📄 systemconfig.cpp
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// SystemConfig.cpp: implementation of the SystemConfig class.
//
//////////////////////////////////////////////////////////////////////
#include "stdafx.h"
#include "SystemConfig.h"
#include "MFCINi.h"
#include "ItemKey.h"
#include <cstring>
//////////////////////////////////////////////////////////////////////
// Construction/Destruction
//////////////////////////////////////////////////////////////////////
SystemConfig *SystemConfig::s_Config = 0;
SystemConfig *SystemConfig::GetConfig()
{
if (s_Config == 0)
{
s_Config = new SystemConfig;
}
return s_Config;
}
SystemConfig::SystemConfig()
{
this->m_chTitle = "六子的程序";
this->m_chLogPath = "C:\\liuzi\\log\\";
this->m_nLogLevel = 0;
this->m_MainRECT = new RECT;
this->m_MainRECT->left = 200;
this->m_MainRECT->right = 700;
this->m_MainRECT->top = 100;
this->m_MainRECT->bottom = 500;
this->m_bIsDevelop = false;
MFCINi ini;
CString strFileName = "SystemConfig.ini";
bool bIsOpen = ini.Open(ItemKey::INI_FOLDER + strFileName);
if (!bIsOpen)
{
return;
}
char* chTitle = ini.Read(ItemKey::CONFIG_TITLE);
char* chLogPath = ini.Read(ItemKey::CONFIG_LOGPATH);
this->m_chTitle = new char[strlen(chTitle) + 1];
this->m_chLogPath = new char[strlen(chLogPath) + 1];
strcpy(this->m_chTitle, chTitle);
strcpy(this->m_chLogPath, chLogPath);
char* chLevel = ini.Read(ItemKey::CONFIG_LOGLEVEL);
sscanf(chLevel, ("%d"), &this->m_nLogLevel);
char* chRECT = ini.Read(ItemKey::CONFIG_MAIN_RECT);
int nLeft = 0;
int nRight = 0;
int nTop = 0;
int nBottom = 0;
sscanf(chRECT, ("%d;%d;%d;%d"), &nLeft, &nRight, &nTop, &nBottom);
delete this->m_MainRECT;
this->m_MainRECT = new RECT;
this->m_MainRECT->left = nLeft;
this->m_MainRECT->right = nRight;
this->m_MainRECT->top = nTop;
this->m_MainRECT->bottom = nBottom;
char* chBgColor = ini.Read(ItemKey::CONFIG_FORM_BGCOLOR);
int r = 0;
int g = 0;
int b = 0;
sscanf(chBgColor, ("%d,%d,%d"), &r, &g, &b);
this->m_Color = RGB(r,g,b);
int nIsDevelop = 0;
char* chDevelop = ini.Read(ItemKey::CONFIG_ISDEVELOP);
sscanf(chDevelop, ("%d"), &nIsDevelop);
if (nIsDevelop == 1)
{
this->m_bIsDevelop = true;
}
else
{
this->m_bIsDevelop = false;
}
}
SystemConfig::~SystemConfig()
{
if (this->m_chTitle)
{
delete [] this->m_chTitle;
}
if (this->m_chLogPath)
{
delete [] this->m_chLogPath;
}
if (this->m_MainRECT)
{
delete this->m_MainRECT;
}
}
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