📄 gamemanager.java
字号:
else if(GameManager.eventTimer > 550)
{
player.SetAction(0);
String msg[] = {
"[Got First aid kit.]"
};
player.SetMessage(msg, 1);
} else
if(GameManager.eventTimer > 530)
{
String msg[] = {
"Take care of yourself.", "See you later."
};
boss01.SetMessage(msg, 1);
}
else if(GameManager.eventTimer > 500)
{
player.SetAction(0);
String msg[] = {
"You too, Good Luck"
};
player.SetMessage(msg, 1);
boss01.SetAction(0);
}
else if(GameManager.eventTimer > 490)
{
boss01.SetDirection(0);
boss01.ChangeAction(2);
boss01.Run();
}
else if(GameManager.eventTimer > 489)
{
boss01.SetAction(0);
boss01.SetDestroy(true);
boss01.SetLocation(-300, -300);
}
else
{
GameManager.eventTimer = 0;
map.RemoveEventId(GameManager.eventId);
}
}
else
{
GameManager.eventTimer = 0;
map.RemoveEventId(GameManager.eventId);
}
break;
case 14: // '\016'
if(player.GetType() == 21)
{
if(GameManager.eventTimer > 999)
{
enemy[0].SetType(0);
}
else if(GameManager.eventTimer > 969)
{
String msg[] = {
"I am quite sure that", "There will be a spirit", "living in this well"
};
player.SetMessage(msg, 1);
}
else if(GameManager.eventTimer > 940)
{
player.SetDirection(0);
player.ChangeAction(1);
player.Run();
}
else if(GameManager.eventTimer > 939)
{
player.RemoveItem(9);
}
else if(GameManager.eventTimer > 910)
{
String msg[] = {
"[Droping the Spirit Stone]"
};
player.SetMessage(msg, 1);
}
else if(GameManager.eventTimer > 885)
{
enemy[0].Initial("Dad", 6, 15, 157, 75);
enemy[0].SetHP(1);
String msg[] = {
"...Sarah..."
};
enemy[0].SetMessage(msg, 1);
}
else if(GameManager.eventTimer > 860)
{
String msg[] = {
"You!!?"
};
player.SetMessage(msg, 1);
}
else if(GameManager.eventTimer > 830)
{
String msg[] = {
"We are so glad to meet you again", "Sarah"
};
enemy[0].SetMessage(msg, 1);
}
else if(GameManager.eventTimer > 800)
{
String msg[] = {
"We are imprisoned in the", "well but now we are free", "Thank you Sarah"
};
enemy[0].SetMessage(msg, 1);
}
else if(GameManager.eventTimer > 799)
{
boss01.Initial("Zeus", 22, "/Images/Enemy/boss01.png", 20, 24);
boss01.SetLocation(200, 97);
}
else if(GameManager.eventTimer > 720)
{
player.SetDirection(3);
player.SetAction(0);
if(GameManager.eventTimer > 785)
{
boss01.ChangeAction(8);
}
else
{
boss01.SetAction(0);
boss01.SetDirection(2);
boss01.SetLocation(200, 97);
}
boss01.Run();
String msg[] = {
"Welcome to my world Sarah", "Your mothers and sisters", "waits you for very long time.", "Now you are here", "to complete my spell"
};
boss01.SetMessage(msg, 1);
}
else if(GameManager.eventTimer > 640)
{
enemy[0].SetDestroy(true);
String msg[] = {
"Stop It, you bastard.", "What are you doing", "with my family!?"
};
player.SetMessage(msg, 1);
}
else if(GameManager.eventTimer > 600)
{
player.ChangeAction(2);
String msg[] = {
"No!!! Don't do that!!!"
};
player.SetMessage(msg, 1);
if(GameManager.eventTimer > 634)
{
player.Run();
}
if(GameManager.eventTimer > 620)
{
boss01.ChangeAction(8);
} else
{
boss01.SetLocation(-100, -100);
}
boss01.Run();
}
else if(GameManager.eventTimer > 570)
{
String msg[] = {
"[Fay's secret door is now", "open]"
};
player.SetMessage(msg, 1);
}
else
{
GameManager.eventTimer = 0;
map.RemoveEventId(GameManager.eventId);
Map.UnlockDoorId(12, 6, 2);
}
} else
if(GameManager.eventTimer > 970)
{
String msg[] = {
"Another spirit!!?"
};
player.SetMessage(msg, 1);
} else
if(GameManager.eventTimer > 940)
{
player.SetDirection(0);
player.ChangeAction(1);
player.Run();
} else
if(GameManager.eventTimer > 939)
{
player.RemoveItem(9);
} else
if(GameManager.eventTimer > 919)
{
String msg[] = {
"[Droping the Spirit Stone]"
};
player.SetMessage(msg, 1);
} else
if(GameManager.eventTimer > 918)
{
enemy[0].Initial("Dad", 6, 15, 157, 75);
enemy[0].SetHP(1);
boss01.Initial("Zeus", 22, "/Images/Enemy/boss01.png", 20, 24);
boss01.SetLocation(200, 97);
} else
if(GameManager.eventTimer > 888)
{
boss01.ChangeAction(8);
boss01.Run();
player.SetDirection(3);
String msg[] = {
"Dad !!??", "I am looking for you for so long", "\u0E4F\u0E1F\u0E1D Dad."
};
player.SetMessage(msg, 1);
} else
if(GameManager.eventTimer > 850)
{
boss01.SetAction(0);
boss01.SetDirection(2);
boss01.SetLocation(200, 97);
String msg[] = {
"What are you doing here?", "Or you perform the", "Devil Sacrifice!!!?"
};
player.SetMessage(msg, 1);
} else
if(GameManager.eventTimer > 750)
{
String msg[] = {
"HA HA HA", "You know about that too?", "The girl who just come here", "will complete my spell and I", "will get the Eternal Life"
};
boss01.SetMessage(msg, 1);
} else
if(GameManager.eventTimer > 700)
{
String msg[] = {
"Girl!!, Fay!?", "No, I will not allow", "you doing like that"
};
player.SetMessage(msg, 1);
} else
if(GameManager.eventTimer > 650)
{
enemy[0].SetDestroy(true);
String msg[] = {
"It is too late", "my son... HA HA HA!!"
};
if(GameManager.eventTimer > 695)
{
boss01.ChangeAction(8);
} else
{
boss01.SetLocation(-100, -100);
}
boss01.SetMessage(msg, 1);
boss01.Run();
} else
if(GameManager.eventTimer > 610)
{
String msg[] = {
"I have to stop him!!!!"
};
player.SetMessage(msg, 1);
} else
if(GameManager.eventTimer > 580)
{
String msg[] = {
"[Kaida's secret door is now", "open]"
};
player.SetMessage(msg, 1);
} else
{
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -