📄 flspec.h
字号:
/**********************************************************************/
/*************** MTK CONFIDENTIAL & COPYRIGHTED ****************/
/*************** ****************/
/*************** $Modtime:: 05/12/02 2:35p $ ****************/
/*************** $Revision:: 4 $ ****************/
/*************** ****************/
/*************** Description : File Menu ****************/
/*************** Position & other def ****************/
/*************** ****************/
/*************** Company : MediaTek Inc. ****************/
/*************** Programmer : Jacob Lin ****************/
/**********************************************************************/
/**
* SPECIFIC FILES TO INDICATE THE POSITITION AND ALL SIZE USED TO
* DRAW THE FSMENU
*/
#ifndef __FSLISTSP_H__
#define __FSLISTSP_H__
#include "general.h"
#define FL_USE_LOGO // - use logo as menu
// MACRO FOR CONSTANTS
// File Menu
#define FLMN_MENU_BORDER 4
#define FLMN_MENU_LINE_H 4
#define FLMN_MENU_GAP 6
#define FLMN_ITEM_N 6
#define FLMN_PAGE_SZ FLMN_ITEM_N
#define FLMN_BTN_0_X 0
#define FLMN_BTN_0_Y 0
#define FLMN_BTN_0_W FSMENU_BASIC_WB_WIDTH
#define FLMN_BTN_0_H FSMENU_BASIC_WB_HEIGHT + 12
#define FLMN_BTN_1_X (FLMN_MENU_BORDER + FLMN_MENU_GAP)
#define FLMN_BTN_1_Y 0 //(FLMN_MENU_BORDER + FLMN_MENU_GAP)
#define FLMN_BTN_1_W (FSMENU_BASIC_WB_WIDTH - (FLMN_MENU_BORDER + FLMN_MENU_GAP) * 2)
#define FLMN_BTN_1_H (32 + FLMN_MENU_BORDER * 2) // 40
#define FLMN_BTN_2_X (FLMN_MENU_BORDER + FLMN_MENU_GAP)
#define FLMN_BTN_2_Y (FLMN_BTN_1_Y + FLMN_BTN_1_H + FLMN_MENU_GAP) // 46
#define FLMN_BTN_2_W (FSMENU_BASIC_WB_WIDTH - (FLMN_MENU_BORDER + FLMN_MENU_GAP) * 2)
#define FLMN_BTN_2_H (FLMN_MENU_BORDER * 2 + 32 * FLMN_ITEM_N + 24) // 8 + 32 * 6 + 24 = 224
#define FLMN_BTN_3_X (FLMN_MENU_BORDER + FLMN_MENU_GAP)
#define FLMN_BTN_3_Y (FLMN_BTN_2_Y + FLMN_BTN_2_H + FLMN_MENU_GAP) // 46 + 224 + 6
#define FLMN_BTN_3_W (FSMENU_BASIC_WB_WIDTH - (FLMN_MENU_BORDER + FLMN_MENU_GAP) * 2)
#define FLMN_BTN_3_H (32 + FLMN_MENU_BORDER * 2 + 4)
// Client Area 2
#define FLMN_DISPLAY_X FLMN_BTN_2_X + FLMN_MENU_BORDER + FLMN_MENU_GAP
#define FLMN_DISPLAY_Y FLMN_BTN_2_Y + FLMN_MENU_BORDER + FLMN_MENU_GAP
#define FLMN_DISPLAY_W (FSMENU_BASIC_WB_WIDTH - FLMN_MENU_BORDER * 4 - FLMN_MENU_GAP * 4)
#define FLMN_PREVIEW_X (FSMENU_BASIC_WB_LEFT + FLMN_DISPLAY_X + FLMN_DISPLAY_W * 0.6 + FLMN_MENU_GAP * 2)
#define FLMN_PREVIEW_Y ((WORD) FSMENU_BASIC_WB_TOP + 20 + FLMN_DISPLAY_Y + FLMN_MENU_GAP + 4)
#define FLMN_PREVIEW_W (FLMN_DISPLAY_W * 0.35)
#define FLMN_PREVIEW_H (32 * FLMN_ITEM_N)
// 20050511, if support JPEG preview, hilight should be shorter
#if defined (JPG_PREVIEW_SUPPORT)
#define FLMN_ITEM_W (FLMN_DISPLAY_W * 0.55) // 20050524, PL00001022, make hilight longer
#else
#define FLMN_ITEM_W (FLMN_DISPLAY_W - 60)
#endif
#define FLMN_ITEM_H 30
#define FLMN_ITEM_INT 2 // - item vertical interval
#define FLMN_ITEM_Y 20
#define FLMN_ITEM_L (FLMN_DISPLAY_X + FLMN_MENU_GAP)
#define FLMN_ITEM_T (FLMN_DISPLAY_Y + FLMN_MENU_GAP)
// HILIT
#define FLMN_HILIT HL_1 // - menu hilit
//#define FLMN_HILIT_COL 0x33f0 // - color setting for hilit
#define FLMN_HILIT_COL 0x0 // - color setting for hilit
#define FLDGTMN_HILIT HL_2
//#define FLDGTMN_HILIT_COL 0x7369
#define FLDGTMN_HILIT_COL 0x3a77
#define FLMN_MAX_STR_LEN 14 // - max string len of item name
#define FLMN_FILENANE_LEN 20 // Modify from 35 to 20 by Bright_liu 2005/12/02, for CQ(PL00101357)
/*
Add and Modify by Bright_liu 2005/08/31, for CQ(PL00101357)
when show the long file folder, the OSD will overflow.
