📄 shortcut.h
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// ShortCut.h : Declaration of the CShortCut
#include <shlobj.h>
#include <objbase.h>
#include "resource.h" // main symbols
/////////////////////////////////////////////////////////////////////////////
// ShortCutSvr
class CShortCut :
public CComDualImpl<IShortCut, &IID_IShortCut, &LIBID_SHORTCUTSVRLib>,
public ISupportErrorInfo,
public CComObjectRoot,
public CComCoClass<CShortCut,&CLSID_CShortCut>
{
public:
CShortCut();
~CShortCut();
BEGIN_COM_MAP(CShortCut)
COM_INTERFACE_ENTRY(IDispatch)
COM_INTERFACE_ENTRY(IShortCut)
COM_INTERFACE_ENTRY(ISupportErrorInfo)
END_COM_MAP()
//DECLARE_NOT_AGGREGATABLE(CShortCut)
// Remove the comment from the line above if you don't want your object to
// support aggregation. The default is to support it
DECLARE_REGISTRY(CShortCut, _T("ShortCutSvr.CShortCut.1"), _T("ShortCutSvr.CShortCut"), IDS_SHORTCUT_DESC, THREADFLAGS_BOTH)
// ISupportsErrorInfo
virtual HRESULT STDMETHODCALLTYPE
InterfaceSupportsErrorInfo(REFIID riid);
// IShortCut
public:
// Properties
virtual HRESULT STDMETHODCALLTYPE
get_Path(BSTR * pbsRet);
virtual HRESULT STDMETHODCALLTYPE
put_Path(BSTR bs);
virtual HRESULT STDMETHODCALLTYPE
get_Location(VARIANT * pvRet);
virtual HRESULT STDMETHODCALLTYPE
put_Location(VARIANT v);
virtual HRESULT STDMETHODCALLTYPE
get_WorkingDirectory(BSTR * pbsRet);
virtual HRESULT STDMETHODCALLTYPE
put_WorkingDirectory(BSTR bs);
virtual HRESULT STDMETHODCALLTYPE
get_Arguments(BSTR * pbsRet);
virtual HRESULT STDMETHODCALLTYPE
put_Arguments(BSTR bs);
virtual HRESULT STDMETHODCALLTYPE
get_ShowCommand(long * pi);
virtual HRESULT STDMETHODCALLTYPE
put_ShowCommand(long i);
// Methods
// Save latest changes with IPersistFile
virtual HRESULT STDMETHODCALLTYPE
Save(short fRemember);
virtual HRESULT STDMETHODCALLTYPE
Resolve(long hWnd, BSTR bsShortcut, BSTR * pbsRet);
private:
// Shortcut object pointer
IShellLink * m_pLink;
// Persistence object pointer
IPersistFile * m_pPersist;
// .LNK file string
BSTR m_bsLink;
// Get desktop location from registry
void GetDeskTop(LPCTSTR ptch);
// Load from disk to object
void Load();
};
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