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<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3c.org/TR/1999/REC-html401-19991224/loose.dtd"><html><head><title>CXCORE Reference Manual</title><meta http-equiv="Content-Type" content="text/plain; charset=gb2312"><link href="opencvref_cxcore_chinese_files/opencvref.css" type="text/css" charset="ISO-8859-1" rel="STYLESHEET"><meta content="Microsoft FrontPage 4.0" name="GENERATOR"></head><body><h1>CXCORE 参考手册</h1> <hr><p><a href="http://blog.csdn.net/hunnish">HUNNISH</a> 注:</p><p>本翻译是直接根据 OpenCV Beta 4.0 版本的用户手册翻译的,原文件是:&lt;opencv_directory&gt;/doc/ref/opencvref_cxcore.htm, 可以从 SOURCEFORG 上面的 OpenCV 项目下载,也可以直接从 <a href="http://www.assuredigit.com/">阿须数码</a> 中下载:<a href="http://www.assuredigit.com/incoming/sourcecode/opencv/chinese_docs/ref/opencvref_cv.htm">http://www.assuredigit.com/incoming/sourcecode/opencv/chinese_docs/ref/opencvref_cxcore.htm</a>。</p><p>翻译中肯定有不少错误,另外也有些术语和原文语义理解不透导致翻译不准确或者错误,也请有心人赐教。</p><p>翻译由Y.Q.Zhang, J.H.Tan, X.C.Qin, M.Liu 和 Z.T.Fan 鼎力完成,全文由Hunnish做统一修改校正。</p><p>翻译由张兆翔,于示琪进一步校正完成。<p><hr><p></p><ul>  <li><a href="#cxcore_basic_structures">基础结构</a>   </li><li><a href="#cxcore_arrays">数组操作</a>   <ul>    <li><a href="#cxcore_arrays_alloc_free">初始化</a>     </li><li><a href="#cxcore_arrays_get_set">获取元素和数组子集</a>     </li><li><a href="#cxcore_arrays_copying">拷贝和填充</a>     </li><li><a href="#cxcore_arrays_permute">变换和置换</a>     </li><li><a href="#cxcore_arrays_arithm_logic">算术、逻辑和比较</a>     </li><li><a href="#cxcore_arrays_stat">统计</a>       &nbsp;</li><li><a href="#cxcore_arrays_matrix">线性代数</a>       </li><li><a href="#cxcore_arrays_math">数学函数</a>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</li><li><a href="#cxcore_arrays_rng">随机数生成</a>      </li><li><a href="#cxcore_arrays_dxt">离散变换</a> &nbsp;</li></ul>   </li><li><a href="#cxcore_ds">动态结构</a>     &nbsp;<ul>      <li><a href="#cxcore_ds_storages">内存存储</a>     </li><li><a href="#cxcore_ds_sequences">序列</a>     </li><li><a href="#cxcore_ds_sets">集合</a>     </li><li><a href="#cxcore_ds_graphs">图</a>     </li><li><a href="#cxcore_ds_trees">树</a> -----------------------</li></ul>  </li><li><a href="#cxcore_drawing">绘图函数</a>   ****************************************<ul>       <li><a href="#cxcore_drawing_shapes">曲线和形状</a>     </li><li><a href="#cxcore_drawing_text">文本</a>     </li><li><a href="#cxcore_drawing_seq">点集和轮廓</a> </li></ul>  </li><li><a href="#cxcore_persistence">数据保存和运行时类型信息</a>&nbsp;&nbsp;&nbsp;&nbsp; <ul>       <li><a href="#cxcore_persistence_ds">文件存储</a>     </li><li><a href="#cxcore_persistence_writing">写数据</a>     </li><li><a href="#cxcore_persistence_reading">读数据</a>     </li><li><a href="#cxcore_persistence_rtti">运行时类型信息和通用函数</a> ---------------</li></ul>  </li><li><a href="#cxcore_misc">其它混合函数</a>   *********************************************</li><li><a href="#cxcore_system">错误处理和系统函数</a>      <ul>    <li><a href="#cxcore_system_error">错误处理</a>     </li><li><a href="#cxcore_system_sys">系统函数</a>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;    	</li></ul>  </li><li><a href="#cxcore_func_index">依字母顺序函数列表</a>   </li><li><a href="#cxcore_sample_index">例子列表</a> ---------------------------</li></ul><!