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📄 c045ee207bfa001c187a96d076d31f00

📁 Svm based face detector code
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package com.sans.ninemen.test;

import java.applet.*;
//required to paint on screen
import java.awt.*;


//the start of an applet - HelloWorld will be the executable class
//Extends applet means that you will build the code on the standard Applet class
public class GameManager extends Applet 
{
	public static boolean gameStatus=true;
	public static int posArray;
	public static String initialPosition="xxxxxxxxxxxxxxxxxxxxxxx";
	public static int moveNo =0;
	public static int offset=100;
//The method that will be automatically called  when the applet is started
	public void init() 
	{
	// It is required but does not need anything.
	}


//This method gets called when the applet is terminated
//That's when the user goes to another page or exits the browser.
	public void stop() 
	{
	// required but no actions neede here now.
	}


//The standard method that you have to use to paint things on screen
//This overrides the empty Applet method, you can't called it "display" for example.
	
	public void paint(Graphics g) 
	{
	//method to draw text on screen
	// String first, then x and y coordinate.
		//g.drawString("Nine Men Morris",20,20);
		
		g.drawRect(0+offset, 0+offset, 500, 500);
		g.drawRect(50+offset, 50+offset, 400, 400);
		g.drawRect(100+offset, 100+offset, 300, 300);
		g.drawLine(0+offset,0+offset, 100+offset, 100+offset);
		g.drawLine(0+offset,500+offset, 100+offset, 400+offset);
		g.drawLine(500+offset,0+offset, 400+offset, 100+offset);
		g.drawLine(500+offset,500+offset, 400+offset, 400+offset);
		g.drawLine(250+offset, 0+offset, 250+offset, 100+offset);
		g.drawLine(0+offset, 250+offset, 100+offset, 250+offset);
		g.drawLine(250+offset, 500+offset, 250+offset, 450+offset);
		g.drawLine(500+offset, 250+offset, 400+offset, 250+offset);
		String tempString = initialPosition.toLowerCase();
		drawCoins(g,initialPosition);
		while(gameStatus==false) {
			if(moveNo <=18) {
				//String finalPosition = 
			}
		}
	}
	
	public static void drawCoins(Graphics g,String initialPosition) {
		int width=10;
		int height=10;
		for(int i=0;i<23;i++) {
			int x,y;
			x=getCood(i,1);
			y=getCood(i,2);
			switch(initialPosition.charAt(i)) {
			case 'x':break;
			case 'w':
				g.fillRect(x, y, width, height);
				break;
			case 'b':break;
			}
		}
	}
	
	public static int getCood(int pos,int mode) {
		int x,y;
		x=y=0;
		switch(pos) {
		case 0:
			x=0;y=500;
			break;
		case 1:
			x=250;y=500;
			break;
		case 2:
			x=500;y=500;
			break;
		case 3:
			x=50;y=450;
			break;
		case 4:
			x=250;y=450;
			break;
		case 5:
			x=450;y=450;
			break;
		case 6:
			x=100;y=400;
			break;
		case 7:
			x=400;y=400;
			break;
		case 8:
			x=0;y=250;
			break;
		case 9:
			x=50;y=250;
			break;
		case 10:
			x=100;y=250;
			break;
		case 11:
			x=400;y=250;
			break;
		case 12:
			x=450;y=250;
			break;
		case 13:
			x=500;y=250;
			break;
		case 14:
			x=100;y=100;
			break;
		case 15:
			x=250;y=100;
			break;
		case 16:
			x=400;y=100;
			break;
		case 17:
			x=50;y=50;
			break;
		case 18:
			x=250;y=50;
			break;
		case 19:
			x=450;y=50;
			break;
		case 20:
			x=0;y=0;
			break;
		case 21:
			x=250;y=0;
			break;
		case 22:
			x=500;y=0;
			break;
		
		}
		if(mode==1) return x;
		return y;
	}

}

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