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📄 mysocket.h

📁 c++编写的局域网群聊系统
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#if !defined(AFX_MYSOCKET_H__545BFBD8_9616_4002_B4BF_41FE0D068EE8__INCLUDED_)
#define AFX_MYSOCKET_H__545BFBD8_9616_4002_B4BF_41FE0D068EE8__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// MySocket.h : header file
//



/////////////////////////////////////////////////////////////////////////////
// CMySocket command target

#include "Protocol.h"

#define WM_SEND				WM_USER + 101
#define WM_RECEIVE			WM_USER + 102
#define WM_SOCKETCLOSE		WM_USER + 103
#define WM_CONNCET			WM_USER + 104

class CMySocket : public CSocket
{
// Attributes
public:

// Operations
public:
	CMySocket();
	virtual ~CMySocket();

// Overrides
public:
	void SendMsg(const NETMESSAGE &netMessage);
	// 初始化
	void Initialize(CWnd *_pWnd);

	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CMySocket)
	//}}AFX_VIRTUAL

	// Generated message map functions
	//{{AFX_MSG(CMySocket)
		// NOTE - the ClassWizard will add and remove member functions here.
	//}}AFX_MSG

// Implementation
protected:
	virtual void OnClose(int nErrorCode);
	virtual void OnReceive(int nErrorCode);
	virtual void OnConnect(int nErrorCode);
private:
	CWnd *m_pWnd;
};

/////////////////////////////////////////////////////////////////////////////

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_MYSOCKET_H__545BFBD8_9616_4002_B4BF_41FE0D068EE8__INCLUDED_)

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