📄 rfc1337.txt
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TCP A's next connection attempt, as illustrated in Figure 4. Here <W=...> indicates the TCP window field SEG.WIND.* TCP A TCP B 1. CLOSED LISTEN 2. SYN-SENT --> <SEQ=100><CTL=SYN> --> SYN-RCVD 3. ... <SEQ=400><ACK=101><CTL=SYN,ACK><W=800> <-- SYN-RCVD 4. SYN-SENT <-- <SEQ=300><ACK=123><CTL=ACK> ... (old duplicate) 5. SYN-SENT --> <SEQ=123><CTL=RST> --> LISTEN 6. ESTABLISHED <-- <SEQ=400><ACK=101><CTL=SYN,ACK><W=900> ... 7. ESTABLISHED --> <SEQ=101><ACK=401><CTL=ACK> --> LISTEN 8. CLOSED <-- <SEQ=401><CTL=RST> <-- LISTEN Figure 4: Connection Failure from Old DuplicateBraden [Page 6]RFC 1337 TCP TIME-WAIT Hazards May 1992 The key to the failure in Figure 4 is that the RST segment 5 is acceptable to TCP B in SYN-RECEIVED state, because the sequence space of the earlier connection that produced this old duplicate overlaps the new connection space. Thus, <SEQ=123> in segment #5 falls within TCP B's receive window [101,900). In experiments, this failure mode was very easy to demonstrate. (Kurt Matthys has pointed out that this scenario is time-dependent: if TCP A should timeout and retransmit the initial SYN after segment 5 arrives and before segment 6, then the open will complete successfully.)3. Fixes for TWA Hazards We discuss three possible fixes to TCP to avoid these hazards. (F1) Ignore RST segments in TIME-WAIT state. If the 2 minute MSL is enforced, this fix avoids all three hazards. This is the simplest fix. One could also argue that it is formally the correct thing to do; since allowing time for old duplicate segments to die is one of TIME-WAIT state's functions, the state should not be truncated by a RST segment. (F2) Use PAWS to avoid the hazards. Suppose that the TCP ignores RST segments in TIME-WAIT state, but only long enough to guarantee that the timestamp clocks on both ends have ticked. Then the PAWS mechanism [RFC-1323] will prevent old duplicate data segments from interfering with the new incarnation, eliminating hazard H1. For reasons explained below, however, it may not eliminate all old duplicate ACK segments, so hazards H2 and H3 will still exist. In the language of the TCP Extensions RFC [RFC-1323]: When processing a RST bit in TIME-WAIT state: If (Snd.TS.OK is off) or (Time.in.TW.state() >= W) then enter the CLOSED state, delete the TCB, drop the RST segment, and return. else simply drop the RST segment and return. Here "Time.in.TW.state()" is a function returning the elapsed time since TIME-WAIT state was entered, and W is a constant that is at least twice the longest possible period for timestamp clocks, i.e., W = 2 secs [RFC-1323].Braden [Page 7]RFC 1337 TCP TIME-WAIT Hazards May 1992 This assumes that the timestamp clock at each end continues to advance at a constant rate whether or not there are any open connections. We do not have to consider what happens across a system crash (e.g., the timestamp clock may jump randomly), because of the assumed Quiet Time at system startup. Once this change is in place, the initial timestamps that occur on the SYN and {SYN,ACK} segments reopening the connection will be larger than any timestamp on a segment from earlier incarnations. As a result, the PAWS mechanism operating in the new connection incarnation will avoid the H1 hazard, ie. acceptance of old duplicate data. The effectiveness of fix (F2) in preventing acceptance of old duplicate data segments, i.e., hazard H1, has been demonstrated in the Sun OS TCP mentioned earlier. Unfortunately, these tests revealed a somewhat surprising fact: old duplicate ACKs from the earlier incarnation can still slip past PAWS, so that (F2) will not prevent failures H2 or H3. What happens is that TIME- WAIT state effectively regenerates the timestamp of an old duplicate ACK. That is, when an old duplicate arrives in TIME- WAIT state, an extended TCP will send out its own ACK with a timestamp option containing its CURRENT timestamp clock value. If this happens immediately before the TWA mechanism kills TIME-WAIT state, the result will be a "new old duplicate" segment with a current timestamp that may pass the PAWS test on the reopened connection. Whether H2 and H3 are critical depends upon how often they happen and what assumptions the applications make about TCP semantics. In the case of the H3 hazard, merely trying the open again is likely to succeed. Furthermore, many production TCPs have (despite the advice of the researchers who developed TCP) incorporated a "keep-alive" mechanism, which may kill connections unnecessarily. The frequency of occurrence of H2 and H3 may well be much lower than keep-alive failures or transient internet routing failures. (F3) Use 64-bit Sequence Numbers O'Malley and Peterson [RFC-1264] have suggested expansion of the TCP sequence space to 64 bits as an alternative to