*/
#define FLMN_FOLDER_LEN 42
// DIGEST MENU
// HARDWARE CONFIG.
#define HW_DGT_SX (DIGEST_START_X_DIV_4*4)
#define HW_DGT_SY (DIGEST_START_Y_NTSC_DIV_5*5)
#define HW_DGT_H_GAP (DIGEST_H_GAP_DIV_4*4)
#define HW_DGT_V_GAP (DIGEST_V_GAP_NTSC_DIV_5*5)
#define HW_DGT_W (DIGEST_WIDTH_DIV_4*4)
#define HW_DGT_H (DIGEST_HEIGHT_DIV_5*5)
// BUTTON SIZE
#define DGT_BTN_SS_W 96
#define DGT_BTN_SS_H 32
#define DGT_BTN_HP_W 68
#define DGT_BTN_HP_H 32
#define DGT_BTN_PV_W 64
#define DGT_BTN_PV_H 32
#define DGT_BTN_NT_W 64
#define DGT_BTN_NT_H 32
// BUTTON POS.
#define DGT_BTN_T 4
#define DGT_BTN_L 208
#define DGT_BTN_H_GAP 8
#define DGT_BTN_HL_LB 0
#define DGT_BTN_HL_RB 2
#define DGT_BTN_SS_L (DGT_BTN_L)
#define DGT_BTN_HP_L (DGT_BTN_SS_L + DGT_BTN_SS_W + \
DGT_BTN_H_GAP)
#define DGT_BTN_PV_L (DGT_BTN_HP_L + DGT_BTN_HP_W + DGT_BTN_H_GAP)
#define DGT_BTN_NT_L (DGT_BTN_PV_L + DGT_BTN_PV_W + DGT_BTN_H_GAP)
// MENU SIZE
#define DGT_MN_X_DIM_NS 4 // - item numbers on x-dim
#define DGT_MN_Y_DIM_NS 3 // - item numbers on y-dim
#define DGT_MN_NS 12
// MENU OFFSET AND SCALE FACTORS
#define DGT_XOFST 6
#define DGT_YOFST 1
#define DGT_YSUP 1
#define DGT_YSDOWN 1
// MENU ITEM SIZE
#define DGT_ITEM_W HW_DGT_W
#define DGT_ITEM_H HW_DGT_H
#define DGT_ITEM_H_GAP HW_DGT_H_GAP
#define DGT_ITEM_V_GAP (((HW_DGT_V_GAP+HW_DGT_H)*DGT_YSUP)/DGT_YSDOWN)
// MENU ITEM POS.