-- *****************************************************************************************     *****************************************************************************************     ***************************************************************************************** --><hr><h1><a name="cxcore_basic_structures">基础结构</a></h1><hr><h3><a name="decl_CvPoint">CvPoint</a></h3><p class="Blurb">基于二维整形坐标轴的点</p><pre>   typedef struct CvPoint</pre><pre><span style="">&nbsp;&nbsp;&nbsp; </span>{</pre><pre><span style="">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; </span>int x; /* X<span style="font-family: 宋体;">坐标</span>, <span style="font-family: 宋体;">通常以</span>0<span style="font-family: 宋体;">为基点</span> */</pre><pre><span style="">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; </span>int y; /* y<span style="font-family: 宋体;">坐标,通常以</span>0<span style="font-family: 宋体;">为基点</span> */</pre><pre><span style="">&nbsp;&nbsp;&nbsp; </span>}</pre><pre><span style="">&nbsp; &nbsp;&nbsp;</span>CvPoint;</pre><pre>  <span style="">&nbsp; </span>/* <span style="font-family: 宋体;">构造函数</span> */</pre><pre><span style="">&nbsp;&nbsp;&nbsp; </span>inline CvPoint cvPoint( int x, int y );</pre><pre><span style="">&nbsp;&nbsp;&nbsp; </span>/* <span style="font-family: 宋体;">从</span> CvPoint2D32f<span style="font-family: 宋体;">类型转换得来</span> */</pre><pre><span style="">&nbsp;&nbsp;&nbsp; </span>inline CvPoint cvPointFrom32f( CvPoint2D32f point );</pre><hr><h3><a name="decl_CvPoint2D32f">CvPoint2D32f</a></h3><p class="Blurb">二维浮点坐标上的点</p><pre>typedef struct CvPoint2D32f</pre><pre><span style="">&nbsp;&nbsp;&nbsp; </span>{</pre><pre><span style="">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; </span>float x; /* X<span style="font-family: 宋体;">坐标</span>, <span style="font-family: 宋体;">通常以</span>0<span style="font-family: 宋体;">为基点</span>*/</pre><pre><span style="">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; </span>float y; /* Y<span style="font-family: 宋体;">坐标</span>, <span style="font-family: 宋体;">通常以</span>0<span style="font-family: 宋体;">为基点</span>*/</pre><pre><span style="">&nbsp;&nbsp;&nbsp; </span>}</pre><pre><span style="">&nbsp;&nbsp;&nbsp; </span>CvPoint2D32f;</pre><pre>&nbsp;<span style="">&nbsp;&nbsp;&nbsp; </span>/* <span style="font-family: 宋体;">构造函数</span> */</pre><pre><span style="">&nbsp;&nbsp;&nbsp; </span>inline CvPoint2D32f cvPoint2D32f( double x, double y );</pre><pre><span style="">&nbsp;&nbsp;&nbsp; </span>/* <span style="font-family: 宋体;">从</span>CvPoint<span style="font-family: 宋体;">转换来</span> */</pre><pre><span style="">&nbsp;&nbsp;&nbsp; </span>inline CvPoint2D32f cvPointTo32f( CvPoint point );</pre><hr><h3><a name="decl_CvPoint3D32f">CvPoint3D32f</a></h3><p class="Blurb">三维浮点坐标上的点</p><pre>    typedef struct CvPoint3D32f    {        float x; /* x-坐标,通常基于0 */        float y; /* y-坐标, 通常基于0*/        float z; /* z-坐标,通常基于0 */    }    CvPoint3D32f;    /* 构造函数 */    inline CvPoint3D32f cvPoint3D32f( double x, double y, double z );</pre><hr><hr><h3><a name="decl_CvPoint2D64f">CvPoint2D64f</a></h3><p class="Blurb">2D point with double precision floating-point coordinates</p><pre>    typedef struct CvPoint2D64f    {        double x; /* x-坐标,通常基于0 */        double y; /* y-坐标,通常基于0 */    }    CvPoint2D64f;    /* 构造函数 */    inline CvPoint2D64f cvPoint2D64f( double x, double y );    /* 从 CvPoint转换得来 */    inline CvPoint2D64f cvPointTo64f( CvPoint point );</pre><hr><h3><a name="decl_CvPoint3D64f">CvPoint3D64f</a></h3><p class="Blurb">3D point with double precision floating-point coordinates</p><pre>    typedef struct CvPoint3D64f    {        double x; /* x-坐标,通常基于0 */        double y; /* y-坐标,通常基于0 */        double z; /* z-坐标,通常基于0 */    }    CvPoint3D64f;    /* 构造函数 */    inline CvPoint3D64f cvPoint3D64f( double x, double y, double z );</pre><hr><h3><a name="decl_CvSize">CvSize</a></h3><p class="Blurb">矩形框大小,以像素为精度</p><pre>    typedef struct CvSize    {        int width; /* 矩形宽 */        int height; /* 矩形高 */    }    CvSize;    /* 构造函数 */    inline CvSize cvSize( int width, int height );</pre><hr><h3><a name="decl_CvSize2D32f">CvSize2D32f</a></h3><p class="Blurb">以低像素精度标量矩形框大小</p><pre>    typedef struct CvSize2D32f    {        float width; /* 矩形宽 */        float height; /* 矩形高 */    }    CvSize2D32f;    /* 构造函数*/    inline CvSize2D32f cvSize2D32f( double width, double height );</pre><hr><h3><a name="decl_CvRect">CvRect</a></h3><p class="Blurb">矩形框的偏移和大小</p><pre>    typedef struct CvRect    {        int x; /* <span style="font-family: 宋体;">方形的最左角的</span>x-<span style="font-family: 宋体;">坐标</span><span style="">&nbsp; </span>*/</pre><pre>	 int y; /* <span style="font-family: 宋体;">方形的最上或者最下角的</span>y-<span style="font-family: 宋体;">坐标</span> */</pre><pre>	 int width; /* 宽 */        int height; /* 高 */    }    CvRect;    /* 构造函数*/    inline CvRect cvRect( int x, int y, int width, int height );</pre><hr><h3><a name="decl_CvScalar">CvScalar</a></h3><p class="Blurb">可存放在1-,2-,3-,4-TUPLE类型的捆绑数据的容器</p><pre>    typedef struct CvScalar    {        double val[4]    }    CvScalar;   <span style="font-size: 12pt; font-family: 'Times New Roman';" lang="EN-US">/* </span><span style="font-size: 12pt; font-family: 宋体;">构造函数:用</span><span style="font-size: 12pt; font-family: 'Times New Roman';" lang="EN-US">val0</span><span style="font-size: 12pt; font-family: 宋体;">初始化</span><span style="font-size: 12pt; font-family: 'Times New Roman';" lang="EN-US">val[0]</span><span style="font-size: 12pt; font-family: 宋体;">用</span><span style="font-size: 12pt; font-family: 'Times New Roman';" lang="EN-US">val1</span><span style="font-size: 12pt; font-family: 宋体;">初始化</span><span style="font-size: 12pt; font-family: 'Times New Roman';" lang="EN-US">val[1]</span><span style="font-size: 12pt; font-family: 宋体;">等等</span><span style="font-size: 12pt; font-family: 'Times New Roman';" lang="EN-US">*/</span>    inline CvScalar cvScalar( double val0, double val1=0,                              double val2=0, double val3=0 );    <span style="font-size: 12pt; font-family: 'Times New Roman';" lang="EN-US">/* </span><span style="font-size: 12pt; font-family: 宋体;">构造函数:用</span><span style="font-size: 12pt; font-family: 'Times New Roman';" lang="EN-US">val0123</span><span style="font-size: 12pt; font-family: 宋体;">初始化</span><span style="font-size: 12pt; font-family: 'Times New Roman';" lang="EN-US">val0123 */</span>    inline CvScalar cvScalarAll( double val0123 );    <span style="font-size: 12pt; font-family: 