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📄 rfc285.txt

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Network Working Group                                            D. HuffRequest for Comments: 285                                    CWRU (Case)NIC: 8271                                              December 15, 1971Updates:        NoneObsoletes:      None                            Network Graphics        Not much has been written about graphics on the ARPANET when thevolume of the NIC collection is considered. Presently it contains some8000 entries of which only about 20 are on the subject of graphics. Thereason is probably similar to that given by L. G. Roberts in A FORWARDLOOK (NIC 7542) as the reason that data base sharing or software sharingwill not be important topics for several more years: the NET hasn't beenup long enough for interested people to have enough of the facts to knowif it is feasible and to think creatively.        This paper is therefore aimed at bringing together the presentstate of graphics on the NET for the newcomer and attempting to add alittle more distance to the ground covered so far. I will start with anoverview, then proceed to briefly describe past work, and finally addsome of my own thoughts.        Since the NET represents a wealth of data processors, any or allof which may be used at one time, we are not restricted to theconfigurations most generally found in private installations where thereis a main processor and a somewhat less capable machine or perhaps noneat all doing the honors as display processor. Indeed when using the NETit might occur that one has a more powerful machine as the displayprocessor than the machine which is running the main job. Graphics onthe NET need not be anything like what we know it as now.        There is of course a greater more diversified mix of graphicsequipment that must be considered when designing a standard graphicslanguage and its processor. If we wish to drive an aribitrary displayfrom a program such an output language must be quite general, but theprocessor which constructs the actual display list for the targetdisplay need not and in fact will not be general, rather its only jobwill be to translate a well defined general language to meet therequirements of one specific graphics terminal.        Attention handling, a lately discussed and much worried abouttopic, presents an entirely different problem. This time the NET maycause more harm than good for the simple reason that now there may beseveral, instead of one (in some cases none at all), mappings defined toget from the initial display list that the main job process is creating                                   1RFC 285  NIC 8271to the final display list which interactive devices such as the lightpen actually refer to. This is a problem which has to be faced and hasbeen solved at many different sites in as many different ways. It islikely to give as much trouble as the final concept.        Local processing is in many cases a very simple thing toaccomplish when the display terminal is "intelligent" or even has itsown medium or large scale processor which has little or nothing else todo aside from refreshing the display. Such processing can be simpleadditions or deletions to the picture which certainly do not require themain job process to accomplish. The local processor need only notify themain process of what changes have been made to the display list so thatthe main copy may be updated. The allocation of abilities poses the lastproblem. The lower limit is reached when the local processor is unableto do anything beyond keeping the picture displayed, and the upper limitapplies to the case when the local processor is more powerful than themain processor and handles all attentions itself. Now such questions as,just which copy of the display list is the master copy, who isresponsible for seeing that all copies of the list contain the sameinformation, and what kind of mappings between display lists arerequired, become the important ones we all seek to answer.        Proposals for Network Standard Graphics started with the idea ofa simple interpretable language containing only commands to erase thescreen, display a string of text, move the beam or draw a line or pointwithin a virtual rectangle which is the generalized display screen,execute a previously defined subroutine, and replace the contents of asubroutine with what follows in the command stream. Movements within thescreen area were defined in terms of fractions of the screen dimensionsinstead of absolute lengths. This proposal was responded to with thesuggestion that a graphics standard could not be so restrictive and findwide acceptance. The proposal was not expressive enough to handlesophisticated picture manipulations. It was recognized that a standardmust be able to make use of all graphics hardware, present and withinthe forseeable future. The data structure should represent both logicaland pictorial structure, allow for the definition and manipulation ofsubpictures, and division of the display screen into logical units. Theproposed standard has now become a general high-level language ratherthan a low-level language. It was pointed out that all sites need not beable to handle the interpretation of this graphic language, but becauseof the existence of the rest of the NET, one of the other machines couldrun the interpreter, this is equivalent to a data reconfigurationservice. Such drawing modes as intensity, blinking, dashed, color, orstereo should also be expressable by means of a command to set the mode.The canonical definition of a character string should be defined sinceeveryone has their own way of displaying text and most of them are                                   2RFC 285  NIC 8271different. It is suggested that the Multics convention be used asdescribed by Osanna, J., Sahzer, J., Remote Terminal Character StreamProcessing of Multics, Proceedings SJCC, 1970,  p. 671.        If in addition to simply displaying graphic information, if onewishes to to interact with the picture directly, the protocol mustinclude a standard for feedback, attention handling as it is beingcalled. Attentions may not always refer directly to the picture however,as in the case of keyboard input which can be handled as any otherstandard message on the NET. Some graphics processors may also have thecapability of handling attentions locally and only need to report theend result to the main process. This is the problem of which datastructure is most up to date, which is considered the master copy, andhow can the processes be kept in sync? The observation is also made thatas long as the graphics application program, the main process,communicates with a pair of graphic device handling routines in anetwork standard language, the system configuration can be arbitrary andany terminal may be attached to any main process. The same is of coursetrue of attention handling, a set of standards for the transmission ofan attention generated by a particular device when developed will allowany graphics terminal to be understood by any other main process. Asummary of input devices has been given along with typical outputs andthe suggestion that each attention message identify the device causingthe attention, the data which is being supplied, and of course, the dataitself.        The proposed graphic protocol has become much richer in displaytypes. The following list was suggested as basic: points, lines,vectors, character strings, viewport and window, transformations ofinstances, hardware-dependent byte streams, attention commands. Thepoint was also made that special considerations for grey-scale devicesare needed and four alternate display modes are discussed (NIC 7128).        An example of hardware sharing is described in NIC 7130. It is aprotocol for the use of the LDS-1 processor at M.I.T. by anyone on thenet who has a program for the LDS-1. This Graphics Loader, as it iscalled, provides for the execution of programs that have been sent tothe PDP-10 at M.I.T. and the return of the data generated when theprogram is executed. The picture is not drawn on a display, but sincethe LDS-1 processor can be instructed as to what to do with thecoordinates that it generates, the Graphics Loader sets up the processorto write back into core the computed display coordinates. Thesecoordinates may now be sent back to the originating site for display oras a debugging aid.                                   3RFC 285  NIC 8271        In NIC 7137 many of these previously discussed points are againbrought up, but this time under the supposition that a graphics terminalshould be just another terminal with minimal special privileges.Suggestions were also made pertaining to the design of a graphicsprotocol with particular emphasis on display structure, attentionhandling, coordinate systems, and the difference between storage tubeand refreshed display requirements.        A specific solution for the handling of tablet input data hasbeen presented, (NIC 7151), along with the expression that the graphicsprotocol should be designed so that non-interactive graphics should notbe complicated with the requirements imposed by the interactive aspectsof the protocol. It is pointed out that there are several types oftablet data that can be sent as input to a graphics process. Four typesof data are described. They are single-shot, raw asynchronous, rawsynchronous, and preprocessed data. Preprocessed data can be smoothed orfiltered or thinned using various techniques to make the data moreuniform and workable. Velocities can also be calculated for each pointto aid in the interpretation of the data.        The description of NETCRT (NIC 7172) is the first encounter withlocal processing, or lack of it. NETCRT is a protocol between a centralprocessor and a character display. The character display is completelyslaved to the central processor and can do no local processing, howeverit can interrupt the processor thus signalling that the user is done

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