📄 mizerarc.c
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/************************************************************Copyright (c) 1989 X ConsortiumPermission is hereby granted, free of charge, to any person obtaining a copyof this software and associated documentation files (the "Software"), to dealin the Software without restriction, including without limitation the rightsto use, copy, modify, merge, publish, distribute, sublicense, and/or sellcopies of the Software, and to permit persons to whom the Software isfurnished to do so, subject to the following conditions:The above copyright notice and this permission notice shall be included inall copies or substantial portions of the Software.THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS ORIMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THEX CONSORTIUM BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER INAN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR INCONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.Except as contained in this notice, the name of the X Consortium shall not beused in advertising or otherwise to promote the sale, use or other dealingsin this Software without prior written authorization from the X Consortium.Author: Bob Scheifler, MIT X Consortium********************************************************//* $XConsortium: mizerarc.c,v 5.36 94/04/17 20:28:04 dpw Exp $ *//* Derived from: * "Algorithm for drawing ellipses or hyperbolae with a digital plotter" * by M. L. V. Pitteway * The Computer Journal, November 1967, Volume 10, Number 3, pp. 282-289 */#include <math.h>#include "X.h"#include "Xprotostr.h"#include "miscstruct.h"#include "gcstruct.h"#include "pixmapstr.h"#include "mi.h"#include "mizerarc.h"#define FULLCIRCLE (360 * 64)#define OCTANT (45 * 64)#define QUADRANT (90 * 64)#define HALFCIRCLE (180 * 64)#define QUADRANT3 (270 * 64)#ifndef M_PI#define M_PI 3.14159265358979323846#endif#define Dsin(d) ((d) == 0 ? 0.0 : ((d) == QUADRANT ? 1.0 : \ ((d) == HALFCIRCLE ? 0.0 : \ ((d) == QUADRANT3 ? -1.0 : sin((double)d*(M_PI/11520.0))))))#define Dcos(d) ((d) == 0 ? 1.0 : ((d) == QUADRANT ? 0.0 : \ ((d) == HALFCIRCLE ? -1.0 : \ ((d) == QUADRANT3 ? 0.0 : cos((double)d*(M_PI/11520.0))))))#define EPSILON45 64typedef struct { int skipStart; int haveStart; DDXPointRec startPt; int haveLast; int skipLast; DDXPointRec endPt; int dashIndex; int dashOffset; int dashIndexInit; int dashOffsetInit;} DashInfo;static miZeroArcPtRec oob = {65536, 65536, 0};/* * (x - l)^2 / (W/2)^2 + (y + H/2)^2 / (H/2)^2 = 1 * * where l is either 0 or .5 * * alpha = 4(W^2) * beta = 4(H^2) * gamma = 0 * u = 2(W^2)H * v = 4(H^2)l * k = -4(H^2)(l^2) * */BoolmiZeroArcSetup(arc, info, ok360) register xArc *arc; register miZeroArcRec *info; Bool ok360;{ int l; int angle1, angle2; int startseg, endseg; int startAngle, endAngle; int i, overlap; miZeroArcPtRec start, end; l = arc->width & 1; if (arc->width == arc->height) { info->alpha = 4; info->beta = 4; info->k1 = -8; info->k3 = -16; info->b = 12; info->a = (arc->width << 2) - 12; info->d = 17 - (arc->width << 1); if (l) { info->b -= 4; info->a += 4; info->d -= 7; } } else if (!arc->width || !arc->height) { info->alpha = 0; info->beta = 0; info->k1 = 0; info->k3 = 0; info->a = -(int)arc->height; info->b = 0; info->d = -1; } else { /* initial conditions */ info->alpha = (arc->width * arc->width) << 2; info->beta = (arc->height * arc->height) << 2; info->k1 = info->beta << 1; info->k3 = info->k1 + (info->alpha << 1); info->b = l ? 0 : -info->beta; info->a = info->alpha * arc->height; info->d = info->b - (info->a >> 1) - (info->alpha >> 2); if (l) info->d -= info->beta >> 2; info->a -= info->b; /* take first step, d < 0 always */ info->b -= info->k1; info->a += info->k1; info->d += info->b; /* octant change, b < 0 always */ info->k1 = -info->k1; info->k3 = -info->k3; info->b = -info->b; info->d = info->b - info->a - info->d; info->a = info->a - (info->b << 1); } info->dx = 1; info->dy = 0; info->w = (arc->width + 1) >> 1; info->h = arc->height >> 1; info->xorg = arc->x + (arc->width >> 1); info->yorg = arc->y; info->xorgo = info->xorg + l; info->yorgo = info->yorg + arc->height; if (!arc->width) { if (!arc->height) { info->x = 0; info->y = 0; info->initialMask = 0; info->startAngle = 0; info->endAngle = 0; info->start = oob; info->end = oob; return FALSE; } info->x = 0; info->y = 1; } else { info->x = 1; info->y = 0; } angle1 = arc->angle1; angle2 = arc->angle2; if ((angle1 == 0) && (angle2 >= FULLCIRCLE)) { startAngle = 0; endAngle = 0; } else { if (angle2 > FULLCIRCLE) angle2 = FULLCIRCLE; else if (angle2 < -FULLCIRCLE) angle2 = -FULLCIRCLE; if (angle2 < 0) { startAngle = angle1 + angle2; endAngle = angle1; } else { startAngle = angle1; endAngle = angle1 + angle2; } if (startAngle < 0) startAngle = FULLCIRCLE - (-startAngle) % FULLCIRCLE; if (startAngle >= FULLCIRCLE) startAngle = startAngle % FULLCIRCLE; if (endAngle < 0) endAngle = FULLCIRCLE - (-endAngle) % FULLCIRCLE; if (endAngle >= FULLCIRCLE) endAngle = endAngle % FULLCIRCLE; } info->startAngle = startAngle; info->endAngle = endAngle; if (ok360 && (startAngle == endAngle) && arc->angle2 && arc->width && arc->height) { info->initialMask = 0xf; info->start = oob; info->end = oob; return TRUE; } startseg = startAngle / OCTANT; if (!arc->height || (((startseg + 1) & 2) && arc->width)) { start.x = Dcos(startAngle) * ((arc->width + 1) / 2.0); if (start.x < 0) start.x = -start.x; start.y = -1; } else { start.y = Dsin(startAngle) * (arc->height / 2.0); if (start.y < 0) start.y = -start.y; start.y = info->h - start.y; start.x = 65536; } endseg = endAngle / OCTANT; if (!arc->height || (((endseg + 1) & 2) && arc->width)) { end.x = Dcos(endAngle) * ((arc->width + 1) / 2.0); if (end.x < 0) end.x = -end.x; end.y = -1; } else { end.y = Dsin(endAngle) * (arc->height / 2.0); if (end.y < 0) end.y = -end.y; end.y = info->h - end.y; end.x = 65536; } info->firstx = start.x; info->firsty = start.y; info->initialMask = 0; overlap = arc->angle2 && (endAngle <= startAngle); for (i = 0; i < 4; i++) { if (overlap ? ((i * QUADRANT <= endAngle) || ((i + 1) * QUADRANT > startAngle)) : ((i * QUADRANT <= endAngle) && ((i + 1) * QUADRANT > startAngle))) info->initialMask |= (1 << i); } start.mask = info->initialMask; end.mask = info->initialMask; startseg >>= 1; endseg >>= 1; overlap = overlap && (endseg == startseg); if (start.x != end.x || start.y != end.y || !overlap) { if (startseg & 1) { if (!overlap) info->initialMask &= ~(1 << startseg); if (start.x > end.x || start.y > end.y) end.mask &= ~(1 << startseg); } else { start.mask &= ~(1 << startseg); if (((start.x < end.x || start.y < end.y) || (start.x == end.x && start.y == end.y && (endseg & 1))) && !overlap) end.mask &= ~(1 << startseg); } if (endseg & 1) { end.mask &= ~(1 << endseg); if (((start.x > end.x || start.y > end.y) || (start.x == end.x && start.y == end.y && !(startseg & 1))) && !overlap) start.mask &= ~(1 << endseg); } else { if (!overlap) info->initialMask &= ~(1 << endseg); if (start.x < end.x || start.y < end.y) start.mask &= ~(1 << endseg); } } /* take care of case when start and stop are both near 45 */ /* handle here rather than adding extra code to pixelization loops */ if (startAngle && ((start.y < 0 && end.y >= 0) || (start.y >= 0 && end.y < 0))) { i = (startAngle + OCTANT) % OCTANT; if (i < EPSILON45 || i > OCTANT - EPSILON45) { i = (endAngle + OCTANT) % OCTANT; if (i < EPSILON45 || i > OCTANT - EPSILON45) { if (start.y < 0) { i = Dsin(startAngle) * (arc->height / 2.0); if (i < 0) i = -i; if (info->h - i == end.y) start.mask = end.mask; } else { i = Dsin(endAngle) * (arc->height / 2.0); if (i < 0) i = -i; if (info->h - i == start.y) end.mask = start.mask; } } } } if (startseg & 1) { info->start = start; info->end = oob; } else { info->end = start; info->start = oob; } if (endseg & 1) { info->altend = end; if (info->altend.x < info->end.x || info->altend.y < info->end.y) { miZeroArcPtRec tmp; tmp = info->altend; info->altend = info->end; info->end = tmp; } info->altstart = oob; } else { info->altstart = end; if (info->altstart.x < info->start.x || info->altstart.y < info->start.y) { miZeroArcPtRec tmp; tmp = info->altstart; info->altstart = info->start; info->start = tmp; } info->altend = oob; } if (!info->start.x || !info->start.y) { info->initialMask = info->start.mask; info->start = info->altstart; } if (!arc->width && (arc->height == 1)) { /* kludge! */ info->initialMask |= info->end.mask; info->initialMask |= info->initialMask << 1; info->end.x = 0; info->end.mask = 0; } return FALSE;}#define Pixelate(xval,yval) \ { \ pts->x = xval; \ pts->y = yval; \ pts++; \ }#define DoPix(idx,xval,yval) if (mask & (1 << idx)) Pixelate(xval, yval);DDXPointPtrmiZeroArcPts(arc, pts) xArc *arc; register DDXPointPtr pts;{ miZeroArcRec info; register int x, y, a, b, d, mask; register int k1, k3, dx, dy; Bool do360; do360 = miZeroArcSetup(arc, &info, TRUE); MIARCSETUP(); mask = info.initialMask; if (!(arc->width & 1)) { DoPix(1, info.xorgo, info.yorg); DoPix(3, info.xorgo, info.yorgo); } if (!info.end.x || !info.end.y) { mask = info.end.mask; info.end = info.altend; } if (do360 && (arc->width == arc->height) && !(arc->width & 1))
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