.s
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/* * $XConsortium: stipsprc32.s,v 1.3 94/04/17 20:29:10 rws Exp $ *Copyright (c) 1990 X ConsortiumPermission is hereby granted, free of charge, to any person obtaining a copyof this software and associated documentation files (the "Software"), to dealin the Software without restriction, including without limitation the rightsto use, copy, modify, merge, publish, distribute, sublicense, and/or sellcopies of the Software, and to permit persons to whom the Software isfurnished to do so, subject to the following conditions:The above copyright notice and this permission notice shall be included inall copies or substantial portions of the Software.THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS ORIMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THEX CONSORTIUM BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER INAN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR INCONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.Except as contained in this notice, the name of the X Consortium shall not beused in advertising or otherwise to promote the sale, use or other dealingsin this Software without prior written authorization from the X Consortium. * * Author: Keith Packard, MIT X Consortium *//* * SPARC assembly code for optimized text rendering. * * Other stippling could be done in assembly, but the payoff is * not nearly as large. Mostly because large areas are heavily * optimized already. *//* not that I expect to ever see an LSB SPARC, but ... */#ifdef LITTLE_ENDIAN# define BitsR sll# define BitsL srl# define WO(o) 3-o# define FourBits(dest,bits) and bits, 0xf, dest#else# define BitsR srl# define BitsL sll# define WO(o) o# define FourBits(dest,bits) srl bits, 28, dest#endif/* * cfb32StippleStack(addr, stipple, value, stride, Count, Shift) * 4 5 6 7 16(sp) 20(sp) * * Apply successive 32-bit stipples starting at addr, addr+stride, ... * * Used for text rendering, but only when no data could be lost * when the stipple is shifted left by Shift bits *//* arguments */#define addr %i0#define stipple %i1#define value %i2#define stride %i3#define count %i4#define shift %i5/* local variables */#define atemp %l0#define bits %l1#define lshift %l2#define sbase %l3#define stemp %l4#define CASE_SIZE 5 /* case blocks are 2^5 bytes each */#define CASE_MASK 0x1e0 /* first case mask */#define ForEachLine LY1#define NextLine LY2#define CaseBegin LY3#define ForEachBits LY4#define NextBits LY5#if defined(SVR4) || ( defined(linux) && defined(__ELF__) )#ifdef TETEXT#define _cfb32StippleStack cfb32StippleStackTE#else#define _cfb32StippleStack cfb32StippleStack#endif#else#ifdef TETEXT#define _cfb32StippleStack _cfb32StippleStackTE#endif#endif .seg "text" .proc 16 .globl _cfb32StippleStack_cfb32StippleStack: save %sp,-64,%sp sethi %hi(CaseBegin),sbase /* load up switch table */ or sbase,%lo(CaseBegin),sbase mov 4,lshift /* compute offset within */ sub lshift, shift, lshift /* stipple of remaining bits */#ifdef LITTLE_ENDIAN inc CASE_SIZE, shift /* first shift for LSB */#else inc 28-CASE_SIZE, shift /* first shift for MSB */#endif /* do ... while (--count > 0); */ForEachLine: ld [stipple],bits /* get stipple bits */ mov addr,atemp /* set up for this line */#ifdef TETEXT /* Terminal emulator fonts are expanded and have many 0 rows */ tst bits bz NextLine /* skip out early on 0 */#endif add addr, stride, addr /* step for the loop */ BitsR bits, shift, stemp /* get first bits */ and stemp, CASE_MASK, stemp /* compute first jump */ BitsL bits, lshift, bits /* set remaining bits */ jmp sbase+stemp /* ... */ tst bitsForEachBits: inc 16, atempForEachBits1: FourBits(stemp, bits) /* compute jump for */ sll stemp, CASE_SIZE, stemp /* these four bits */ BitsL bits, 4, bits /* step for remaining bits */ jmp sbase+stemp /* jump */ tst bitsCaseBegin: bnz,a ForEachBits1 /* 0 */ inc 16, atempNextLine: deccc 1, countNextLine1: bnz,a ForEachLine inc 4, stipple ret restore nop bnz ForEachBits /* 1 */ st value, [atemp+WO(12)] deccc 1, count bnz,a ForEachLine inc 4, stipple ret restore nop bnz ForEachBits /* 2 */ st value, [atemp+WO(8)] deccc 1, count bnz,a ForEachLine inc 4, stipple ret restore nop st value, [atemp+WO(8)] /* 3 */ bnz ForEachBits st value, [atemp+WO(12)] deccc 1, count bnz,a ForEachLine inc 4, stipple ret restore bnz ForEachBits /* 4 */ st value, [atemp+WO(4)] deccc 1, count bnz,a ForEachLine inc 4, stipple ret restore nop st value, [atemp+WO(4)] /* 5 */ bnz ForEachBits st value, [atemp+WO(12)] deccc 1, count bnz,a ForEachLine inc 4, stipple ret restore st value, [atemp+WO(4)] /* 6 */ bnz ForEachBits st value, [atemp+WO(8)] deccc 1, count bnz,a ForEachLine inc 4, stipple ret restore st value, [atemp+WO(4)] /* 7 */ st value, [atemp+WO(8)] bnz ForEachBits st value, [atemp+WO(12)] b NextLine1 deccc 1, count nop nop bnz ForEachBits /* 8 */ st value, [atemp+WO(0)] deccc 1, count bnz,a ForEachLine inc 4, stipple ret restore nop st value, [atemp+WO(0)] /* 9 */ bnz ForEachBits st value, [atemp+WO(12)] deccc 1, count bnz,a ForEachLine inc 4, stipple ret restore st value, [atemp+WO(0)] /* a */ bnz ForEachBits st value, [atemp+WO(8)] deccc 1, count bnz,a ForEachLine inc 4, stipple ret restore st value, [atemp+WO(0)] /* b */ st value, [atemp+WO(8)] bnz ForEachBits st value, [atemp+WO(12)] b NextLine1 deccc 1, count nop nop st value, [atemp+WO(0)] /* c */ bnz ForEachBits st value, [atemp+WO(4)] deccc 1, count bnz,a ForEachLine inc 4, stipple ret restore st value, [atemp+WO(0)] /* d */ st value, [atemp+WO(4)] bnz ForEachBits st value, [atemp+WO(12)] b NextLine1 deccc 1, count nop nop st value, [atemp+WO(0)] /* e */ st value, [atemp+WO(4)] bnz ForEachBits st value, [atemp+WO(8)] b NextLine1 deccc 1, count nop nop st value, [atemp+WO(0)] /* f */ st value, [atemp+WO(4)] st value, [atemp+WO(8)] bnz ForEachBits st value, [atemp+WO(12)] deccc 1, count bnz,a ForEachLine inc 4, stipple ret restore
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