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<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN"><html><head><meta http-equiv="Content-Type" content="text/html;charset=iso-8859-1"><title>DoxygenProj: BaoKu::Helper::BussinessRules::WSPublish::WSPublishForHelper Class Reference</title><link href="doxygen.css" rel="stylesheet" type="text/css"></head><body><!-- Generated by Doxygen 1.4.2 --><div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="dirs.html">Directories</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a></div><div class="nav"><b>BaoKu</b>::<b>Helper</b>::<a class="el" href="namespace_bao_ku_1_1_helper_1_1_bussiness_rules.html">BussinessRules</a>::<b>WSPublish</b>::<a class="el" href="class_bao_ku_1_1_helper_1_1_bussiness_rules_1_1_w_s_publish_1_1_w_s_publish_for_helper.html">WSPublishForHelper</a></div><h1>BaoKu::Helper::BussinessRules::WSPublish::WSPublishForHelper Class Reference</h1>&lt;remarks/&gt;  <a href="#_details">More...</a><p><a href="class_bao_ku_1_1_helper_1_1_bussiness_rules_1_1_w_s_publish_1_1_w_s_publish_for_helper-members.html">List of all members.</a><table border="0" cellpadding="0" cellspacing="0"><tr><td></td></tr><tr><td colspan="2"><br><h2>Public Member Functions</h2></td></tr><tr><td class="memItemLeft" nowrap align="right" valign="top"><a class="anchor" name="a0" doxytag="BaoKu::Helper::BussinessRules::WSPublish::WSPublishForHelper::WSPublishForHelper"></a>&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_bao_ku_1_1_helper_1_1_bussiness_rules_1_1_w_s_publish_1_1_w_s_publish_for_helper.html#a0">WSPublishForHelper</a> ()</td></tr><tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">&lt;remarks/&gt; <br></td></tr><tr><td class="memItemLeft" nowrap align="right" valign="top"><a class="anchor" name="a1" doxytag="BaoKu::Helper::BussinessRules::WSPublish::WSPublishForHelper::PublishBizOffer"></a>bool&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_bao_ku_1_1_helper_1_1_bussiness_rules_1_1_w_s_publish_1_1_w_s_publish_for_helper.html#a1">PublishBizOffer</a> (string helperUserId, string userPass, string publishTradingServiceType, string bizofferType, string userGameRole, string userLoginID, string userRegInfo, string userPwd, string gameId, string gameAreaId, string gameServerId, string gameRaceId, string PublishTitle, decimal gameQuantity, decimal gamePrice, string gameMoneyId, decimal gameMoneyQuantity, string startTime, string endTime, int timeLimit, bool needLockImpawn, bool isTransferToEarned, bool hasPasspod, string gamePasspodId, out string bizOfferId, out string errMsg)</td></tr><tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">&lt;remarks/&gt; <br></td></tr><tr><td class="memItemLeft" nowrap align="right" valign="top"><a class="anchor" name="a2" doxytag="BaoKu::Helper::BussinessRules::WSPublish::WSPublishForHelper::PublishBizOfferAsync"></a>void&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_bao_ku_1_1_helper_1_1_bussiness_rules_1_1_w_s_publish_1_1_w_s_publish_for_helper.html#a2">PublishBizOfferAsync</a> (string helperUserId, string userPass, string publishTradingServiceType, string bizofferType, string userGameRole, string userLoginID, string userRegInfo, string userPwd, string gameId, string gameAreaId, string gameServerId, string gameRaceId, string PublishTitle, decimal gameQuantity, decimal gamePrice, string gameMoneyId, decimal gameMoneyQuantity, string startTime, string endTime, int timeLimit, bool needLockImpawn, bool isTransferToEarned, bool hasPasspod, string gamePasspodId)</td></tr><tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">&lt;remarks/&gt; <br></td></tr><tr><td class="memItemLeft" nowrap align="right" valign="top"><a class="anchor" name="a3" doxytag="BaoKu::Helper::BussinessRules::WSPublish::WSPublishForHelper::PublishBizOfferAsync"></a>void&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_bao_ku_1_1_helper_1_1_bussiness_rules_1_1_w_s_publish_1_1_w_s_publish_for_helper.html#a3">PublishBizOfferAsync</a> (string