📄 chataction.h
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#if !defined(AFX_CHATACTION_H__72886D83_9E82_43D1_833B_FB31C865EB5C__INCLUDED_)
#define AFX_CHATACTION_H__72886D83_9E82_43D1_833B_FB31C865EB5C__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// ChatAction.h : header file
//
#include "MainSocket.h"
/////////////////////////////////////////////////////////////////////////////
// CChatAction dialog
class CChatAction : public CDialog
{
// Construction
public:
CMainSocket * m_pMainSocket;
int m_Height;
CRect m_Rect;
CString m_strName;
CString m_strClientName;
CString m_strConnect;
CChatAction(CWnd* pParent = NULL); // standard constructor
// Dialog Data
//{{AFX_DATA(CChatAction)
enum { IDD = IDD_CHAT_ACTION };
CButton m_OK;
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CChatAction)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(CChatAction)
afx_msg void OnTimer(UINT nIDEvent);
virtual BOOL OnInitDialog();
virtual void OnOK();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_CHATACTION_H__72886D83_9E82_43D1_833B_FB31C865EB5C__INCLUDED_)
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