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📄 shortcutsvr.mak

📁 The code for this article was written for version 1.0 of the Active Template Library (ATL). The cu
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# End Custom Build

!ENDIF 

.c{$(CPP_OBJS)}.obj:
   $(CPP) $(CPP_PROJ) $<  

.cpp{$(CPP_OBJS)}.obj:
   $(CPP) $(CPP_PROJ) $<  

.cxx{$(CPP_OBJS)}.obj:
   $(CPP) $(CPP_PROJ) $<  

.c{$(CPP_SBRS)}.sbr:
   $(CPP) $(CPP_PROJ) $<  

.cpp{$(CPP_SBRS)}.sbr:
   $(CPP) $(CPP_PROJ) $<  

.cxx{$(CPP_SBRS)}.sbr:
   $(CPP) $(CPP_PROJ) $<  

################################################################################
# Begin Target

# Name "ShortCutSvr - Win32 Release"
# Name "ShortCutSvr - Win32 Debug"
# Name "ShortCutSvr - Win32 Unicode Release"
# Name "ShortCutSvr - Win32 Unicode Debug"

!IF  "$(CFG)" == "ShortCutSvr - Win32 Release"

!ELSEIF  "$(CFG)" == "ShortCutSvr - Win32 Debug"

!ELSEIF  "$(CFG)" == "ShortCutSvr - Win32 Unicode Release"

!ELSEIF  "$(CFG)" == "ShortCutSvr - Win32 Unicode Debug"

!ENDIF 

################################################################################
# Begin Source File

SOURCE=.\StdAfx.cpp

!IF  "$(CFG)" == "ShortCutSvr - Win32 Release"

DEP_CPP_STDAF=\
	".\StdAfx.h"\
	{$(INCLUDE)}"\atlbase.h"\
	{$(INCLUDE)}"\atlcom.h"\
	{$(INCLUDE)}"\atlimpl.cpp"\
	
# ADD CPP /Yc"stdafx.h"

BuildCmds= \
	$(CPP) /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D\
 "_WINDLL" /D "_MBCS" /D "_USRDLL" /Fp"$(INTDIR)/ShortCutSvr.pch" /Yc"stdafx.h"\
 /Fo"$(INTDIR)/" /c $(SOURCE) \
	

"$(INTDIR)\StdAfx.obj" : $(SOURCE) $(DEP_CPP_STDAF) "$(INTDIR)"
   $(BuildCmds)

"$(INTDIR)\ShortCutSvr.pch" : $(SOURCE) $(DEP_CPP_STDAF) "$(INTDIR)"
   $(BuildCmds)

!ELSEIF  "$(CFG)" == "ShortCutSvr - Win32 Debug"

DEP_CPP_STDAF=\
	".\StdAfx.h"\
	{$(INCLUDE)}"\atlbase.h"\
	{$(INCLUDE)}"\atlcom.h"\
	{$(INCLUDE)}"\atlimpl.cpp"\
	
# ADD CPP /Yc"stdafx.h"

BuildCmds= \
	$(CPP) /nologo /MTd /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS"\
 /D "_WINDLL" /D "_MBCS" /D "_USRDLL" /FR"$(INTDIR)/"\
 /Fp"$(INTDIR)/ShortCutSvr.pch" /Yc"stdafx.h" /Fo"$(INTDIR)/" /Fd"$(INTDIR)/" /c\
 $(SOURCE) \
	

"$(INTDIR)\StdAfx.obj" : $(SOURCE) $(DEP_CPP_STDAF) "$(INTDIR)"
   $(BuildCmds)

"$(INTDIR)\StdAfx.sbr" : $(SOURCE) $(DEP_CPP_STDAF) "$(INTDIR)"
   $(BuildCmds)

"$(INTDIR)\ShortCutSvr.pch" : $(SOURCE) $(DEP_CPP_STDAF) "$(INTDIR)"
   $(BuildCmds)

!ELSEIF  "$(CFG)" == "ShortCutSvr - Win32 Unicode Release"

DEP_CPP_STDAF=\
	".\StdAfx.h"\
	{$(INCLUDE)}"\atlbase.h"\
	{$(INCLUDE)}"\atlcom.h"\
	{$(INCLUDE)}"\atlimpl.cpp"\
	
