weapon.java1~
来自「龙与地下城游戏(小型)的设计与实现。主要是随机产生地牢」· JAVA1~ 代码 · 共 36 行
JAVA1~
36 行
package dungeonsanddragons.model;// <editor-fold defaultstate="collapsed" desc=" UML Marker "> // #[regen=yes,id=DCE.7178786A-ADC6-826F-42E4-18A3989DAFB3]// </editor-fold> public abstract class Weapon extends Thing { // <editor-fold defaultstate="collapsed" desc=" UML Marker "> // #[regen=yes,id=DCE.F3D68BA7-09DB-5224-D244-ABF641D833AE] // </editor-fold> private int strenght; // <editor-fold defaultstate="collapsed" desc=" UML Marker "> // #[regen=yes,id=DCE.937CC56A-E98C-A83D-9208-E19883683D87] // </editor-fold> public Weapon () { } // <editor-fold defaultstate="collapsed" desc=" UML Marker "> // #[regen=yes,regenBody=yes,id=DCE.B679E2D6-3174-79AB-4D89-D486528C5A54] // </editor-fold> public int getStrenght () { return strenght; } // <editor-fold defaultstate="collapsed" desc=" UML Marker "> // #[regen=yes,regenBody=yes,id=DCE.6181FD15-0414-AD26-32C0-BB0010F05572] // </editor-fold> public void setStrenght (int val) { this.strenght = val; }}
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