📄 server-client.c
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/** * @file server-client.c * @author Akinobu LEE * @date Wed Feb 16 07:18:13 2005 * * <JA> * @brief サ〖バˇクライアント儡鲁 * </JA> * * <EN> * @brief Server client connection * </EN> * * $Revision: 1.3 $ * *//* * Copyright (c) 1991-2006 Kawahara Lab., Kyoto University * Copyright (c) 2000-2005 Shikano Lab., Nara Institute of Science and Technology * Copyright (c) 2005-2006 Julius project team, Nagoya Institute of Technology * All rights reserved */#include <sent/stddefs.h>#include <sent/tcpip.h>#ifdef WINSOCKboolean winsock_initialized = FALSE; ///< TRUE if once initialized#endif/** * Prepare as a server creating a socket for client connection. * * @param port_num [in] network port to listen. * * @return socket descriptor, or -1 if failed to create socket, * -2 if failed to bind, or -3 if failed to listen. */intready_as_server(int port_num){ struct sockaddr_in sin; int sd; int optval; int optlen;#ifdef WINSOCK /* init winsock */ if (!winsock_initialized) { WSADATA data; WSAStartup(0x1010, &data); winsock_initialized = TRUE; }#endif /* create socket */#ifdef WINSOCK if((sd = socket(PF_INET, SOCK_STREAM, 0)) == INVALID_SOCKET){ perror("ready_as_server: socket() error") ; printf("Error code: %d\n", WSAGetLastError()); switch(WSAGetLastError()) { case WSANOTINITIALISED: printf("A successful WSAStartup must occur before using this function.\n"); break; case WSAENETDOWN: printf("The network subsystem or the associated service provider has failed.\n"); break; case WSAEAFNOSUPPORT: printf("The specified address family is not supported. \n"); break; case WSAEINPROGRESS: printf("A blocking Windows Sockets 1.1 call is in progress, or the service provider is still processing a callback function. \n"); break; case WSAEMFILE: printf("No more socket descriptors are available. \n"); break; case WSAENOBUFS: printf("No buffer space is available. The socket cannot be created. \n"); break; case WSAEPROTONOSUPPORT: printf("The specified protocol is not supported. \n"); break; case WSAEPROTOTYPE: printf("The specified protocol is the wrong type for this socket. \n"); break; case WSAESOCKTNOSUPPORT: printf("The specified socket type is not supported in this address family. \n"); break; } return -1; }#else /* ~WINSOCK */ if((sd = socket(PF_INET, SOCK_STREAM, 0)) < 0){ perror("ready_as_server: socket() error") ; return -1; }#endif /* ~WINSOCK */ /* set socket to allow reuse of local address at bind() */ /* this option prevent from "error: Address already in use" */ optval = 1; optlen = sizeof(int); if (setsockopt(sd, SOL_SOCKET, SO_REUSEADDR, (char *)&optval, optlen) != 0) { perror("ready_as_server: setsockopt() error"); return -2; } /* assign name(address) to socket */ memset((char *)&sin, 0, sizeof(sin)); sin.sin_family = AF_INET; sin.sin_port = htons((unsigned short)port_num); if(bind(sd, (struct sockaddr *)&sin, sizeof(sin)) < 0){ perror("ready_as_server: bind() error") ; return -2; } /* begin to listen */ if (listen(sd, 5) < 0) { perror("ready_as_server: listen() error"); return -3; } return(sd);}/** * @brief Wait for a request from client. * * This function blocks until a connection request comes. * * @param sd [in] listening server socket descpritor * * @return the connected socket descriptor. */intaccept_from(int sd){ static struct sockaddr_in from;#ifdef HAVE_SOCKLEN_T static socklen_t nbyte;#else static int nbyte;#endif /* HAVE_SOCKLEN_T */ int asd; nbyte = sizeof(struct sockaddr_in); asd = accept(sd, (struct sockaddr *)&from, &nbyte); if (asd < 0) { /* error */#ifdef WINSOCK switch(WSAGetLastError()) { case WSANOTINITIALISED: printf("A successful WSAStartup must occur before using this FUNCTION. \n"); break; case WSAENETDOWN: printf(" The network subsystem has failed. \n"); break; case WSAEFAULT: printf(" The addrlen parameter is too small or addr is not a valid part of the user address space. \n"); break; case WSAEINTR: printf(" A blocking Windows Sockets 1.1 call was canceled through WSACancelBlockingCall. \n"); break; case WSAEINPROGRESS: printf(" A blocking Windows Sockets 1.1 call is in progress, or the service provider is still processing a callback function. \n"); break; case WSAEINVAL: printf(" The listen function was not invoked prior to accept. \n"); break; case WSAEMFILE: printf(" The queue is nonempty upon entry to accept and there are no descriptors available. \n"); break; case