# ADD BASE CPP /Yc"stdafx.h"
# ADD CPP /Yc"stdafx.h"

BuildCmds= \
	$(CPP) /nologo /MT /W3 /GX /O2 /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D\
 "_WINDLL" /D "_MBCS" /D "_USRDLL" /D "_UNICODE" /Fp"$(INTDIR)/ShortCutSvr.pch"\
 /Yc"stdafx.h" /Fo"$(INTDIR)/" /c $(SOURCE) \
	

"$(INTDIR)\StdAfx.obj" : $(SOURCE) $(DEP_CPP_STDAF) "$(INTDIR)"
   $(BuildCmds)

"$(INTDIR)\ShortCutSvr.pch" : $(SOURCE) $(DEP_CPP_STDAF) "$(INTDIR)"
   $(BuildCmds)

!ELSEIF  "$(CFG)" == "ShortCutSvr - Win32 Unicode Debug"

DEP_CPP_STDAF=\
	".\StdAfx.h"\
	{$(INCLUDE)}"\atlbase.h"\
	{$(INCLUDE)}"\atlimpl.cpp"\
	
# ADD BASE CPP /Yc"stdafx.h"
# ADD CPP /Yc"stdafx.h"

BuildCmds= \
	$(CPP) /nologo /MTd /W3 /Gm /GX /Zi /Od /D "_DEBUG" /D "WIN32" /D "_WINDOWS"\
 /D "_WINDLL" /D "_MBCS" /D "_USRDLL" /D "_UNICODE" /FR"$(INTDIR)/"\
 /Fp"$(INTDIR)/ShortCutSvr.pch" /Yc"stdafx.h" /Fo"$(INTDIR)/" /Fd"$(INTDIR)/" /c\
 $(SOURCE) \
	

"$(INTDIR)\StdAfx.obj" : $(SOURCE) $(DEP_CPP_STDAF) "$(INTDIR)"
   $(BuildCmds)

"$(INTDIR)\StdAfx.sbr" : $(SOURCE) $(DEP_CPP_STDAF) "$(INTDIR)"
   $(BuildCmds)

"$(INTDIR)\ShortCutSvr.pch" : $(SOURCE) $(DEP_CPP_STDAF) "$(INTDIR)"
   $(BuildCmds)

!ENDIF 

# End Source File
################################################################################
# Begin Source File

SOURCE=.\ShortCutSvr.cpp
DEP_CPP_SHORT=\
	".\ShortCut.h"\
	".\ShortCutSvr.h"\
	".\ShortCutSvr_i.c"\
	".\StdAfx.h"\
	{$(INCLUDE)}"\atlbase.h"\
	{$(INCLUDE)}"\atlcom.h"\
	

!IF  "$(CFG)" == "ShortCutSvr - Win32 Release"


"$(INTDIR)\ShortCutSvr.obj" : $(SOURCE) $(DEP_CPP_SHORT) "$(INTDIR)"\
 "$(INTDIR)\ShortCutSvr.pch" ".\ShortCutSvr.h" ".\ShortCutSvr_i.c"


!ELSEIF  "$(CFG)" == "ShortCutSvr - Win32 Debug"


"$(INTDIR)\ShortCutSvr.obj" : $(SOURCE) $(DEP_CPP_SHORT) "$(INTDIR)"\
 "$(INTDIR)\ShortCutSvr.pch" ".\ShortCutSvr.h" ".\ShortCutSvr_i.c"

"$(INTDIR)\ShortCutSvr.sbr" : $(SOURCE) $(DEP_CPP_SHORT) "$(INTDIR)"\
 "$(INTDIR)\ShortCutSvr.pch" ".\ShortCutSvr.h" ".\ShortCutSvr_i.c"


!ELSEIF  "$(CFG)" == "ShortCutSvr - Win32 Unicode Release"


"$(INTDIR)\ShortCutSvr.obj" : $(SOURCE) $(DEP_CPP_SHORT) "$(INTDIR)"\
 "$(INTDIR)\ShortCutSvr.pch" ".\ShortCutSvr.h" ".\ShortCutSvr_i.c"


