callback.h

来自「julius version 4.12.about sound recognit」· C头文件 代码 · 共 249 行

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/** * @file   callback.h *  * <EN> * @brief  Definitions for callback API * </EN> *  * <JA> * @brief  コ〖ルバックAPI脱年盗 * </JA> *  * @author Akinobu Lee * @date   Mon Nov  5 18:30:04 2007 *  * $Revision: 1.2 $ *  *//* * Copyright (c) 1991-2007 Kawahara Lab., Kyoto University * Copyright (c) 2000-2005 Shikano Lab., Nara Institute of Science and Technology * Copyright (c) 2005-2007 Julius project team, Nagoya Institute of Technology * All rights reserved */#ifndef __J_CALLBACK_H__#define __J_CALLBACK_H__/** * Callback IDs. *  */enum {  /**   * Callback to be called periodically while recognition.   *    */  CALLBACK_POLL,  /**   * Event callback to be called when the engine becomes active and   * start running.  (ex. resume by j_request_resume())   *    */  CALLBACK_EVENT_PROCESS_ONLINE,  /**   * Event callback to be called when the engine becomes inactive and   * stop running.  (ex. pause or terminate by user request)   *    */  CALLBACK_EVENT_PROCESS_OFFLINE,  /**   * (not implemented yet)   *    */  CALLBACK_EVENT_STREAM_BEGIN,  /**   * (not implemented yet)   *    */  CALLBACK_EVENT_STREAM_END,  /**   * Event callback to be called when engine is ready for recognition   * and start listening to the audio input.   *    */  CALLBACK_EVENT_SPEECH_READY,  /**   * Event callback to be called when input speech processing starts.   * This will be called at speech up-trigger detection by level and   * zerocross.  When the detection is disabled (i.e. file input),   * This will be called immediately after opening the file.   *    */  CALLBACK_EVENT_SPEECH_START,  /**   * Event callback to be called when input speech ends.  This will be   * called at speech down-trigger detection by level and zerocross.   * When the detection is disabled (i.e. file input), this will be called   * just after the whole input has been read.   *    */  CALLBACK_EVENT_SPEECH_STOP,  /**   * Event callback to be called when a valid input segment has been found   * and speech recognition process starts.  This can be used to know the   * actual start timing of recognition process.  On short-pause segmentation   * mode and decoder-based VAD mode, this will be called only once at a   * triggered long input.  @sa CALLBACK_EVENT_SEGMENT_BEGIN.   *    */  CALLBACK_EVENT_RECOGNITION_BEGIN,  /**   * Event callback to be called when a valid input segment has ended   * up, speech recognition process ends and return to wait status for   * another input to come.  On short-pause segmentation mode and   * decoder-based VAD mode, this will be called only once after a   * triggered long input.  @sa CALLBACK_EVENT_SEGMENT_END.   *    */  CALLBACK_EVENT_RECOGNITION_END,  /**   * On short-pause segmentation and decoder-based VAD mode, this   * callback will be called at the beginning of each segment,   * segmented by short pauses.   *    */  CALLBACK_EVENT_SEGMENT_BEGIN,  /**   * On short-pause segmentation and decoder-based VAD mode, this   * callback will be called at the end of each segment,   * segmented by short pauses.   *    */  CALLBACK_EVENT_SEGMENT_END,  /**   * Event callback to be called when the 1st pass of recognition process   * starts for the input.   *    */  CALLBACK_EVENT_PASS1_BEGIN,  /**   * Event callback to be called periodically at every input frame.  This can   * be used to get progress status of the first pass at each frame.   *    */  CALLBACK_EVENT_PASS1_FRAME,  /**   * Event callback to be called when the 1st pass of recognition process   * ends for the input and proceed to 2nd pass.   *    */  CALLBACK_EVENT_PASS1_END,  /**   * Result callback to be called periodically at the 1st pass of   * recognition process, to get progressive output.   *    */  CALLBACK_RESULT_PASS1_INTERIM,  /**   * Result callback to be called just at the end of 1st pass, to provide   * recognition status and result of the 1st pass.   *    */  CALLBACK_RESULT_PASS1,  /**   * When compiled with "--enable-word-graph", this callback will be called   * at the end of 1st pass to provide word graph generated at the 1st pass.   *    */  CALLBACK_RESULT_PASS1_GRAPH,  /**   * Status callback to be called after the 1st pass to provide information   * about input (length etc.)   *    */  CALLBACK_STATUS_PARAM,  /**   * Event callback to be called when the 2nd pass of recognition   * process starts.   *    */  CALLBACK_EVENT_PASS2_BEGIN,  /**   * Event callback to be called when the 2nd pass of recognition   * process ends.   *    */  CALLBACK_EVENT_PASS2_END,  /**   * Result callback to provide final recognition result and status.   *    */  CALLBACK_RESULT,  /**   * Result callback to provide result of GMM computation, if GMM is used.   *    */  CALLBACK_RESULT_GMM,  /**   * Result callback to provide the whole word lattice generated at   * the 2nd pass.  Use with "-lattice" option.   *    */  CALLBACK_RESULT_GRAPH,  /**   * Result callback to provide the whole confusion network generated at   * the 2nd pass.  Use with "-confnet" option.   *    */  CALLBACK_RESULT_CONFNET,  /**   * A/D-in plugin callback to access to the captured input.  This   * will be called at every time a small audio fragment has been read   * into Julius.  This callback will be processed first in Julius,   * and after that Julius will process the content for recognition.   * This callback can be used to monitor or modify the raw audio   * input in user-side application.   *    */  CALLBACK_ADIN_CAPTURED,  /**   * A/D-in plugin callback to access to the triggered input.  This   * will be called for input segments triggered by level and   * zerocross.  After processing this callback, Julius will process   * the content for recognition.  This callback can be used to   * monitor or modify the triggered audio input in user-side   * application.   *    */  CALLBACK_ADIN_TRIGGERED,  /**   * Event callback to be called when the engine becomes paused.   *    */  CALLBACK_EVENT_PAUSE,  /**   * Event callback to be called when the engine becomes resumed.   *    */  CALLBACK_EVENT_RESUME,  /**   * Plugin callback that will be called inside Julius when the engine   * becomes paused.  When Julius engine is required to stop by user   * application, Julius interrupu the recognition and start calling   * the functions registered here.  After all the functions are   * executed, Julius will resume to the recognition loop.  So if you   * want to use the pause / resume facility of Julius, You should   * also set callback function to this to stop and do something, else   * Julius returns immediately.   */  CALLBACK_PAUSE_FUNCTION,  CALLBACK_DEBUG_PASS2_POP,  CALLBACK_DEBUG_PASS2_PUSH,  CALLBACK_RESULT_PASS1_DETERMINED,  SIZEOF_CALLBACK_ID};/** * Maximum number of callbacks that can be registered for each ID. *  */#define MAX_CALLBACK_HOOK 10#endif /* __J_CALLBACK_H__ */

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