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📄 gameframe2.java

📁 JAVA2游戏程序设计源码 可以帮助初学者或者只想改改程序就能用的人
💻 JAVA
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// 程序:AWT元件事件处理
// 范例文件:GameFrame2.java

import java.awt.*;
import java.applet.*;
import java.awt.event.*;
import java.util.*;

class GameFrame2 extends Frame 
      implements WindowListener,ActionListener
{
   Panel    main,top,center;  
   Menu     MU;            
   MenuBar  MB;         
   MenuItem MI1,MI2;      

   InfoDialog   DW;      
   
   public GameFrame2(String Title,int AppletWidth,int AppletHeight,
                    Applet Game)
   {
      super(Title);           
      main      = new Panel();  
      top       = new Panel();
      center    = new Panel();

      DW        = new InfoDialog(this,"基本信息",true);

      addWindowListener(this);

      main.setLayout(new BorderLayout()); 
      center.setLayout(new CardLayout()); 

      main.add(top,BorderLayout.NORTH);    
      main.add(center,BorderLayout.CENTER); 

      top.add(new Button("按钮1"));       
      top.add(new Button("按钮2"));

      center.add(Game,"main");          
      add(main);                     


      MB = new MenuBar();
      MU = new Menu("选项");
      MU.add(MI1 = new MenuItem("基本信息"));
      MU.add(MI2 = new MenuItem("离开游戏"));
      MB.add(MU);
      setMenuBar(MB);                   

      MI1.addActionListener(this);     
      MI2.addActionListener(this);
      
      setResizable(false);                  
      setSize(AppletWidth,AppletHeight + 100); 
      show();                                
   }

   public void windowClosing(WindowEvent e)
   { 
      dispose(); 
   }

   public void windowOpened(WindowEvent e){}
   public void windowClosed(WindowEvent e){}
   public void windowIconified(WindowEvent e){}
   public void windowActivated(WindowEvent e){}
   public void windowDeactivated(WindowEvent e){}
   public void windowDeiconified(WindowEvent e){}

   public void actionPerformed(ActionEvent e)
   {
      if(e.getSource() == MI1)   
      {
         DW.show();     
      }   
      else if(e.getSource() == MI2)  
         dispose();     
   }
}

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