'Times New Roman';" lang="EN-US">/* </span><span style="font-size: 12pt; font-family: 宋体;">构造函数:用</span><span style="font-size: 12pt; font-family: 'Times New Roman';" lang="EN-US">val0</span><span style="font-size: 12pt; font-family: 宋体;">初始化</span><span style="font-size: 12pt; font-family: 'Times New Roman';" lang="EN-US">val[0],val[1]…val[3]</span><span style="font-size: 12pt; font-family: 宋体;">用</span><span style="font-size: 12pt; font-family: 'Times New Roman';" lang="EN-US">0</span><span style="font-size: 12pt; font-family: 宋体;">初始化</span><span style="font-size: 12pt; font-family: 'Times New Roman';" lang="EN-US"> */</span>    inline CvScalar cvRealScalar( double val0 );</pre><hr><h3><a name="decl_CvTermCriteria">CvTermCriteria</a></h3><p class="Blurb">迭代算法的终止标准</p><pre>#define CV_TERMCRIT_ITER    1#define CV_TERMCRIT_NUMBER  CV_TERMCRIT_ITER#define CV_TERMCRIT_EPS     2typedef struct CvTermCriteria{    int    type;  /* CV_TERMCRIT_ITER 和 CV_TERMCRIT_EPS的联合 */    int    max_iter; /* 迭代的最大数 */    double epsilon; /* 结果的精确性 */}CvTermCriteria;/* 构造函数 */inline  CvTermCriteria  cvTermCriteria( int type, int max_iter, double epsilon );/* 检查终止标准并且转换使type=CV_TERMCRIT_ITER+CV_TERMCRIT_EPS,并且满足max_iter 和 epsilon 限制条件 */CvTermCriteria cvCheckTermCriteria( CvTermCriteria criteria,                                    double default_eps,                                    int default_max_iters );</pre><!-- *****************************************************************************************     *****************************************************************************************     ***************************************************************************************** --><!-- <hr><h2><a name="ch1_array_structs">Array structures</a></h2> --><hr><h3><a name="decl_CvMat">CvMat</a></h3><p class="Blurb">多通道矩阵</p><pre>    typedef struct CvMat    {        int type; /* CvMat 标识 (CV_MAT_MAGIC_VAL), 元素类型和标记 */        int step; /* 以字节为单位的行数据长度*/        int* refcount; /* 数据参考计数 */        union        {            uchar* ptr;            short* s;            int* i;            float* fl;            double* db;        } data; /* data 指针 */    #ifdef __cplusplus        union        {            int rows;            int height;        };        union        {            int cols;            int width;        };    #else        int rows; /* 行数 */        int cols; /* 列数*/    #endif    } CvMat;</pre><hr><h3><a name="decl_CvMatND">CvMatND</a></h3><p class="Blurb">多维、多通道密集数组</p><pre>    typedef struct CvMatND    {        int type; /* CvMatND 标识(CV_MATND_MAGIC_VAL), 元素类型和标号*/        int dims; /* 数组维数 */        int* refcount; /* 数据参考计数 */        union        {            uchar* ptr;            short* s;            int* i;            float* fl;            double* db;        } data; /* data 指针*/        /* 每维的数据结构 (元素号,以字节为单位的元素之间的距离)是配套定义的 */        struct        {            int size;            int step;        }        dim[CV_MAX_DIM];    } CvMatND;</pre><hr><h3><a name="decl_CvSparseMat">CvSparseMat</a></h3><p class="Blurb">多维、多通道稀疏数组</p><pre>    typedef struct CvSparseMat    {        int type; /* CvSparseMat 标识 (CV_SPARSE_MAT_MAGIC_VAL), 元素类型和标号 */

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