📄 vios.txt
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The Internet has been around for more than 30 years in one form or another. For the first couple of decades of existence, the Internet was mostly textual and required a certain knowledge of the commands used to interact with a remote computer. The creation of the hypertext markup language (HTML) and the World Wide Web (WWW) led to an incredible explosion of growth. The Web opened the Internet up to everyone by making it easier to use. The key to the Web's usability is that it is visual and provides for an intuitive point-and-click interface. While the Internet has grown from an obscure research tool to an integral part of most people's lives, the medium has not changed significantly since the introduction of HTML. There have been improvements in the tools and the presentation, as well as a steady increase in the speed of our connections to the Internet. But the basic concept of flat pages that you click between has not changed. While there have been attempts to create a more interactive and visual Internet experience, each one has failed. This has been mainly because of the need for high-speed connections to download the large amounts of data needed to create a detailed environment. ViOS plans to change the way we view the Internet with a radical new approach. ViOS, which stands for Visual Internet Operating System, has created a multi-part system that combines a software application that resides on your computer with dedicated servers operated by ViOS. Reminiscent of 3-D games like "Quake" or "Tomb Raider," the ViOS software maintains all of the necessary graphics and texture information on your computer. It uses a sophisticated rendering engine to build the 3-D world you travel through in real-time. Dr. Julian Lombardi is the man behind the ViOS vision. A tenured biology professor turned Internet entrepreneur, Lombardi specialized in the development and evolution of complex biological systems. While working as an associate professor of biology at the University of North Carolina at Greensboro, he developed The Bone Box, software that allowed students to view a human skeleton in 3-D and navigate around the different bones. It wasn't long before Lombardi combined his passions for 3-D games, the Internet and complexity theory (and its applicability to the development of distributed computational systems) to build a better way to navigate the Internet. Lombardi formulated his idea of a virtual Internet landscape, added the concept of leasing virtual real estate within that landscape, and applied for a patent on both. Lombardi抯 patent was awarded in 1999, and ViOS, Inc. was officially born. The basic concept of ViOS is to take the virtual world of the Internet and adapt it to a physical representation of a landscape, complete with mountains, rivers and cities. Lombardi's belief is that a virtual landscape that resembles our physical world is more conducive to exploration and social interaction than the flat world of the current Internet. By building cities and regions with particular themes, the ViOS team hopes that their users will discover sites that they may never have found through conventional surfing.
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