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📄 rfc205.txt

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Network Working Group                                          R. BradenRequest for Comments: 205                                       UCLA/CCNNIC: 7172                                                  6 August 1971                 NETCRT - A CHARACTER DISPLAY PROTOCOL   At the May NWG, meeting, CCN circulated dittoed copies of a proposed   character-display protocol NETCRT.  Since that time, NETCRT has been   revised significantly; the current version is now being published as   an RFC, as promised last May.   NETCRT was developed because a particular site (RAND) requested   Network access to URSA, CCN's display-based crje system.  The primary   use of URSA at UCLA is conversational remote job entry from a display   terminal: entering and editing program text, submitting programs for   batch execution, and examining job output; URSA is not a general-   purpose time-sharing system.   URSA's text editor is designed for a fast updating character display   and cannot be used in any reasonable way from a typewriter-like   console.  Therefore, a simple TELNET protocol is not adequate for   using the crje function of URSA.  Furthermore, we have assumed that   other ARPA sites will have their own text editors, well matched to   their own terminals and systems.  Therefore, CCN has implemented   NETRJS (see RFC #189), to provide remote job submission and retrieval   services, before implementing NETCRT.   There are a number of other functions in URSA besides crje; some of   these would probably be useful to remote users.  URSA contains a   comprehensive STATus service, whose constantly-updating displays are   "windows" into the operation of the machine and the operating system,   allowing a user to watch the progress of his jobs through the system.   URSA also includes on-line data set (file) utilities, convenient for   a user with files stored at CCN.  To obtain access to these   facilities, a few sites which use CCN heavily may want to implement   NETCRT.  The schedule for implementation of NETCRT at CCN to allow   Network access to URSA will depend upon the existence of a user site   that wants the service and that will write a suitable NETCRT user   process.  Interested sites are urged to contact the CCN Technical   Liaison, Bob Braden.   Even though the implementation schedule for NETCRT is nebulous, we   are publishing the specs now for several reasons.  First, we would   like comments and criticisms.  Furthermore, NETCRT contains some   features which may be useful in the protocol(s) now being developed   for full graphical displays.Braden                                                          [Page 1]RFC 205          NETCRT - A CHARACTER DISPLAY PROTOCOL     6 August 1971NETCRT PROTOCOL - VERSION 3A. INTRODUCTION   The UCLA Campus Computing Network (CCN) node intends to provide   Network access to its conversational remote job entry system URSA.   The URSA system is display-oriented, supporting only character   displays with local buffers (originally IBM 2260 displays, now CCI   301 TV display consoles).  This document defines a third-level   protocol called NETCRT which allows a Network user in a remote Host   to look like a CCI console to URSA.  NETCRT is defined in terms of a   virtual character display ("VCD") terminal, simulated by a process in   the user host.   URSA, like many on-line console systems, attempts to provide a good   man/machine interaction by keeping tight control over the state of   the terminal.  On the other hand, the Network Working Group has   deliberately built some "squishiness" into the standard Network   protocols.  We believe this squishiness is a conceptual mistake when   dealing with remote man/machine interaction, and we would support   protocol revisions to allow control over the effective communication   compliance between processes in different hosts.  However, this   NETCRT protocol attempts to cope with the present squishiness, which   is apparently built into a number of host's NCPs.  In fact, we have   arranged things so a host can improve response time and reduce   Network traffic with NETCRT by using the message buffering inherent   in his NCP.B. THE VIRTUAL CHARACTER DISPLAY   A VCD consists of the following virtual hardware (see Figure 1):   1. A rectangular _display screen_ capable of displaying N lines of M      characters.   2. A _local buffer_ of M x N characters used to refresh the display.   3. A _cursor register_ which addresses the characters in the buffer      (and hence on the screen).  This register controls the writing of      text into the local buffer from either the keyboard or the server,      and the reading of the local buffer by the server.   4. A _keyboard_ containing text keys and control keys.  Each text key      enters a character into local buffer at the current cursor address      and steps the cursor register by 1.Braden                                                          [Page 2]RFC 205          NETCRT - A CHARACTER DISPLAY PROTOCOL     6 August 1971   5. A _communication interface_ through which the server CPU can send      a stream of _command_ segments to the VCD and receive a stream of      _response_ segments from the VCD.  