📄 f500_flashutils.c
字号:
//-----------------------------------------------------------------------------
// F500_FlashUtils.c
//-----------------------------------------------------------------------------
// Copyright 2008 Silicon Laboratories, Inc.
// http://www.silabs.com
//
// Program Description:
//
// This program contains several useful utilities for writing and updating
// FLASH memory.
//
// Target: C8051F500/1/2/3/4/5/6/7/8/9/10/11
// Tool chain: Keil C51 8.00
// Command Line: None
//
//
// Release 1.1 / 10 JUN 2008 (ADT)
// -Edited formatting
//
// Release 1.0 / 08 APR 2008 (GP)
// -Initial Revision
//
//-----------------------------------------------------------------------------
// Includes
//-----------------------------------------------------------------------------
#include <compiler_defs.h>
#include <c8051F500_defs.h>
#include "F500_FlashPrimitives.h"
#include "F500_FlashUtils.h"
//-----------------------------------------------------------------------------
// FLASH_Clear
//-----------------------------------------------------------------------------
//
// Return Value : None
// Parameters :
// 1) FLADDR addr - address of the byte to write to
// valid range is 0x0000 to 0xF9FF for 64K Flash devices
// valid range is 0x0000 to 0x7DFF for 32K Flash devices
// 2) U16 numbytes - the number of bytes to clear to 0xFF
// valid range is 0 to FLASH_PAGESIZE
//
// This routine erases <numbytes> starting from the FLASH addressed by
// <dest> by performing a read-modify-write operation using <FLASH_TEMP> as
// a temporary holding area.
// <addr> + <numbytes> must be less than 0xF9FF/0x7DFF
//
//-----------------------------------------------------------------------------
void FLASH_Clear (FLADDR dest, U16 numbytes)
{
FLADDR dest_1_page_start; // First address in 1st page
// containing <dest>
FLADDR dest_1_page_end; // Last address in 1st page
// containing <dest>
FLADDR dest_2_page_start; // First address in 2nd page
// containing <dest>
FLADDR dest_2_page_end; // Last address in 2nd page
// containing <dest>
U16 numbytes_remainder; // When crossing page boundary,
// number of <src> bytes on 2nd page
U16 FLASH_pagesize; // Size of FLASH page to update
FLADDR wptr; // Write address
FLADDR rptr; // Read address
U16 length;
FLASH_pagesize = FLASH_PAGESIZE;
dest_1_page_start = dest & ~(FLASH_pagesize - 1);
dest_1_page_end = dest_1_page_start + FLASH_pagesize - 1;
dest_2_page_start = (dest + numbytes) & ~(FLASH_pagesize - 1);
dest_2_page_end = dest_2_page_start + FLASH_pagesize - 1;
if (dest_1_page_end == dest_2_page_end)
{
// 1. Erase Scratch page
FLASH_PageErase (FLASH_TEMP);
// 2. Copy bytes from first byte of dest page to dest-1 to Scratch page
wptr = FLASH_TEMP;
rptr = dest_1_page_start;
length = dest - dest_1_page_start;
FLASH_Copy (wptr, rptr, length);
// 3. Copy from (dest+numbytes) to dest_page_end to Scratch page
wptr = FLASH_TEMP + dest - dest_1_page_start + numbytes;
rptr = dest + numbytes;
length = dest_1_page_end - dest - numbytes + 1;
FLASH_Copy (wptr, rptr, length);
// 4. Erase destination page
FLASH_PageErase (dest_1_page_start);
// 5. Copy Scratch page to destination page
wptr = dest_1_page_start;
rptr = FLASH_TEMP;
length = FLASH_pagesize;
FLASH_Copy (wptr, rptr, length);
}
else // Value crosses page boundary
{
// 1. Erase Scratch page
FLASH_PageErase (FLASH_TEMP);
// 2. Copy bytes from first byte of dest page to dest-1 to temp page
wptr = FLASH_TEMP;
rptr = dest_1_page_start;
length = dest - dest_1_page_start;
FLASH_Copy (wptr, rptr, length);
// 3. Erase destination page 1
FLASH_PageErase (dest_1_page_start);
// 4. Copy Scratch page to destination page 1
wptr = dest_1_page_start;
rptr = FLASH_TEMP;
length = FLASH_pagesize;
FLASH_Copy (wptr, rptr, length);
// Now handle 2nd page
// 5. Erase Scratch page
FLASH_PageErase (FLASH_TEMP);
// 6. Copy bytes from numbytes remaining to dest-2_page_end to temp page
numbytes_remainder = numbytes - (dest_1_page_end - dest + 1);
wptr = FLASH_TEMP + numbytes_remainder;
rptr = dest_2_page_start + numbytes_remainder;
length = FLASH_pagesize - numbytes_remainder;
FLASH_Copy (wptr, rptr, length);
// 7. Erase destination page 2
FLASH_PageErase (dest_2_page_start);
// 8. Copy Scratch page to destination page 2
wptr = dest_2_page_start;
rptr = FLASH_TEMP;
length = FLASH_pagesize;
FLASH_Copy (wptr, rptr, length);
}
}
//-----------------------------------------------------------------------------
// FLASH_Update
//-----------------------------------------------------------------------------
//
// Return Value : None
// Parameters :
// 1) FLADDR dest - starting address of the byte(s) to write to
// valid range is 0x0000 to 0xF9FF for 64K Flash devices
// valid range is 0x0000 to 0x7DFF for 32K Flash devices
// 2) U8 *src - pointer to source bytes
// 3) U16 numbytes - the number of bytes to update
// valid range is 0 to FLASH_PAGESIZE
//
// This routine replaces <numbytes> from <src> to the FLASH addressed by
// <dest>. This function calls FLASH_Clear() to initialize all <dest> bytes
// to 0xff's prior to copying the bytes from <src> to <dest>.
