📄 gbacache.server.cs
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namespace GBAServerSyncProvider {
public partial class GBACacheServerSyncProvider {
partial void OnInitialized(){
this.ApplyChangeFailed += new System.EventHandler<Microsoft.Synchronization.Data.ApplyChangeFailedEventArgs>(GBACacheServerSyncProvider_ApplyChangeFailed);
this.ApplyingChanges += new System.EventHandler<Microsoft.Synchronization.Data.ApplyingChangesEventArgs>(GBACacheServerSyncProvider_ApplyingChanges);
this.ChangesSelected += new System.EventHandler<Microsoft.Synchronization.Data.ChangesSelectedEventArgs>(GBACacheServerSyncProvider_ChangesSelected);
this.ChangesApplied += new System.EventHandler<Microsoft.Synchronization.Data.ChangesAppliedEventArgs>(GBACacheServerSyncProvider_ChangesApplied);
}
void GBACacheServerSyncProvider_ApplyChangeFailed(object sender, Microsoft.Synchronization.Data.ApplyChangeFailedEventArgs e)
{
//Handle conflicts here;
}
void GBACacheServerSyncProvider_ChangesApplied(object sender, Microsoft.Synchronization.Data.ChangesAppliedEventArgs e)
{
// Code that should be run after changes have been commited to the database;
}
void GBACacheServerSyncProvider_ChangesSelected(object sender, Microsoft.Synchronization.Data.ChangesSelectedEventArgs e)
{
// Add business rule validation for changes that should be applied before sending data to the client;
}
void GBACacheServerSyncProvider_ApplyingChanges(object sender, Microsoft.Synchronization.Data.ApplyingChangesEventArgs e)
{
// Add business rule validation, before applying changes to the server;
}
}
}
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