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📄 raise.c

📁 最简单的窗口管理器
💻 C
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/* $Header: Raise.c  88/08/09 08:58:40 Xusr Exp $ *//* * Copyright 1987 by Digital Equipment Corporation, Maynard, Massachusetts. * *                         All Rights Reserved * * Permission to use, copy, modify, and distribute this software and its * documentation for any purpose and without fee is hereby granted, * provided that the above copyright notice appear in all copies and that * both that copyright notice and this permission notice appear in * supporting documentation, and that the name of Digital Equipment * Corporation not be used in advertising or publicity pertaining to * distribution of the software without specific, written prior permission. * * * DIGITAL DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, INCLUDING * ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO EVENT SHALL * DIGITAL BE LIABLE FOR ANY SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR * ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, * WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, * ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS * SOFTWARE. */ /* * MODIFICATION HISTORY * * 000 -- M. Gancarz, DEC Ultrix Engineering Group * 001 -- R. Kittell, DEC Storage A/D May 19, 1986 *  Optionally warp mouse to upper right corner of window after raise. * 002 -- Loretta Guarino Reid, DEC Ultrix Engineering Group *  Western Software Lab. Convert to X11. */ #ifndef lintstatic char *sccsid = "@(#)Raise.c	3.8	1/24/86";#endif #include "uwm.h" Bool Raise(window, mask, button, x, y)Window window;                          /* Event window. */int mask;                               /* Button/key mask. */int button;                           /* Button event detail. */int x, y;                               /* Event mouse position. */ {XWindowAttributes winfo;			/* Window details for warp */int status;     /*     * If the window is not the root window, raise the window and return.     */    if (window != RootWindow(dpy, scr)) {        XRaiseWindow(dpy, window);	/*	 * Optionally warp the mouse to the upper left corner of the window.	 */	if (WarpOnRaise) {	    status = XGetWindowAttributes (dpy, window, &winfo);            if (status == FAILURE) return(FALSE); 	    status = XWarpPointer (dpy, None, window, 	    		 0, 0, 0, 0,			 winfo.width >= 7 ? winfo.width - 7 : winfo.width / 2,                         winfo.height >= 10 ? 10 : winfo.height / 2);            if (status == FAILURE) return(FALSE);        }    }    return(FALSE);}

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