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📄 bse-agent.h

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/************************************************** *  File: bse-agent.h  Author: Suman Banerjee <suman@cs.umd.edu>  Date: July 31, 2001  Terms: GPL  UNI implementation in myns  This program is distributed in the hope that it will be useful,  but WITHOUT ANY WARRANTY; without even the implied warranty of  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. * **************************************************/#ifndef _BSE_AGENT_H_#define _BSE_AGENT_H_#include <agent.h>#include <timer.h>#include "app-packet.h"#include "uninode.h"class bseAgent;class RefreshTimer : public Timer {public:  bseAgent *ba;  RefreshTimer (void) : Timer () { ba = NULL;};  RefreshTimer (bseAgent * BA) : Timer () { ba = BA;};  void EventHandler(void);};struct BseAgentInfo {  AgentInfo ag;  bool refresh;  BseAgentInfo (int aid, int nid) {    ag.agent_id = aid;    ag.node_id = nid;    refresh = true;  }};class bseAgent : public Agent {private :  RefreshTimer rt;public :  LinkedList <BseAgentInfo *, int> m_member_list;  LinkedList <BseAgentInfo *, int> m_source_list;  // agent id and node id are in the agent class   bseAgent (void);  void start (void);  void init (int Id, int Index, Node *N);  void specific_rx_pkt_handler (Packet *p);    void handle_refresh_timeout (void);private :  void handle_join (AppPacket * ap);  void handle_source (AppPacket * ap);  void send_group_update_to_source (int aid, int nid);};#endif

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