📄 rpsappui.cpp
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// Copyright (c) Symbian Ltd 2008. All rights reserved.
// INCLUDE FILES
#include <eikenv.h>
#include <rps_0xA00055FF.rsg>
#include "common.hrh"
#include "rps.hrh"
#include "rpsApplication.h"
#include "rpsAppUi.h"
#include "rpsAppView.h"
TInt gScreenWidth;
TInt gScreenHeight;
// -----------------------------------------------------------------------------
// CRpsAppUi::ConstructL()
// Symbian 2nd phase constructor can leave.
// -----------------------------------------------------------------------------
//
void CRpsAppUi::ConstructL()
{
// Initialise app UI with standard value.
BaseConstructL();
gScreenWidth = ClientRect().Width();
gScreenHeight = ClientRect().Height();
iGameEngine = CRpsGameEngine::NewL(*this);
// Create view object
iAppView = CRpsAppView::NewL(*iGameEngine, ClientRect());
AddToStackL(iAppView);
}
// -----------------------------------------------------------------------------
// CRpsAppUi::CRpsAppUi()
// C++ default constructor can NOT contain any code, that might leave.
// -----------------------------------------------------------------------------
//
CRpsAppUi::CRpsAppUi()
{
// No implementation required
}
// -----------------------------------------------------------------------------
// CRpsAppUi::~CRpsAppUi()
// Destructor.
// -----------------------------------------------------------------------------
//
CRpsAppUi::~CRpsAppUi()
{
delete iGameEngine;
if (iAppView)
{
RemoveFromStack(iAppView);
delete iAppView;
}
}
// -----------------------------------------------------------------------------
// CRpsAppUi::HandleCommandL()
// Takes care of command handling.
// -----------------------------------------------------------------------------
//
void CRpsAppUi::HandleCommandL( TInt /*aCommand*/ )
{
}
// -----------------------------------------------------------------------------
// Called by the framework when the application status pane
// size is changed. Passes the new client rectangle to the
// AppView
// -----------------------------------------------------------------------------
//
void CRpsAppUi::HandleStatusPaneSizeChange()
{
iAppView->SetRect( ClientRect() );
}
void CRpsAppUi::UpdateScreen()
{
iAppView->DrawNow();
}
// End of File
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