📄 clientdlg.cpp
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// ClientDlg.cpp : implementation file
//
#include "stdafx.h"
#include "Client.h"
#include "ClientDlg.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CAboutDlg dialog used for App About
class CAboutDlg : public CDialog
{
public:
CAboutDlg();
// Dialog Data
//{{AFX_DATA(CAboutDlg)
enum { IDD = IDD_ABOUTBOX };
//}}AFX_DATA
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CAboutDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
//{{AFX_MSG(CAboutDlg)
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD)
{
//{{AFX_DATA_INIT(CAboutDlg)
//}}AFX_DATA_INIT
}
void CAboutDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CAboutDlg)
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CAboutDlg, CDialog)
//{{AFX_MSG_MAP(CAboutDlg)
// No message handlers
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CClientDlg dialog
CClientDlg::CClientDlg(CWnd* pParent /*=NULL*/)
: CDialog(CClientDlg::IDD, pParent)
{
//{{AFX_DATA_INIT(CClientDlg)
m_strDisplay = _T("");
m_strSend = _T("");
m_bWhispering = FALSE;
//}}AFX_DATA_INIT
// Note that LoadIcon does not require a subsequent DestroyIcon in Win32
m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
}
void CClientDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CClientDlg)
DDX_Control(pDX, IDC_LIST_USER, m_lbUser);
DDX_Text(pDX, IDC_EDIT_DIAPLAY, m_strDisplay);
DDX_Text(pDX, IDC_EDIT_SEND, m_strSend);
DDX_Check(pDX, IDC_CHECK_WHISPERING, m_bWhispering);
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CClientDlg, CDialog)
//{{AFX_MSG_MAP(CClientDlg)
ON_WM_SYSCOMMAND()
ON_WM_PAINT()
ON_WM_QUERYDRAGICON()
ON_BN_CLICKED(IDC_BN_CONNECT, OnBnConnect)
ON_BN_CLICKED(IDC_BN_CLOSE, OnBnClose)
ON_BN_CLICKED(IDC_BN_SEND, OnBnSend)
ON_MESSAGE(WM_RECEIVE, OnReceive)
ON_MESSAGE(WM_SOCKETCLOSE, OnServerClose)
ON_MESSAGE(WM_SEND, OnSend)
ON_MESSAGE(WM_CONNCET, OnConnect)
ON_LBN_DBLCLK(IDC_LIST_USER, OnDblclkListUser)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CClientDlg message handlers
BOOL CClientDlg::OnInitDialog()
{
CDialog::OnInitDialog();
// Add "About..." menu item to system menu.
// IDM_ABOUTBOX must be in the system command range.
ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX);
ASSERT(IDM_ABOUTBOX < 0xF000);
CMenu* pSysMenu = GetSystemMenu(FALSE);
if (pSysMenu != NULL)
{
CString strAboutMenu;
strAboutMenu.LoadString(IDS_ABOUTBOX);
if (!strAboutMenu.IsEmpty())
{
pSysMenu->AppendMenu(MF_SEPARATOR);
pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu);
}
}
// Set the icon for this dialog. The framework does this automatically
// when the application's main window is not a dialog
SetIcon(m_hIcon, TRUE); // Set big icon
SetIcon(m_hIcon, FALSE); // Set small icon
// 参数初始化
m_Socket.Initialize(this);
m_strNetIP = _T("127.0.0.1");
m_iNetPort = 3127;
m_bConnect = FALSE;
GetDlgItem(IDC_BN_CLOSE)->EnableWindow(FALSE);
GetDlgItem(IDC_BN_SEND)->EnableWindow(FALSE);
return TRUE; // return TRUE unless you set the focus to a control
}
void CClientDlg::OnSysCommand(UINT nID, LPARAM lParam)
{
if ((nID & 0xFFF0) == IDM_ABOUTBOX)
{
CAboutDlg dlgAbout;
dlgAbout.DoModal();
}
else
{
CDialog::OnSysCommand(nID, lParam);
}
}
// If you add a minimize button to your dialog, you will need the code below
// to draw the icon. For MFC applications using the document/view model,
// this is automatically done for you by the framework.
void CClientDlg::OnPaint()
{
if (IsIconic())
{
CPaintDC dc(this); // device context for painting
SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0);
// Center icon in client rectangle
int cxIcon = GetSystemMetrics(SM_CXICON);
int cyIcon = GetSystemMetrics(SM_CYICON);
CRect rect;
GetClientRect(&rect);
int x = (rect.Width() - cxIcon + 1) / 2;
int y = (rect.Height() - cyIcon + 1) / 2;
// Draw the icon
dc.DrawIcon(x, y, m_hIcon);
}
else
{
CDialog::OnPaint();
}
}
// The system calls this to obtain the cursor to display while the user drags
// the minimized window.