helperUserId, string userPass, string publishTradingServiceType, string bizofferType, string userGameRole, string userLoginID, string userRegInfo, string userPwd, string gameId, string gameAreaId, string gameServerId, string gameRaceId, string PublishTitle, decimal gameQuantity, decimal gamePrice, string gameMoneyId, decimal gameMoneyQuantity, string startTime, string endTime, int timeLimit, bool needLockImpawn, bool isTransferToEarned, bool hasPasspod, string gamePasspodId, object userState)</td></tr><tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">&lt;remarks/&gt; <br></td></tr><tr><td class="memItemLeft" nowrap align="right" valign="top"><a class="anchor" name="a4" doxytag="BaoKu::Helper::BussinessRules::WSPublish::WSPublishForHelper::CancelBizOffer"></a>string&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_bao_ku_1_1_helper_1_1_bussiness_rules_1_1_w_s_publish_1_1_w_s_publish_for_helper.html#a4">CancelBizOffer</a> (string helperUserId, string userPass, string bizofferId, string publishTradingServiceType, out bool isLogin)</td></tr><tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">&lt;remarks/&gt; <br></td></tr><tr><td class="memItemLeft" nowrap align="right" valign="top"><a class="anchor" name="a5" doxytag="BaoKu::Helper::BussinessRules::WSPublish::WSPublishForHelper::CancelBizOfferAsync"></a>void&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_bao_ku_1_1_helper_1_1_bussiness_rules_1_1_w_s_publish_1_1_w_s_publish_for_helper.html#a5">CancelBizOfferAsync</a> (string helperUserId, string userPass, string bizofferId, string publishTradingServiceType)</td></tr><tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">&lt;remarks/&gt; <br></td></tr><tr><td class="memItemLeft" nowrap align="right" valign="top"><a class="anchor" name="a6" doxytag="BaoKu::Helper::BussinessRules::WSPublish::WSPublishForHelper::CancelBizOfferAsync"></a>void&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_bao_ku_1_1_helper_1_1_bussiness_rules_1_1_w_s_publish_1_1_w_s_publish_for_helper.html#a6">CancelBizOfferAsync</a> (string helperUserId, string userPass, string bizofferId, string publishTradingServiceType, object userState)</td></tr><tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">&lt;remarks/&gt; <br></td></tr><tr><td class="memItemLeft" nowrap align="right" valign="top"><a class="anchor" name="a7" doxytag="BaoKu::Helper::BussinessRules::WSPublish::WSPublishForHelper::GetPublishInfo"></a>string&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_bao_ku_1_1_helper_1_1_bussiness_rules_1_1_w_s_publish_1_1_w_s_publish_for_helper.html#a7">GetPublishInfo</a> (string helperUserId, string userPass, string bizOfferTypeId, string publishTradingServiceType, out bool isLogin)</td></tr><tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">&lt;remarks/&gt; <br></td></tr><tr><td class="memItemLeft" nowrap align="right" valign="top"><a class="anchor" name="a8" doxytag="BaoKu::Helper::BussinessRules::WSPublish::WSPublishForHelper::GetPublishInfoAsync"></a>void&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_bao_ku_1_1_helper_1_1_bussiness_rules_1_1_w_s_publish_1_1_w_s_publish_for_helper.html#a8">GetPublishInfoAsync</a> (string helperUserId, string userPass, string bizOfferTypeId, string publishTradingServiceType)</td></tr><tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">&lt;remarks/&gt; <br></td></tr><tr><td class="memItemLeft" nowrap align="right" valign="top"><a class="anchor" name="a9" doxytag="BaoKu::Helper::BussinessRules::WSPublish::WSPublishForHelper::GetPublishInfoAsync"></a>void&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_bao_ku_1_1_helper_1_1_bussiness_rules_1_1_w_s_publish_1_1_w_s_publish_for_helper.html#a9">GetPublishInfoAsync</a> (string helperUserId, string userPass, string bizOfferTypeId, string publishTradingServiceType, object userState)</td></tr><tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">&lt;remarks/&gt; <br></td></tr><tr><td class="memItemLeft" nowrap align="right" valign="top"><a class="anchor" name="a10" doxytag="BaoKu::Helper::BussinessRules::WSPublish::WSPublishForHelper::CreateGamePasspod"></a>string&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_bao_ku_1_1_helper_1_1_bussiness_rules_1_1_w_s_publish_1_1_w_s_publish_for_helper.html#a10">CreateGamePasspod</a> (string helperUserId, string userPass, string gameId, string gameMatrixId, string matrixContent, string passpodNo, string remark, out bool isLogin, out string id)</td></tr><tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">&lt;remarks/&gt; <br></td></tr><tr><td class="memItemLeft" nowrap align="right" valign="top"><a class="anchor" name="a11" doxytag="BaoKu::Helper::BussinessRules::WSPublish::WSPublishForHelper::CreateGamePasspodAsync"></a>void&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_bao_ku_1_1_helper_1_1_bussiness_rules_1_1_w_s_publish_1_1_w_s_publish_for_helper.html#a11">CreateGamePasspodAsync</a> (string helperUserId, string userPass, string gameId, string gameMatrixId, string matrixContent, string passpodNo, string remark)</td></tr><tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">&lt;remarks/&gt; <br></td></tr><tr><td class="memItemLeft" nowrap align="right" valign="top"><a class="anchor" name="a12" doxytag="BaoKu::Helper::BussinessRules::WSPublish::WSPublishForHelper::CreateGamePasspodAsync"></a>void&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_bao_ku_1_1_helper_1_1_bussiness_rules_1_1_w_s_publish_1_1_w_s_publish_for_helper.html#a12">CreateGamePasspodAsync</a> (string helperUserId, string userPass, string gameId, string gameMatrixId, string matrixContent, string passpodNo, string remark, object userState)</td></tr><tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">&lt;remarks/&gt; <br></td></tr><tr><td class="memItemLeft" nowrap align="right" valign="top"><a class="anchor" name="a13" doxytag="BaoKu::Helper::BussinessRules::WSPublish::WSPublishForHelper::UpdateGamePasspod"></a>string&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_bao_ku_1_1_helper_1_1_bussiness_rules_1_1_w_s_publish_1_1_w_s_publish_for_helper.html#a13">UpdateGamePasspod</a> (string helperUserId, string userPass, string id, string gameId, string gameMatrixId, string matrixContent, string passpodNo, string remark, out bool isLogin)</td></tr><tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">&lt;remarks/&gt; <br></td></tr><tr><td class="memItemLeft" nowrap align="right" valign="top"><a class="anchor" name="a14" doxytag="BaoKu::Helper::BussinessRules::WSPublish::WSPublishForHelper::UpdateGamePasspodAsync"></a>void&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_bao_ku_1_1_helper_1_1_bussiness_rules_1_1_w_s_publish_1_1_w_s_publish_for_helper.html#a14">UpdateGamePasspodAsync</a> (string helperUserId, string userPass, string id, string gameId, string gameMatrixId, string matrixContent, string passpodNo, string remark)</td></tr><tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">&lt;remarks/&gt; <br></td></tr><tr><td class="memItemLeft" nowrap align="right" valign="top"><a class="anchor" name="a15" doxytag="BaoKu::Helper::BussinessRules::WSPublish::WSPublishForHelper::UpdateGamePasspodAsync"></a>void&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_bao_ku_1_1_helper_1_1_bussiness_rules_1_1_w_s_publish_1_1_w_s_publish_for_helper.html#a15">UpdateGamePasspodAsync</a> (string helperUserId, string userPass, string id, string gameId, string gameMatrixId, string matrixContent, string passpodNo, string remark, object userState)</td></tr><tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">&lt;remarks/&gt; <br></td></tr>

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