📄 友元.cpp
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#include<iostream.h>
#include<math.h>
class Complex{
double Real,Image;
public:
Complex(double r=0.0,double i=0.0):Real(r),Image(i){}//注意:必须对和进行初始化。
Complex(Complex &com){
Real=com.Real;
Image=com.Image;
}
void Print(){
cout<<"Real="<<Real<<'\t'<<"Image="<<Image<<'\n';
}
friend Complex operator+(const Complex&,const Complex&);
void operator+=(Complex);
double abs(void);
friend Complex operator/(const Complex&,const Complex&);
friend Complex operator*(const Complex&,const Complex&);
};
Complex operator+(const Complex&c1,const Complex&c2){
return Complex (c1.Real+c2.Real,c1.Image+c2.Image);
}
void Complex:: operator+=(Complex c){
Real=Real+c.Real;
Image+=c.Image;
}
double Complex:: abs(void){
return sqrt(Real*Real+Image*Image);
}
Complex operator/(const Complex&c1,const Complex&c2){
double d=c2.Real*c2.Real+c2.Image*c2.Image;
return Complex((c1.Real*c2.Real+c1.Image*c2.Image)/d,(c1.Image*c2.Real-c1.Real*c2.Image)/d);
}
Complex operator*(const Complex&c1,const Complex&c2){
return Complex(c1.Real*c2.Real-c1.Image*c2.Image,c2.Image*c1.Real+c2.Real*c1.Image);
}
void main(){
Complex c1(1.0,1.0),c2(2.0,2.0),c3(4.0,4.0),c;
double d=0.5;
c1.Print();
c=c2+c3;
c.Print();
c+=c1;
c.Print();
c=c+d;
c.Print();
c=c3*c2;
c.Print();
c=c3/c1;
c.Print();
c=c3*d;
c.Print();
c=c3/d;
c.Print();
cout<<"c3的模是:"<<c3.abs()<<endl;
}
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