#define DGT_ITEM_SX (HW_DGT_SX - DGT_XOFST)
#define DGT_ITEM_SY ((HW_DGT_SY*DGT_YSUP)/DGT_YSDOWN - DGT_YOFST)
// MENU HILIT
#define HL_XB_SZ 4 // - hilit x border size under NTSC
#define HL_YB_SZ 4 // - hilit y border size under NTSC
#define HL_PN_XOFST 2
#define HL_PN_YOFST 0
#define HL_PN_YSUP 6 // - NTSC HL plane to PAL HL plane y scale up factor
#define HL_PN_YSDOWN 5 // - NTSC HL plane to PAL HL plane y scale down factor
// ITEM SPEC DES
typedef struct _FLMN_ITEM
{
WORD wLeft;
WORD wTop;
WORD wRight;
WORD wBottom;
} FLMN_ITEM;
#define FLMN_MENU_ITEM1 {\
FLMN_ITEM_L,\
FLMN_ITEM_T,\
FLMN_ITEM_L + FLMN_ITEM_W,\
FLMN_ITEM_T + FLMN_ITEM_H\
}
#define FLMN_MENU_ITEM2 {\
FLMN_ITEM_L,\
FLMN_ITEM_T + FLMN_ITEM_H + FLMN_ITEM_INT,\
FLMN_ITEM_L + FLMN_ITEM_W,\
FLMN_ITEM_T + 2*FLMN_ITEM_H + FLMN_ITEM_INT\
}
#define FLMN_MENU_ITEM3 {\
FLMN_ITEM_L,\
FLMN_ITEM_T + 2*FLMN_ITEM_H + 2*FLMN_ITEM_INT,\
FLMN_ITEM_L + FLMN_ITEM_W,\
FLMN_ITEM_T + 3*FLMN_ITEM_H + 2*FLMN_ITEM_INT\
}
#define FLMN_MENU_ITEM4 {\
FLMN_ITEM_L,\
FLMN_ITEM_T + 3*FLMN_ITEM_H + 3*FLMN_ITEM_INT,\
FLMN_ITEM_L + FLMN_ITEM_W,\
FLMN_ITEM_T + 4*FLMN_ITEM_H + 3*FLMN_ITEM_INT\
}
#define FLMN_MENU_ITEM5 {\
FLMN_ITEM_L,\
FLMN_ITEM_T + 4*FLMN_ITEM_H + 4*FLMN_ITEM_INT,\
FLMN_ITEM_L + FLMN_ITEM_W,\
FLMN_ITEM_T + 5*FLMN_ITEM_H + 4*FLMN_ITEM_INT\
}
#define FLMN_MENU_ITEM6 {\
FLMN_ITEM_L,\
FLMN_ITEM_T + 5*FLMN_ITEM_H + 5*FLMN_ITEM_INT,\
FLMN_ITEM_L + FLMN_ITEM_W,\
FLMN_ITEM_T + 6*FLMN_ITEM_H + 5*FLMN_ITEM_INT\
}
#define FLMN_MENU_ITEM7 {\
FLMN_ITEM_L,\
FLMN_ITEM_T + 6*FLMN_ITEM_H + 6*FLMN_ITEM_INT,\
FLMN_ITEM_L + FLMN_ITEM_W,\
FLMN_ITEM_T + 7*FLMN_ITEM_H + 6*FLMN_ITEM_INT\
}
#define FLMN_MENU_ITEM8 {\
FLMN_ITEM_L,\
FLMN_ITEM_T + 7*FLMN_ITEM_H + 7*FLMN_ITEM_INT,\
FLMN_ITEM_L + FLMN_ITEM_W,\
FLMN_ITEM_T + 8*FLMN_ITEM_H + 7*FLMN_ITEM_INT\
}
#ifdef __FLMENU_C_
// GLOBAL FOR ITEM SPEC DES
static code const FLMN_ITEM _prFlMnItemTbl[FLMN_PAGE_SZ] = {
FLMN_MENU_ITEM1,
FLMN_MENU_ITEM2,
FLMN_MENU_ITEM3,
FLMN_MENU_ITEM4,
FLMN_MENU_ITEM5,
FLMN_MENU_ITEM6
// FLMN_MENU_ITEM7
};
#endif //__FLMENU_C__
///////////////////////////////////////////////////////////////////////////////
// FsMenu Information Panel
// - Color Index
enum
{
FLCOLOR_GREENBLUE,
FLCOLOR_WHITE,
FLCOLOR_WHITE1,// FLCOLOR_BLACK,
FLCOLOR_BLACK, //FLCOLOR_CYAN,
FLCOLOR_BLUE,
FLCOLOR_DARK_GREEN,
FLCOLOR_LIGHT_BLUE,
FLCOLOR_LIGHT_GREEN,
FLCOLOR_GRAY,
FLCOLOR_DARK_RED,
FLCOLOR_PURLE,
FLCOLOR_BROWN,
FLCOLOR_RED,
FLCOLOR_PINK,
FLCOLOR_ORANGE,
FLCOLOR_YELLOW
};
#define FLMN_CLR_BG FLCOLOR_GREENBLUE
#define FLMN_CLR_SEL FLCOLOR_YELLOW
#define FLMN_CLR_PLAY FLCOLOR_WHITE1//FLCOLOR_BLUE
//extern void vFlMnOnTimer(void) large;
extern void vFlMnHideInfo(void) large;
#endif //__FLSPEC_H__
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -