📄 commanddlg.h
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#if !defined(AFX_COMMANDDLG__H)
#define AFX_COMMANDDLG__H
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// CommandDlg.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// CCommandDlg dialog
class CCommandDlg : public CDialog
{
// Construction
public:
void OnOK();
CCommandDlg(CWnd* pParent = NULL); // standard constructor
char buf[1024];
void AddLine(PCSTR str);
// Dialog Data
//{{AFX_DATA(CCommandDlg)
enum { IDD = IDD_COMMAND };
// NOTE: the ClassWizard will add data members here
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CCommandDlg)
public:
virtual BOOL PreTranslateMessage(MSG* pMsg);
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(CCommandDlg)
// NOTE: the ClassWizard will add member functions here
afx_msg void OnSize(UINT nType, int cx, int cy);
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_COMMANDDLG__H)
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