weapon.java1~

来自「龙与地下城游戏(小型)的设计与实现。主要是随机产生地牢」· JAVA1~ 代码 · 共 36 行

JAVA1~
36
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package dungeonsanddragons.model;// <editor-fold defaultstate="collapsed" desc=" UML Marker "> // #[regen=yes,id=DCE.7178786A-ADC6-826F-42E4-18A3989DAFB3]// </editor-fold> public abstract class Weapon extends Thing {    // <editor-fold defaultstate="collapsed" desc=" UML Marker ">     // #[regen=yes,id=DCE.F3D68BA7-09DB-5224-D244-ABF641D833AE]    // </editor-fold>     private int strenght;    // <editor-fold defaultstate="collapsed" desc=" UML Marker ">     // #[regen=yes,id=DCE.937CC56A-E98C-A83D-9208-E19883683D87]    // </editor-fold>     public Weapon () {    }    // <editor-fold defaultstate="collapsed" desc=" UML Marker ">     // #[regen=yes,regenBody=yes,id=DCE.B679E2D6-3174-79AB-4D89-D486528C5A54]    // </editor-fold>     public int getStrenght () {        return strenght;    }    // <editor-fold defaultstate="collapsed" desc=" UML Marker ">     // #[regen=yes,regenBody=yes,id=DCE.6181FD15-0414-AD26-32C0-BB0010F05572]    // </editor-fold>     public void setStrenght (int val) {        this.strenght = val;    }}

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