WSAENOBUFS: printf(" No buffer space is available. \n"); break; case WSAENOTSOCK: printf(" The descriptor is not a socket. \n"); break; case WSAEOPNOTSUPP: printf(" The referenced socket is not a type that supports connection-oriented service. \n"); break; case WSAEWOULDBLOCK: printf(" The socket is marked as nonblocking and no connections are present to be accepted. \n"); break; }#else /* ~WINSOCK */ perror("accept_from: accept() error");#endif j_error("failed to accept connection\n"); } j_printf("connect from %s\n", inet_ntoa(from.sin_addr)); return asd;} /** * Make a connection to a server. * * @param hostname [in] server host (host name or numeric IP address) * @param port_num [in] port number * * @return new socket descriptor, -1 if fails to prepare socket, -2 if fails to connect, -3 if host name is wrong. */intmake_connection(char *hostname, int port_num){ static struct hostent *hp; static struct sockaddr_in sin; int sd; int trynum;#ifdef WINSOCK /* init winsock */ if (!winsock_initialized) { WSADATA data; WSAStartup(0x1010, &data); winsock_initialized = TRUE; }#endif /* host existence check */ if ((hp = gethostbyname(hostname)) == NULL) { j_printerr("make_connection: host not found: %s\n",hostname); return -3; } /* create socket */#ifdef WINSOCK if((sd = socket(PF_INET, SOCK_STREAM, 0)) == INVALID_SOCKET){ perror("make_connection: socket() error") ; printf("Error code: %d\n", WSAGetLastError()); switch(WSAGetLastError()) { case WSANOTINITIALISED: printf("A successful WSAStartup must occur before using this function.\n"); break; case WSAENETDOWN: printf("The network subsystem or the associated service provider has failed.\n"); break; case WSAEAFNOSUPPORT: printf("The specified address family is not supported. \n"); break; case WSAEINPROGRESS: printf("A blocking Windows Sockets 1.1 call is in progress, or the service provider is still processing a callback function. \n"); break; case WSAEMFILE: printf("No more socket descriptors are available. \n"); break; case WSAENOBUFS: printf("No buffer space is available. The socket cannot be created. \n"); break; case WSAEPROTONOSUPPORT: printf("The specified protocol is not supported. \n"); break; case WSAEPROTOTYPE: printf("The specified protocol is the wrong type for this socket. \n"); break; case WSAESOCKTNOSUPPORT: printf("The specified socket type is not supported in this address family. \n"); break; } return -1; }#else /* ~WINSOCK */ if((sd = socket(PF_INET, SOCK_STREAM, 0)) < 0){ perror("make_connection: socket() error") ; return -1; }#endif /* ~WINSOCK */ /* try to connect */ for (trynum = 0; trynum < CONNECTION_RETRY_TIMES; trynum++) { memset((char *)&sin, 0, sizeof(sin)); memcpy(&sin.sin_addr, hp->h_addr, hp->h_length); sin.sin_family = hp->h_addrtype; sin.sin_port = htons((unsigned short)port_num); if (connect(sd, (struct sockaddr *)&sin, sizeof(sin)) >= 0) { /* success */ break; } else { /* failure */ perror("make_connection"); /* retry */ j_printerr("retry after %d second...\n", CONNECTION_RETRY_INTERVAL); sleep(CONNECTION_RETRY_INTERVAL); } } if (trynum == CONNECTION_RETRY_TIMES) { /* finally failed */ j_printerr("make_connection: failed to connect to $s:%d\n", hostname, port_num); return -2; } return sd;}#ifndef WINSOCK/** * Make a connection to a server using unix domain socket. * * @param address [in] unix domain socket address (path) * * @return new socket descriptor, -1 if fails to prepare socket, * -2 if fails to connect. */intmake_connection_unix(char *address){ struct sockaddr_un ps; int len; int sd; ps.sun_family = PF_UNIX; strcpy(ps.sun_path, address); len = sizeof(ps.sun_family) + strlen(ps.sun_path); if((sd = socket(PF_UNIX, SOCK_STREAM, 0)) < 0){ perror("make_connection_unix: socket() error"); return -1; } while(connect(sd, (struct sockaddr *)&ps, len) < 0){ perror("make_conenction_unix: connect() error"); /* retry */ j_printerr("retry after %d sec...\n",CONNECTION_RETRY_INTERVAL); sleep(CONNECTION_RETRY_INTERVAL); } return sd;}#endif /* ~WINSOCK *//** * Close socket. * * @param sd [in] socket descriptor to close * * @return 0 on success, -1 on failure. */intclose_socket(int sd){ int ret;#ifdef WINSOCK ret = closesocket(sd);#else ret = close(sd);#endif return(ret);} /** * Clean up socket data at program exit. * */voidcleanup_socket(){#ifdef WINSOCK if (winsock_initialized) { WSACleanup(); }#endif}
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