PAWS for avoiding the hazard of wrapped sequence numbers within the same incarnation. It is worthwhile to inquire whether 64-bit sequence numbers could be used to avoid the TWA hazards as well. Using 64 bit sequence numbers would not prevent TWA - the early termination of TIME-WAIT state. However, it appears that aBraden [Page 8]RFC 1337 TCP TIME-WAIT Hazards May 1992 combination of 64-bit sequence numbers with an appropriate modification of the TCP parameters could defeat all of the TWA hazards H1, H2, and H3. The basis for this is explained in an appendix to this memo. In summary, it could be arranged that the same sequence space would be reused only after a very long period of time, so every connection would be "slow" and "short".4. Conclusions Of the three fixes described in the previous section, fix (F1), ignoring RST segments in TIME-WAIT state, seems like the best short- term solution. It is certainly the simplest. It would be very desirable to do an extended test of this change in a production environment, to ensure there is no unexpected bad effect of ignoring RSTs in TIME-WAIT state. Fix (F2) is more complex and is at best a partial fix. (F3), using 64-bit sequence numbers, would be a significant change in the protocol, and its implications need to be thoroughly understood. (F3) may turn out to be a long-term fix for the hazards discussed in this note.APPENDIX: Using 64-bit Sequence Numbers This appendix provides a justification of our statement that 64-bit sequence numbers could prevent the TWA hazards. The theoretical ISN calculation used by TCP is: ISN = (R*T) mod 2**n. where T is the real time in seconds (from an arbitrary origin, fixed when the system is started), R is a constant, currently 250 KBps, and n = 32 is the size of the sequence number field. The limitations of current TCP are established by n, R, and the maximum segment lifetime MSL = 4 minutes. The shortest time Twrap to wrap the sequence space is: Twrap = (2**n)/r where r is the maximum transfer rate. To avoid old duplicate segments in the same connection, we require that Twrap > MSL (in practice, we need Twrap >> MSL).Braden [Page 9]RFC 1337 TCP TIME-WAIT Hazards May 1992 The clock-driven ISN numbers wrap in time TwrapISN: TwrapISN = (2**n)/R For current TCP, TwrapISN = 4.55 hours. The cases for old duplicates from previous connections can be divided into four regions along two dimensions: * Slow vs. fast connections, corresponding to r < R or r >= R. * Short vs. long connections, corresponding to duration E < TwrapISN or E >= TwrapISN. On short slow connections, the clock-driven ISN selection rejects old duplicates. For all other cases, the TIME-WAIT delay of 2*MSL is required so old duplicates can expire before they infect a new incarnation. This is discussed in detail in the Appendix to [RFC- 1185]. With this background, we can consider the effect of increasing n to 64. We would like to increase both R and TwrapISN far enough that all connections will be short and slow, i.e., so that the clock- driven ISN selection will reject all old duplicates. Put another way, we want to every connection to have a unique chunk of the seqence space. For this purpose, we need R larger than the maximum foreseeable rate r, and TwrapISN greater than the longest foreseeable connection duration E. In fact, this appears feasible with n = 64 bits. Suppose that we use R = 2**33 Bps; this is approximately 8 gigabytes per second, a reasonable upper limit on throughput of a single TCP connection. Then TwrapISN = 68 years, a reasonable upper limit on TCP connection duration. Note that this particular choice of R corresponds to incrementing the ISN by 2**32 every 0.5 seconds, as would happen with the Berkeley BSD implementation of TCP. Then the low-order 32 bits of a 64-bit ISN would always be exactly zero. REFERENCES [RFC-793] Postel, J., "Transmission Control Protocol", RFC-793, USC/Information Sciences Institute, September 1981. [RFC-1185] Jacobson, V., Braden, R., and Zhang, L., "TCP Extension for High-Speed Paths", RFC-1185, Lawrence Berkeley Labs, USC/Information Sciences Institute, and Xerox Palo Alto Research Center, October 1990.Braden [Page 10]RFC 1337 TCP TIME-WAIT Hazards May 1992 [RFC-1263] O'Malley, S. and L. Peterson, "TCP Extensions Considered Harmful", RFC-1263, University of Arizona, October 1991. [RFC-1323] Jacobson, V., Braden, R. and D. Borman "TCP Extensions for High Performance", RFC-1323, Lawrence Berkeley Labs, USC/Information Sciences Institute, and Cray Research, May 1992.Security Considerations Security issues are not discussed in this memo.Author's Address: Bob Braden University of Southern California Information Sciences Institute 4676 Admiralty Way Marina del Rey, CA 90292 Phone: (213) 822-1511 EMail: Braden@ISI.EDUBraden [Page 11]
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