📄 shapefactory1.py
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#: c05:shapefact1:ShapeFactory1.py
# A simple static factory method.
from __future__ import generators
import random
class Shape(object):
# Create based on class name:
def factory(type):
#return eval(type + "()")
if type == "Circle": return Circle()
if type == "Square": return Square()
assert 1, "Bad shape creation: " + type
factory = staticmethod(factory)
class Circle(Shape):
def draw(self): print "Circle.draw"
def erase(self): print "Circle.erase"
class Square(Shape):
def draw(self): print "Square.draw"
def erase(self): print "Square.erase"
# Generate shape name strings:
def shapeNameGen(n):
types = Shape.__subclasses__()
for i in range(n):
yield random.choice(types).__name__
shapes = \
[ Shape.factory(i) for i in shapeNameGen(7)]
for shape in shapes:
shape.draw()
shape.erase()
#<hr>
output = '''
Square.draw
Square.erase
Circle.draw
Circle.erase
Square.draw
Square.erase
Circle.draw
Circle.erase
Circle.draw
Circle.erase
Circle.draw
Circle.erase
Square.draw
Square.erase
'''
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