📄 guiheadercontroldlg.cpp
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// GuiHeaderControlDlg.cpp : implementation file
//
#include "stdafx.h"
#include "GuiHeaderControl.h"
#include "GuiHeaderControlDlg.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CAboutDlg dialog used for App About
class CAboutDlg : public CDialog
{
public:
CAboutDlg();
// Dialog Data
//{{AFX_DATA(CAboutDlg)
enum { IDD = IDD_ABOUTBOX };
//}}AFX_DATA
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CAboutDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
//{{AFX_MSG(CAboutDlg)
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD)
{
//{{AFX_DATA_INIT(CAboutDlg)
//}}AFX_DATA_INIT
}
void CAboutDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CAboutDlg)
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CAboutDlg, CDialog)
//{{AFX_MSG_MAP(CAboutDlg)
// No message handlers
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CGuiHeaderControlDlg dialog
CGuiHeaderControlDlg::CGuiHeaderControlDlg(CWnd* pParent /*=NULL*/)
: CDialog(CGuiHeaderControlDlg::IDD, pParent)
{
//{{AFX_DATA_INIT(CGuiHeaderControlDlg)
// NOTE: the ClassWizard will add member initialization here
//}}AFX_DATA_INIT
// Note that LoadIcon does not require a subsequent DestroyIcon in Win32
m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
}
void CGuiHeaderControlDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CGuiHeaderControlDlg)
//{{AFX_DATA_MAP(test)
DDX_Control(pDX, IDC_LIST1, m_list);
// NOTE: the ClassWizard will add DDX and DDV calls here
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CGuiHeaderControlDlg, CDialog)
//{{AFX_MSG_MAP(CGuiHeaderControlDlg)
ON_WM_SYSCOMMAND()
ON_WM_PAINT()
ON_WM_QUERYDRAGICON()
ON_NOTIFY(LVN_COLUMNCLICK, IDC_LIST1, OnColumnclickList1)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CGuiHeaderControlDlg message handlers
BOOL CGuiHeaderControlDlg::OnInitDialog()
{
CDialog::OnInitDialog();
// Add "About..." menu item to system menu.
// IDM_ABOUTBOX must be in the system command range.
ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX);
ASSERT(IDM_ABOUTBOX < 0xF000);
CMenu* pSysMenu = GetSystemMenu(FALSE);
if (pSysMenu != NULL)
{
CString strAboutMenu;
strAboutMenu.LoadString(IDS_ABOUTBOX);
if (!strAboutMenu.IsEmpty())
{
pSysMenu->AppendMenu(MF_SEPARATOR);
pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu);
}
}
// Set the icon for this dialog. The framework does this automatically
// when the application's main window is not a dialog
SetIcon(m_hIcon, TRUE); // Set big icon
SetIcon(m_hIcon, FALSE); // Set small icon
//--------------------------------------------------------------
CRect rect;
m_list.GetClientRect(&rect);
int nInterval = rect.Width()/5;
m_list.InsertColumn(0, _T("Option"), LVCFMT_LEFT, nInterval*2);
m_list.InsertColumn(1, _T("Value"), LVCFMT_LEFT, nInterval);
m_list.InsertColumn(2, _T("String"), LVCFMT_LEFT, nInterval*3);
// Create the columns
// Put 10 items in the list
LV_ITEM lvi;
TCHAR szItem[256];
lvi.mask = LVIF_TEXT;
for (int i=0; i < 4; i++)
{
lvi.iItem = i;
lvi.iSubItem = 0;
_stprintf(szItem, _T("Option %d"), i);
lvi.pszText = szItem;
m_list.InsertItem(&lvi);
lvi.iSubItem = 1;
_stprintf(szItem, _T("%d"), i*3);
lvi.pszText = szItem;
m_list.SetItem(&lvi);
lvi.iSubItem = 2;
strcpy(szItem,"My List");
m_list.SetItem(&lvi);
}
HWND hWndHeader = m_list.GetDlgItem(0)->GetSafeHwnd();
// m_h.SetImageList(IDB_BITMAP1, 16, 4, RGB (255, 0, 0));
m_h.SubclassWindow (hWndHeader);
// m_h.SetImageCol(0,0);
// m_h.SetImageCol(1,1);
ListView_SetExtendedListViewStyleEx(m_list.GetSafeHwnd(), LVS_EX_FULLROWSELECT|LVS_EX_GRIDLINES , LVS_EX_FULLROWSELECT|LVS_EX_GRIDLINES);
//--------------------------------------------------------------
// TODO: Add extra initialization here
return TRUE; // return TRUE unless you set the focus to a control
}
void CGuiHeaderControlDlg::OnSysCommand(UINT nID, LPARAM lParam)
{
if ((nID & 0xFFF0) == IDM_ABOUTBOX)
{
CAboutDlg dlgAbout;
dlgAbout.DoModal();
}
else
{
CDialog::OnSysCommand(nID, lParam);
}
}
// If you add a minimize button to your dialog, you will need the code below
// to draw the icon. For MFC applications using the document/view model,
// this is automatically done for you by the framework.
void CGuiHeaderControlDlg::OnPaint()
{
if (IsIconic())
{
CPaintDC dc(this); // device context for painting
SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0);
// Center icon in client rectangle
int cxIcon = GetSystemMetrics(SM_CXICON);
int cyIcon = GetSystemMetrics(SM_CYICON);
CRect rect;
GetClientRect(&rect);
int x = (rect.Width() - cxIcon + 1) / 2;
int y = (rect.Height() - cyIcon + 1) / 2;
// Draw the icon
dc.DrawIcon(x, y, m_hIcon);
}
else
{
CDialog::OnPaint();
}
}
// The system calls this to obtain the cursor to display while the user drags
// the minimized window.
HCURSOR CGuiHeaderControlDlg::OnQueryDragIcon()
{
return (HCURSOR) m_hIcon;
}
void CGuiHeaderControlDlg::OnColumnclickList1(NMHDR* pNMHDR, LRESULT* pResult)
{
NM_LISTVIEW* pNMListView = (NM_LISTVIEW*)pNMHDR;
// TODO: Add your control notification handler code here
BOOL bSortAscending;
if(pNMListView->iSubItem == m_h.GetSortColumn(&bSortAscending))
bSortAscending = !bSortAscending;
else
bSortAscending = TRUE;
m_h.SetSortColumn(pNMListView->iSubItem, bSortAscending);
*pResult = 0;
}
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