The command segments include      control commands to the VCD and text to be written into the local      buffer.  Response segments contain status indicators and text read      from the buffer.  In addition, both VCD and server may send break      signals.   The current address in the cursor register, an integer between 0 and   M x N-1, is displayed as a blitch, underscore, or other visual   indication at the corresponding point on the screen; this indication   is called the _cursor_.  Position 0 is the upper left corner of the   screen.   The screen is addressed in line ("row") order, and read and write   operations by the server overflow automatically from one line to the   next.  The cursor register is not assumed to operate modulo M x Nxsy.   It is possible for a server command to set the cursor register to M x   N, one position beyond the last screen position; however, the server   should never set the register to an address beyond M x N, and it   should not leave the cursor at M x N when the keyboard is unlocked.   The application program or conversational system using the VCD may   format each display screen in a variety of ways, and may use a number   of styles of interaction.  One consequence is that the application   program might have to look anywhere on the screen (i.e., in the local   buffer) to find the input information it requires.  We may consider   three alternative mechanisms for transmitting information from the   VCD to the serving CPU:   Mechanism 1    Whenever the user presses a "Transmit" control key,                  the entire M x N characters in the buffer are                  transmitted to the server CPU.   Mechanism 2    When the user presses "Transmit", the string of text                  between a "start" control character and the cursor is                  transmitted to the server.   Mechanism 3    The server must send a read command segment to the VCD                  before the "Transmit" key will have an effect.  The                  read command segment determines which parts of the                  buffer are to be transmitted to the server.   Mechanism 1 may be faulted as too costly in transmission time and   channel capacity, while Mechanism 2 is too restrictive.  The scheme   which we propose here is based on Mechanism 3, which subsumes the   other two.Braden                                                          [Page 3]RFC 205          NETCRT - A CHARACTER DISPLAY PROTOCOL     6 August 1971   The VCD is assumed to include the following control keys:   Erase          Clears the display buffer to all blanks and resets the                  cursor to position 0 (the upper left corner of the                  screen).   Transmit       Locks the keyboard and places the VCD under control of                  the server CPU.  Typically, the server will read                  specified areas of the screen and perhaps write out                  new data before unlocking the keyboard again.   Break          Has the same effect as _Transmit_, and in addition                  sends an interrupt message to the server CPU.  The                  _Break_ key always sends the interrupt, regardless of                  the state of the VCD.   Reset          May be used to unlock the VCD keyboard in case the                  server CPU fails to respond immediately and the user                  wishes to enter new or different information.   These may be called pure control keys, since they do not correspond   to any text characters.  The following control key does store a   character into the display buffer:   Newline        Enter a Newline (NL) character into the display buffer                  and reset the cursor to the beginning of the next                  line.  If this character is encountered during a read                  or write operation, it is executed (i.e., the cursor                  is moved to the beginning of the next line) and the NL                  is counted as _one_ character.   Finally, there are assumed to be keys for manually positioning the   cursor to any address on the screen.  Cursor positioning keys may   include: cursor right, cursor up, cursor left (BS), cursor down (LF),   and cursor return (CR).  A tab (HT) mechanism could also be defined,   although none is included here.C. VCD STATES   The VCD has two internal states, _Local_ and _Control_ (see Figure   2).   Local State:   The keyboard is unlocked and all keys are active.  The                  VCD does not accept or recognize any commands from                  server except (reverse) Break.Braden                                                          [Page 4]RFC 205          NETCRT - A CHARACTER DISPLAY PROTOCOL     6 August 1971   Control State: The keyboard is locked, and only the _Break_ and                  _Reset_ keys are active.  The VCD accepts and executes                  command segments from the server, and returns response                  segments as the result of read commands.   The VCD changes from Local to Control state if either:      (1) The user presses the _Transmit_ key; or      (2) the user presses the _Break_ key; or      (3) the server sends a reverse Break request.   _Transmit's_ only effect is to enter Control State; _Break_ enters   Control State and also sends a break request (INS and X'80') to the   server.   The VCD returns to Local State when either:   1. The user presses the _Reset_ key; or   2. the VCD encounters a LOCAL command from the server and is not in      the process of synchronizing a reverse break (see section E      below).   We should note that CCI and IBM 2260 character display consoles   actually have only one control key ("Interrupt" on CCI, "Enter" on   2260) to perform the functions of both _Break_ and _Transmit_; this   one key in fact has the function of the _Break_ key of the VCD.  We   have included both _Break_ and _Transmit_ keys in the VCD for   generality, but the URSA-NETCRT interface will be programmed to allow   a Network user of URSA to either (1) employ the _Break_ key   exclusively, or (2) use either _Break_ or _Transmit_ as appropriate.   This will be achieved by URSA simply by ignoring those break requests   (INS messages) which occur while there are outstanding read commands.D. VCD COMMANDS   The server sends the VCD a string of command segments.  These are of   varying length, consisting of an op code and none or more parameters.   The commands recognized by the VCD are as follows:Braden                                                          [Page 5]RFC 205          NETCRT - A CHARACTER DISPLAY PROTOCOL     6 August 19711. Display & Keyboard Control Commands:   Command      Parameter(s)               Function   -------      ------------       -----------------------------------   ERASE           none            Erase display and reset cursor to 0.                                   i.e, clear the local buffer.   BLANK           none            Disable display refresh (i.e., blank                                   the screen but do not clear the local                                   buffer).   UNBLANK         none            Enable display refresh.   LOCAL           none            Put VCD in _local_ state.  The result                                   is to suspend command interpretation                                   and unlock the keyboard.   SYNC            none            Used to synchronize reverse Break                                   from server.  SYNC (X'80) is placed                                   in stream by server at same time that                                   it sends an INS.  VCD enters Control                                   State, synchronizes INS with BREAK                                   command (see next section), and                                   continues command interpretation.2. Cursor Control Commands:   CURSOR  16 bit integer P        Set cursor register to P, where                                   0 <= P <= M x N.   FIND    X'0001' followed        Move the cursor to point to an           by one character        occurrence of the character c.           c                       Specifically, search backwards                                   toward lower addresses) from the                                   current cursor position and take                                   the first occurrences of c (i.e.,                                   the one with the largest address).                                   If no occurrence is found, leave                                   cursor at position 0.   SAVE            none            Save a copy of the current cursor                                   address in local register S.   RESTORE         none            Replace cursor register contents by                                   value S.Braden                                                          [Page 6]RFC 205          NETCRT - A CHARACTER DISPLAY PROTOCOL     6 August 1971I/O Commands:   WRITE n,text    16 bit integer  Write n bytes of text into display                   n, followed by  buffer starting at current cursor                   n text bytes.   position and advancing cursor by 1                                   for each byte (except NL character                                   advances to beginning of next line).                                   Here [sigma] + n <= M x N.   READ n          16 bit integer  Read n bytes starting at the cursor                   n.              [sigma] and advancing cursor by one                                   for each byte (except NL advances                                   cursor to beginning of next line).                                   NL counts as one character.  Send the                                   text to the server as a response                                   segment.  Must have n + [sigma]                                   <= M x N.   SREAD           none            Read S - [sigma] bytes starting from                                   the current cursor position [sigma]                                   up to (but not including) the cursor                                   address stored in register S.  The                                   cursor is left in position S as a                                   result.  Send the text to the server

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