mainfrm.h

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// MainFrm.h : interface of the CMainFrame class
//
/////////////////////////////////////////////////////////////////////////////

#if !defined(AFX_MAINFRM_H__60201749_EE33_4463_9589_B88BDC3A6E18__INCLUDED_)
#define AFX_MAINFRM_H__60201749_EE33_4463_9589_B88BDC3A6E18__INCLUDED_
//#include "MySocket.h"

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
//#define WM_MY_NETMESSAGE WM_USER + 999

class CMainFrame : public CFrameWnd
{
	
protected: // create from serialization only
	CMainFrame();
	DECLARE_DYNCREATE(CMainFrame)

// Attributes
public:

// Operations
public:
void CMainFrame::GetGateway();
void CMainFrame::ScanLAN();
// Overrides
	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CMainFrame)
	virtual BOOL PreCreateWindow(CREATESTRUCT& cs);
	//}}AFX_VIRTUAL

// Implementation
public:
	CString m_strSwitchIP;
	struct in_addr inadGateway;
	CEdit	m_wndEdit;
	virtual ~CMainFrame();
#ifdef _DEBUG
	virtual void AssertValid() const;
	virtual void Dump(CDumpContext& dc) const;
#endif

protected:  // control bar embedded members
	CStatusBar  m_wndStatusBar;
	CToolBar    m_wndToolBar;

// Generated message map functions
protected:
	//{{AFX_MSG(CMainFrame)
	afx_msg int OnCreate(LPCREATESTRUCT lpCreateStruct);
	afx_msg void OnMenuLesson();
	//}}AFX_MSG
//	LRESULT	MyNETMessage(WPARAM wParam, LPARAM lParam);
	DECLARE_MESSAGE_MAP()
private:
	CCoolBar	m_wndMyBar1;///我们将它作为左边的窗口
	CCoolBar	m_wndMyBar2;///停靠在下方的窗口
	CTreeCtrl	m_wndTree;
	std::string IPPre;
//	MyServerSocket m_srvrSocket;
//	CString m_message;
};

/////////////////////////////////////////////////////////////////////////////

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_MAINFRM_H__60201749_EE33_4463_9589_B88BDC3A6E18__INCLUDED_)

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