HCURSOR CClientDlg::OnQueryDragIcon()
{
return (HCURSOR) m_hIcon;
}
void CClientDlg::OnBnConnect()
{
CString strConnectError;
// 获取用户名字
CInputDlg inputDlg;
int iResult = inputDlg.DoModal();
if(iResult==IDCANCEL){return;}
m_strName = inputDlg.m_strName;
// 创建套接字
if(!m_Socket.Create())
{
strConnectError.LoadString(IDS_FAIL_CREATE_SOCKET);
ShowInDisplay(strConnectError);
return;
}
CString strInfo;
strInfo.LoadString(IDS_CONNECTING);
ShowInDisplay(strInfo);
// 连接服务器
// m_Socket.Connect(m_strNetIP, m_iNetPort);
if(!m_Socket.Connect(m_strNetIP, m_iNetPort))
{
int n = m_Socket.GetLastError();
strConnectError.LoadString(IDS_FAIL_CONNECT);
ShowInDisplay(strConnectError);
return;
}
strInfo.LoadString(IDS_SUCCEED_CONNECT);
ShowInDisplay(strInfo);
m_bConnect = TRUE;
// 发送自已的名字
NETMESSAGE netMessage(PTC_NEW, m_strName, _T(""), _T(""));
m_Socket.SendMsg(netMessage);
GetDlgItem(IDC_BN_CONNECT)->EnableWindow(FALSE);
GetDlgItem(IDC_BN_CLOSE)->EnableWindow(TRUE);
GetDlgItem(IDC_BN_SEND)->EnableWindow(TRUE);
}
void CClientDlg::OnBnClose()
{
// TODO: Add your control notification handler code here
if(m_bConnect)
{
m_Socket.Close();
m_bConnect = FALSE;
GetDlgItem(IDC_BN_CONNECT)->EnableWindow(TRUE);
GetDlgItem(IDC_BN_CLOSE)->EnableWindow(FALSE);
GetDlgItem(IDC_BN_SEND)->EnableWindow(FALSE);
m_lbUser.ResetContent();
CString strMsg;
strMsg.LoadString(IDS_BREAK);
ShowInDisplay(strMsg);
}
}
void CClientDlg::OnBnSend()
{
// TODO: Add your control notification handler code here
OnSend();
m_strSend = _T("");
UpdateData(FALSE);
}
void CClientDlg::OnReceive()
{
NETMESSAGE netMessage;
m_Socket.Receive((char *)&netMessage, sizeof(netMessage));
CString strForm = netMessage.form;
// 过滤自已发出的信息
if(strForm==m_strName) return;
CString strTo = netMessage.to;
CString strMsg = netMessage.data;
switch(netMessage.type)
{
case PTC_USER_LIST: // 用户列表
m_lbUser.AddString(strMsg);
break;
case PTC_NEW: // 新用户进入
m_lbUser.AddString(strForm);
ShowInDisplay(strMsg);
break;
case PTC_SAY:
ShowMessage(netMessage);
case PTC_WHISPERING: // 密语
if(strTo!=m_strName) return;
ShowMessage(netMessage);
break;
case PTC_CLIENT_QUIT: // 有用户退出
m_lbUser.DeleteString(m_lbUser.FindString(-1, strForm));
ShowInDisplay(strMsg);
break;
}
}
void CClientDlg::OnServerClose()
{
if(!m_bConnect) return;
CString strMsg;
strMsg.LoadString(IDS_SERVER_CLOSE);
ShowInDisplay(strMsg);
m_Socket.Close();
m_bConnect = FALSE;
GetDlgItem(IDC_BN_CONNECT)->EnableWindow(TRUE);
GetDlgItem(IDC_BN_CLOSE)->EnableWindow(FALSE);
GetDlgItem(IDC_BN_SEND)->EnableWindow(FALSE);
m_lbUser.ResetContent();
}
void CClientDlg::OnSend()
{
UpdateData(TRUE);
// 主要是填充NETMESSAGE结构体
NETMESSAGE netMessage;
strcpy(netMessage.form, m_strName);
strcpy(netMessage.data, m_strSend);
// 取得列表框中的用户
if(m_lbUser.GetText(m_lbUser.GetCurSel(), netMessage.to)==LB_ERR)
{
strcpy(netMessage.to, _T(""));
}
if(m_bWhispering)
{
// 密语
CString strTo = netMessage.to;
if(strTo==_T(""))
{
MessageBox("请选择对方!", "错误");
return;
}
netMessage.type = PTC_WHISPERING;
}
else
{
strcpy(netMessage.to, _T("所有人"));
netMessage.type = PTC_SAY;
}
// 发送该信息
m_Socket.SendMsg(netMessage);
// 显示发送信息
CString strTo = netMessage.to;
CString strMsg = netMessage.data;
ShowInDisplay("你对" + strTo + "说:" + strMsg);
}
void CClientDlg::ShowInDisplay(CString str)
{
m_strDisplay += str + "\r\n";
UpdateData(FALSE);
}
void CClientDlg::ShowMessage(const NETMESSAGE &netMessage)
{
CString strTo = netMessage.to;
if(strTo==_T(""))
{
strTo = "所有人";
}
else if(strTo==m_strName)
{
strTo = "你";
}
CString strForm = netMessage.form;
CString strMsg = netMessage.data;
CString strOut = strForm + "对" + strTo + "说:" + strMsg;
ShowInDisplay(strOut);
}
void CClientDlg::OnDblclkListUser()
{
// TODO: Add your control notification handler code here
m_lbUser.SetCurSel(-1);
}
void CClientDlg::OnConnect()
{
m_bConnect = TRUE;
}
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