!ELSEIF  "$(CFG)" == "ShortCutSvr - Win32 Unicode Debug"


"$(INTDIR)\ShortCutSvr.obj" : $(SOURCE) $(DEP_CPP_SHORT) "$(INTDIR)"\
 "$(INTDIR)\ShortCutSvr.pch" ".\ShortCutSvr.h" ".\ShortCutSvr_i.c"

"$(INTDIR)\ShortCutSvr.sbr" : $(SOURCE) $(DEP_CPP_SHORT) "$(INTDIR)"\
 "$(INTDIR)\ShortCutSvr.pch" ".\ShortCutSvr.h" ".\ShortCutSvr_i.c"


!ENDIF 

# End Source File
################################################################################
# Begin Source File

SOURCE=.\ShortCutSvr.def

!IF  "$(CFG)" == "ShortCutSvr - Win32 Release"

!ELSEIF  "$(CFG)" == "ShortCutSvr - Win32 Debug"

!ELSEIF  "$(CFG)" == "ShortCutSvr - Win32 Unicode Release"

!ELSEIF  "$(CFG)" == "ShortCutSvr - Win32 Unicode Debug"

!ENDIF 

# End Source File
################################################################################
# Begin Source File

SOURCE=.\ShortCutSvr.rc
DEP_RSC_SHORTC=\
	".\ShortCutSvr.tlb"\
	

!IF  "$(CFG)" == "ShortCutSvr - Win32 Release"


"$(INTDIR)\ShortCutSvr.res" : $(SOURCE) $(DEP_RSC_SHORTC) "$(INTDIR)"\
 ".\ShortCutSvr.tlb"
   $(RSC) $(RSC_PROJ) $(SOURCE)


!ELSEIF  "$(CFG)" == "ShortCutSvr - Win32 Debug"


"$(INTDIR)\ShortCutSvr.res" : $(SOURCE) $(DEP_RSC_SHORTC) "$(INTDIR)"\
 ".\ShortCutSvr.tlb"
   $(RSC) $(RSC_PROJ) $(SOURCE)


!ELSEIF  "$(CFG)" == "ShortCutSvr - Win32 Unicode Release"


"$(INTDIR)\ShortCutSvr.res" : $(SOURCE) $(DEP_RSC_SHORTC) "$(INTDIR)"\
 ".\ShortCutSvr.tlb"
   $(RSC) $(RSC_PROJ) $(SOURCE)


!ELSEIF  "$(CFG)" == "ShortCutSvr - Win32 Unicode Debug"


"$(INTDIR)\ShortCutSvr.res" : $(SOURCE) $(DEP_RSC_SHORTC) "$(INTDIR)"\
 ".\ShortCutSvr.tlb"
   $(RSC) $(RSC_PROJ) $(SOURCE)


!ENDIF 

# End Source File
################################################################################
# Begin Source File

SOURCE=.\ShortCutSvr.idl

!IF  "$(CFG)" == "ShortCutSvr - Win32 Release"

# Begin Custom Build
InputPath=.\ShortCutSvr.idl

BuildCmds= \
	midl /old ShortCutSvr.idl \
	

"ShortCutSvr.tlb" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
   $(BuildCmds)

"ShortCutSvr.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
   $(BuildCmds)

"ShortCutSvr_i.c" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
   $(BuildCmds)
# End Custom Build

!ELSEIF  "$(CFG)" == "ShortCutSvr - Win32 Debug"

# Begin Custom Build
InputPath=.\ShortCutSvr.idl

BuildCmds= \
	midl /old ShortCutSvr.idl \
	

"ShortCutSvr.tlb" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
   $(BuildCmds)

"ShortCutSvr.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
   $(BuildCmds)

"ShortCutSvr_i.c" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
   $(BuildCmds)
# End Custom Build

!ELSEIF  "$(CFG)" == "ShortCutSvr - Win32 Unicode Release"

# Begin Custom Build
InputPath=.\ShortCutSvr.idl

BuildCmds= \
	midl /old ShortCutSvr.idl \
	

"ShortCutSvr.tlb" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
   $(BuildCmds)