// <dest> + <numbytes> must be less than 0xF9FF/0x7DFF.
//
//-----------------------------------------------------------------------------
void FLASH_Update (FLADDR dest, U8 *src, U16 numbytes)
{
// 1. Erase <numbytes> starting from <dest>
FLASH_Clear (dest, numbytes);
// 2. Write <numbytes> from <src> to <dest>
FLASH_Write (dest, src, numbytes);
}
//-----------------------------------------------------------------------------
// FLASH_Write
//-----------------------------------------------------------------------------
//
// Return Value : None
// Parameters :
// 1) FLADDR dest - starting address of the byte(s) to write to
// valid range is 0x0000 to 0xFBFF for 64K Flash devices
// valid range is 0x0000 to 0x7FFF for 32K Flash devices
// 2) U8 *src - pointer to source bytes
// 3) U16 numbytes - the number of bytes to write
// valid range is is range of integer
//
// This routine copies <numbytes> from <src> to the linear FLASH address
// <dest>. The bytes must be erased to 0xFF before writing.
// <dest> + <numbytes> must be less than 0xFBFF/0x7FFF
//
//-----------------------------------------------------------------------------
void FLASH_Write (FLADDR dest, U8 *src, U16 numbytes)
{
FLADDR i;
for (i = dest; i < dest+numbytes; i++)
{
FLASH_ByteWrite (i, *src++);
}
}
//-----------------------------------------------------------------------------
// FLASH_Read
//-----------------------------------------------------------------------------
//
// Return Value :
// 1) U8 *dest - pointer to destination bytes
// Parameters :
// 1) U8 *dest - pointer to destination bytes
// 2) FLADDR src - address of source bytes in Flash
// valid range is 0x0000 to 0xFBFF for 64K Flash devices
// valid range is 0x0000 to 0x7FFF for 32K Flash devices
// 3) U16 numbytes - the number of bytes to read
// valid range is range of integer
//
// This routine copies <numbytes> from the linear FLASH address <src> to
// <dest>.
// <dest> + <numbytes> must be less than 0xFBFF/0x7FFF
//
//-----------------------------------------------------------------------------
U8 *FLASH_Read (U8 *dest, FLADDR src, U16 numbytes)
{
FLADDR i;
for (i = 0; i < numbytes; i++)
{
*dest++ = FLASH_ByteRead (src + i);
}
return dest;
}
//-----------------------------------------------------------------------------
// FLASH_Copy
//-----------------------------------------------------------------------------
//
// Return Value : None
// Parameters :
// 1) FLADDR dest - pointer to destination bytes in Flash
// valid range is 0x0000 to 0xFBFF for 64K Flash devices
// valid range is 0x0000 to 0x7FFF for 32K Flash devices
// 2) FLADDR src - address of source bytes in Flash
// valid range is 0x0000 to 0xFBFF for 64K Flash devices
// valid range is 0x0000 to 0x7FFF for 32K Flash devices
// 3) U16 numbytes - the number of bytes to copy
// valid range is range of integer
//
// This routine copies <numbytes> from <src> to the linear FLASH address
// <dest>. The destination bytes must be erased to 0xFF before writing.
// <dest>/<src> + <numbytes> must be less than 0xFBFF/0x7FFF.
//
//-----------------------------------------------------------------------------
void FLASH_Copy (FLADDR dest, FLADDR src, U16 numbytes)
{
FLADDR i;
for (i = 0; i < numbytes; i++)
{
FLASH_ByteWrite ((FLADDR)dest + i, FLASH_ByteRead ((FLADDR)src + i));
}
}
//-----------------------------------------------------------------------------
// FLASH_Fill
//-----------------------------------------------------------------------------
//
// Return Value : None
// Parameters :
// 1) FLADDR addr - starting address of bytes to fill in Flash
// valid range is 0x0000 to 0xFBFF for 64K Flash devices
// valid range is 0x0000 to 0x7FFF for 32K Flash devices
// 2) ULONG length - number of bytes to fill
// range is total Flash size
// 3) U8 fill - the character used the Flash should be filled with
//
// This routine fills the FLASH beginning at <addr> with <length> bytes.
// The target bytes must be erased before writing to them.
// <addr> + <length> must be less than 0xFBFF/0x7FFF.
//
//-----------------------------------------------------------------------------
void FLASH_Fill (FLADDR addr, U16 length, U8 fill)
{
FLADDR i;
for (i = 0; i < length; i++)
{
FLASH_ByteWrite (addr+i, fill);
}
}
//-----------------------------------------------------------------------------
// End Of File
//-----------------------------------------------------------------------------
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -