📄 events.c
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ComputeFreezes(); } break; case NOT_GRABBED: /* Replay */ if (thisGrabbed && thisDev->sync.state == FROZEN_WITH_EVENT) { if (thisSynced) thisDev->sync.other = NullGrab; syncEvents.replayDev = thisDev; syncEvents.replayWin = thisDev->grab->window; (*thisDev->DeactivateGrab)(thisDev); syncEvents.replayDev = (DeviceIntPtr)NULL; } break; case THAW_OTHERS: /* AsyncOthers */ if (othersFrozen) { for (dev = inputInfo.devices; dev; dev = dev->next) { if (dev == thisDev) continue; if (dev->grab && SameClient(dev->grab, client)) dev->sync.state = THAWED; if (dev->sync.other && SameClient(dev->sync.other, client)) dev->sync.other = NullGrab; } ComputeFreezes(); } break; }}intProcAllowEvents(client) register ClientPtr client;{ TimeStamp time; DeviceIntPtr mouse = inputInfo.pointer; DeviceIntPtr keybd = inputInfo.keyboard; REQUEST(xAllowEventsReq); REQUEST_SIZE_MATCH(xAllowEventsReq); time = ClientTimeToServerTime(stuff->time); switch (stuff->mode) { case ReplayPointer: AllowSome(client, time, mouse, NOT_GRABBED); break; case SyncPointer: AllowSome(client, time, mouse, FREEZE_NEXT_EVENT); break; case AsyncPointer: AllowSome(client, time, mouse, THAWED); break; case ReplayKeyboard: AllowSome(client, time, keybd, NOT_GRABBED); break; case SyncKeyboard: AllowSome(client, time, keybd, FREEZE_NEXT_EVENT); break; case AsyncKeyboard: AllowSome(client, time, keybd, THAWED); break; case SyncBoth: AllowSome(client, time, keybd, FREEZE_BOTH_NEXT_EVENT); break; case AsyncBoth: AllowSome(client, time, keybd, THAWED_BOTH); break; default: client->errorValue = stuff->mode; return BadValue; } return Success;}voidReleaseActiveGrabs(client) ClientPtr client;{ register DeviceIntPtr dev; Bool done; /* XXX CloseDownClient should remove passive grabs before * releasing active grabs. */ do { done = TRUE; for (dev = inputInfo.devices; dev; dev = dev->next) { if (dev->grab && SameClient(dev->grab, client)) { (*dev->DeactivateGrab)(dev); done = FALSE; } } } while (!done);}/************************************************************************** * The following procedures deal with delivering events * **************************************************************************/intTryClientEvents (client, pEvents, count, mask, filter, grab) ClientPtr client; GrabPtr grab; xEvent *pEvents; int count; Mask mask, filter;{ int i; int type;#ifdef DEBUG if (debug_events) ErrorF( "Event([%d, %d], mask=0x%x), client=%d", pEvents->u.u.type, pEvents->u.u.detail, mask, client->index);#endif if ((client) && (client != serverClient) && (!client->clientGone) && ((filter == CantBeFiltered) || (mask & filter))) { if (grab && !SameClient(grab, client)) return -1; /* don't send, but notify caller */ type = pEvents->u.u.type; if (type == MotionNotify) { if (mask & PointerMotionHintMask) { if (WID(inputInfo.pointer->valuator->motionHintWindow) == pEvents->u.keyButtonPointer.event) {#ifdef DEBUG if (debug_events) ErrorF("\n");#endif return 1; /* don't send, but pretend we did */ } pEvents->u.u.detail = NotifyHint; } else { pEvents->u.u.detail = NotifyNormal; } }#ifdef XINPUT else { if ((type == DeviceMotionNotify) && MaybeSendDeviceMotionNotifyHint ((deviceKeyButtonPointer*)pEvents, mask) != 0) return 1; }#endif type &= 0177; if (type != KeymapNotify) { /* all extension events must have a sequence number */ for (i = 0; i < count; i++) pEvents[i].u.u.sequenceNumber = client->sequence; } if (BitIsOn(criticalEvents, type)) SetCriticalOutputPending(); WriteEventsToClient(client, count, pEvents);#ifdef DEBUG if (debug_events) ErrorF( " delivered\n");#endif return 1; } else {#ifdef DEBUG if (debug_events) ErrorF("\n");#endif return 0; }}intDeliverEventsToWindow(pWin, pEvents, count, filter, grab, mskidx) register WindowPtr pWin; GrabPtr grab; xEvent *pEvents; int count; Mask filter; int mskidx;{ int deliveries = 0, nondeliveries = 0; int attempt; register InputClients *other; ClientPtr client = NullClient; Mask deliveryMask; /* If a grab occurs due to a button press, then this mask is the mask of the grab. */ int type = pEvents->u.u.type; /* CantBeFiltered means only window owner gets the event */ if ((filter == CantBeFiltered) || !(type & EXTENSION_EVENT_BASE)) { /* if nobody ever wants to see this event, skip some work */ if (filter != CantBeFiltered && !((wOtherEventMasks(pWin)|pWin->eventMask) & filter)) return 0; if ( (attempt = TryClientEvents(wClient(pWin), pEvents, count, pWin->eventMask, filter, grab)) ) { if (attempt > 0) { deliveries++; client = wClient(pWin); deliveryMask = pWin->eventMask; } else nondeliveries--; } } if (filter != CantBeFiltered) { if (type & EXTENSION_EVENT_BASE) { OtherInputMasks *inputMasks; inputMasks = wOtherInputMasks(pWin); if (!inputMasks || !(inputMasks->inputEvents[mskidx] & filter)) return 0; other = inputMasks->inputClients; } else other = (InputClients *)wOtherClients(pWin); for (; other; other = other->next) { if ( (attempt = TryClientEvents(rClient(other), pEvents, count, other->mask[mskidx], filter, grab)) ) { if (attempt > 0) { deliveries++; client = rClient(other); deliveryMask = other->mask[mskidx]; } else nondeliveries--; } } } if ((type == ButtonPress) && deliveries && (!grab)) { GrabRec tempGrab; tempGrab.device = inputInfo.pointer; tempGrab.resource = client->clientAsMask; tempGrab.window = pWin; tempGrab.ownerEvents = (deliveryMask & OwnerGrabButtonMask) ? TRUE : FALSE; tempGrab.eventMask = deliveryMask; tempGrab.keyboardMode = GrabModeAsync; tempGrab.pointerMode = GrabModeAsync; tempGrab.confineTo = NullWindow; tempGrab.cursor = NullCursor; (*inputInfo.pointer->ActivateGrab)(inputInfo.pointer, &tempGrab, currentTime, TRUE); } else if ((type == MotionNotify) && deliveries) inputInfo.pointer->valuator->motionHintWindow = pWin;#ifdef XINPUT else { if (((type == DeviceMotionNotify) || (type == DeviceButtonPress)) && deliveries) CheckDeviceGrabAndHintWindow (pWin, type, (deviceKeyButtonPointer*) pEvents, grab, client, deliveryMask); }#endif if (deliveries) return deliveries; return nondeliveries;}/* If the event goes to dontClient, don't send it and return 0. if send works, return 1 or if send didn't work, return 2. Only works for core events.*/intMaybeDeliverEventsToClient(pWin, pEvents, count, filter, dontClient) register WindowPtr pWin; xEvent *pEvents; int count; Mask filter; ClientPtr dontClient;{ register OtherClients *other; if (pWin->eventMask & filter) { if (wClient(pWin) == dontClient) return 0; return TryClientEvents(wClient(pWin), pEvents, count, pWin->eventMask, filter, NullGrab); } for (other = wOtherClients(pWin); other; other = other->next) { if (other->mask & filter) { if (SameClient(other, dontClient)) return 0; return TryClientEvents(rClient(other), pEvents, count, other->mask, filter, NullGrab); } } return 2;}static void#if NeedFunctionPrototypesFixUpEventFromWindow( xEvent *xE, WindowPtr pWin, Window child, Bool calcChild)#elseFixUpEventFromWindow(xE, pWin, child, calcChild) xEvent *xE; WindowPtr pWin; Window child; Bool calcChild;#endif{ if (calcChild) { WindowPtr w=spriteTrace[spriteTraceGood-1]; /* If the search ends up past the root should the child field be set to none or should the value in the argument be passed through. It probably doesn't matter since everyone calls