"ShortCutSvr.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
   $(BuildCmds)

"ShortCutSvr_i.c" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
   $(BuildCmds)
# End Custom Build

!ELSEIF  "$(CFG)" == "ShortCutSvr - Win32 Unicode Debug"

# Begin Custom Build
InputPath=.\ShortCutSvr.idl

BuildCmds= \
	midl /old ShortCutSvr.idl \
	

"ShortCutSvr.tlb" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
   $(BuildCmds)

"ShortCutSvr.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
   $(BuildCmds)

"ShortCutSvr_i.c" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
   $(BuildCmds)
# End Custom Build

!ENDIF 

# End Source File
################################################################################
# Begin Source File

SOURCE=.\ShortCut.cpp

!IF  "$(CFG)" == "ShortCutSvr - Win32 Release"

DEP_CPP_SHORTCU=\
	".\ShortCut.h"\
	".\ShortCutSvr.h"\
	".\StdAfx.h"\
	{$(INCLUDE)}"\atlbase.h"\
	{$(INCLUDE)}"\atlcom.h"\
	

"$(INTDIR)\ShortCut.obj" : $(SOURCE) $(DEP_CPP_SHORTCU) "$(INTDIR)"\
 "$(INTDIR)\ShortCutSvr.pch" ".\ShortCutSvr.h"


!ELSEIF  "$(CFG)" == "ShortCutSvr - Win32 Debug"

DEP_CPP_SHORTCU=\
	".\ShortCut.h"\
	".\ShortCutSvr.h"\
	".\StdAfx.h"\
	{$(INCLUDE)}"\atlbase.h"\
	{$(INCLUDE)}"\atlcom.h"\
	

"$(INTDIR)\ShortCut.obj" : $(SOURCE) $(DEP_CPP_SHORTCU) "$(INTDIR)"\
 "$(INTDIR)\ShortCutSvr.pch" ".\ShortCutSvr.h"

"$(INTDIR)\ShortCut.sbr" : $(SOURCE) $(DEP_CPP_SHORTCU) "$(INTDIR)"\
 "$(INTDIR)\ShortCutSvr.pch" ".\ShortCutSvr.h"


!ELSEIF  "$(CFG)" == "ShortCutSvr - Win32 Unicode Release"

DEP_CPP_SHORTCU=\
	".\ShortCut.h"\
	".\ShortCutSvr.h"\
	".\StdAfx.h"\
	{$(INCLUDE)}"\atlbase.h"\
	{$(INCLUDE)}"\atlcom.h"\
	

"$(INTDIR)\ShortCut.obj" : $(SOURCE) $(DEP_CPP_SHORTCU) "$(INTDIR)"\
 "$(INTDIR)\ShortCutSvr.pch" ".\ShortCutSvr.h"


!ELSEIF  "$(CFG)" == "ShortCutSvr - Win32 Unicode Debug"

DEP_CPP_SHORTCU=\
	".\ShortCut.h"\
	".\ShortCutSvr.h"\
	".\StdAfx.h"\
	{$(INCLUDE)}"\atlbase.h"\
	

"$(INTDIR)\ShortCut.obj" : $(SOURCE) $(DEP_CPP_SHORTCU) "$(INTDIR)"\
 "$(INTDIR)\ShortCutSvr.pch" ".\ShortCutSvr.h"

"$(INTDIR)\ShortCut.sbr" : $(SOURCE) $(DEP_CPP_SHORTCU) "$(INTDIR)"\
 "$(INTDIR)\ShortCutSvr.pch" ".\ShortCutSvr.h"


!ENDIF 

# End Source File
################################################################################
# Begin Source File

SOURCE=.\ShortCut.rgs

!IF  "$(CFG)" == "ShortCutSvr - Win32 Release"

!ELSEIF  "$(CFG)" == "ShortCutSvr - Win32 Debug"

!ELSEIF  "$(CFG)" == "ShortCutSvr - Win32 Unicode Release"

!ELSEIF  "$(CFG)" == "ShortCutSvr - Win32 Unicode Debug"

!ENDIF 

# End Source File
# End Target
# End Project
################################################################################

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