this function with child == None anyway. */ while (w) { /* If the source window is same as event window, child should be none. Don't bother going all all the way back to the root. */ if (w == pWin) { child = None; break; } if (w->parent == pWin) { child = w->drawable.id; break; } w = w->parent; } } xE->u.keyButtonPointer.root = ROOT->drawable.id; xE->u.keyButtonPointer.event = pWin->drawable.id; if (sprite.hot.pScreen == pWin->drawable.pScreen) { xE->u.keyButtonPointer.sameScreen = xTrue; xE->u.keyButtonPointer.child = child; xE->u.keyButtonPointer.eventX = xE->u.keyButtonPointer.rootX - pWin->drawable.x; xE->u.keyButtonPointer.eventY = xE->u.keyButtonPointer.rootY - pWin->drawable.y; } else { xE->u.keyButtonPointer.sameScreen = xFalse; xE->u.keyButtonPointer.child = None; xE->u.keyButtonPointer.eventX = 0; xE->u.keyButtonPointer.eventY = 0; }}intDeliverDeviceEvents(pWin, xE, grab, stopAt, dev, count) register WindowPtr pWin, stopAt; register xEvent *xE; GrabPtr grab; DeviceIntPtr dev; int count;{ Window child = None; int type = xE->u.u.type; Mask filter = filters[type]; int deliveries = 0; if (type & EXTENSION_EVENT_BASE) { register OtherInputMasks *inputMasks; int mskidx = dev->id; inputMasks = wOtherInputMasks(pWin); if (inputMasks && !(filter & inputMasks->deliverableEvents[mskidx])) return 0; while (pWin) { if (inputMasks && (inputMasks->inputEvents[mskidx] & filter)) { FixUpEventFromWindow(xE, pWin, child, FALSE); deliveries = DeliverEventsToWindow(pWin, xE, count, filter, grab, mskidx); if (deliveries > 0) return deliveries; } if ((deliveries < 0) || (pWin == stopAt) || (inputMasks && (filter & inputMasks->dontPropagateMask[mskidx]))) return 0; child = pWin->drawable.id; pWin = pWin->parent; if (pWin) inputMasks = wOtherInputMasks(pWin); } } else { if (!(filter & pWin->deliverableEvents)) return 0; while (pWin) { if ((wOtherEventMasks(pWin)|pWin->eventMask) & filter) { FixUpEventFromWindow(xE, pWin, child, FALSE); deliveries = DeliverEventsToWindow(pWin, xE, count, filter, grab, 0); if (deliveries > 0) return deliveries; } if ((deliveries < 0) || (pWin == stopAt) || (filter & wDontPropagateMask(pWin))) return 0; child = pWin->drawable.id; pWin = pWin->parent; } } return 0;}/* not useful for events that propagate up the tree or extension events */intDeliverEvents(pWin, xE, count, otherParent) register WindowPtr pWin, otherParent; register xEvent *xE; int count;{ Mask filter; int deliveries; if (!count) return 0; filter = filters[xE->u.u.type]; if ((filter & SubstructureNotifyMask) && (xE->u.u.type != CreateNotify)) xE->u.destroyNotify.event = pWin->drawable.id; if (filter != StructureAndSubMask) return DeliverEventsToWindow(pWin, xE, count, filter, NullGrab, 0); deliveries = DeliverEventsToWindow(pWin, xE, count, StructureNotifyMask, NullGrab, 0); if (pWin->parent) { xE->u.destroyNotify.event = pWin->parent->drawable.id; deliveries += DeliverEventsToWindow(pWin->parent, xE, count, SubstructureNotifyMask, NullGrab, 0); if (xE->u.u.type == ReparentNotify) { xE->u.destroyNotify.event = otherParent->drawable.id; deliveries += DeliverEventsToWindow(otherParent, xE, count, SubstructureNotifyMask, NullGrab, 0); } } return deliveries;}static WindowPtr #if NeedFunctionPrototypesXYToWindow(int x, int y)#elseXYToWindow(x, y) int x, y;#endif{ register WindowPtr pWin;#ifdef SHAPE BoxRec box;#endif spriteTraceGood = 1; /* root window still there */ pWin = ROOT->firstChild; while (pWin) { if ((pWin->mapped) && (x >= pWin->drawable.x - wBorderWidth (pWin)) && (x < pWin->drawable.x + (int)pWin->drawable.width + wBorderWidth(pWin)) &&
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