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📄 econ_order.w

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% This file is part of the Stanford GraphBase (c) Stanford University 1993@i boilerplate.w %<< legal stuff: PLEASE READ IT BEFORE MAKING ANY CHANGES!@i gb_types.w\def\title{ECON\_\,ORDER}\def\<#1>{$\langle${\rm#1}$\rangle$}\prerequisite{GB\_\,ECON}@* Near-triangular ordering.This demonstration program takes a matrix of dataconstructed by the {\sc GB\_\,ECON} module and permutes the economic sectorsso that the first sectors of the ordering tend to be producers ofprimary materials for other industries, while the last sectorstend to be final-productindustries that deliver their output mostly to end users.More precisely, suppose the rows of the matrix represent the outputsof a sector and the columns represent the inputs. This program attemptsto find a permutation of rows and columns that minimizes the sum ofthe elements below the main diagonal. (If this sum were zero, thematrix would be upper triangular; each supplier of a sector would precedeit in the ordering, while each customer of that sector would follow it.)The general problem of finding a minimizing permutation is NP-complete;it includes, as a very special case, the {\sc FEEDBACK ARC SET} problemdiscussed in Karp's classic paper [{\sl Complexity of Computer@^Karp, Richard Manning@>Computations} (Plenum Press, 1972), 85--103].But sophisticated ``branch and cut'' methods have been developed that workwell in practice on problems of reasonable size.Here we use a simple heuristic downhill methodto find a permutation that is locally optimum, in the sense thatthe below-diagonal sum does not decrease if any individualsector is moved to another position while preserving the relative orderof the other sectors. We start with a random permutation and repeatedlyimprove it, choosing the improvement that gives the least positivegain at each step. A primary motive for the present implementationwas to get further experience with this method of cautious descent, whichwas proposed by A. M. Gleason in {\sl AMS Proceedings of Symposia in Applied@^Gleason, Andrew Mattei@>Mathematics\/ \bf10} (1958), 175--178. (See the comments followingthe program below.)@ As explained in {\sc GB\_\,ECON}, the subroutine call |econ(n,2,0,s)|constructs a graph whose |n<=79| vertices represent sectors of theU.S. economy and whose arcs $u\to v$ are assigned numbers corresponding to theflow of products from sector~|u| to sector~|v|. When |n<79|, the|n| sectors are obtained from a basic set of 79 sectors bycombining related commodities. If |s=0|, the combination is done ina way that tends to equalize the row sums, while if |s>0|, the combinationis done by choosing a random subtree of a given 79-leaf tree;the ``randomness'' is fully determined by the value of~|s|.This program uses two random number seeds, one for |econ| and onefor choosing the random initial permutation. The former is called~|s|and the latter is called~|t|. A further parameter, |r|, governs thenumber of repetitions to be made; the machine will try |r|~different starting permutationson the same matrix. When |r>1|, new solutions are displayed only whenthey improve on the previous best.By default, |n=79|, |r=1|, and |s=t=0|. The user can change thesedefault parameters by specifying optionson the command line, at least in a \UNIX/ implementation, therebyobtaining a variety of special effects. The relevantcommand-line options are \.{-n}\<number>, \.{-r}\<number>,\.{-s}\<number>, and/or \.{-t}\<number>. Additional options\.{-v} (verbose), \.{-V} (extreme verbosity), and \.{-g}(greedy or steepest descent instead of cautious descent) are also provided.@^UNIX dependencies@>Here is the overall layout of this \CEE/ program:@p#include "gb_graph.h" /* the GraphBase data structures */#include "gb_flip.h" /* the random number generator */#include "gb_econ.h" /* the |econ| routine */@h@#@<Global variables@>@;main(argc,argv)  int argc; /* the number of command-line arguments */  char *argv[]; /* an array of strings containing those arguments */{@+unsigned long n=79; /* the desired number of sectors */  long s=0; /* random \\{seed} for |econ| */  long t=0; /* random \\{seed} for initial permutation */  unsigned long r=1; /* the number of repetitions */  long greedy=0; /* should we use steepest descent? */  register long j,k; /* all-purpose indices */  @<Scan the command-line options@>;  g=econ(n,2L,0L,s);  if (g==NULL) {    fprintf(stderr,"Sorry, can't create the matrix! (error code %ld)\n",             panic_code);    return -1;  }  printf("Ordering the sectors of %s, using seed %ld:\n",g->id,t);  printf(" (%s descent method)\n",greedy?"Steepest":"Cautious");  @<Put the graph data into matrix form@>;  @<Print an obvious lower bound@>;  gb_init_rand(t);  while (r--)    @<Find a locally optimum permutation and report the below-diagonal sum@>;  return 0; /* normal exit */}@ Besides the matrix $M$ of input/output coefficients, we will find itconvenient to use the matrix $\Delta$, where $\Delta_{jk}=M_{jk}-M_{kj}$.@d INF 0x7fffffff /* infinity (or darn near) */@<Global...@>=Graph *g; /* the graph we will work on */long mat[79][79]; /* the corresponding matrix */long del[79][79]; /* skew-symmetric differences */long best_score=INF; /* the smallest below-diagonal sum we've seen so far */@ @<Scan the command-line options@>=while (--argc) {@^UNIX dependencies@>  if (sscanf(argv[argc],"-n%lu",&n)==1) ;  else if (sscanf(argv[argc],"-r%lu",&r)==1) ;  else if (sscanf(argv[argc],"-s%ld",&s)==1) ;  else if (sscanf(argv[argc],"-t%ld",&t)==1) ;  else if (strcmp(argv[argc],"-v")==0) verbose=1;  else if (strcmp(argv[argc],"-V")==0) verbose=2;  else if (strcmp(argv[argc],"-g")==0) greedy=1;  else {    fprintf(stderr,"Usage: %s [-nN][-rN][-sN][-tN][-g][-v][-V]\n",argv[0]);    return -2;  }}@ The optimum permutation is a function only of the $\Delta$ matrix, becausewe can subtract any constant from both $M_{jk}$ and $M_{kj}$ without changingthe basic problem.@<Put the graph data into matrix form@>={@+register Vertex *v;  register Arc *a;  n=g->n;  for (v=g->vertices;v<g->vertices+n;v++)    for (a=v->arcs;a;a=a->next)      mat[v-g->vertices][a->tip-g->vertices]=a->flow;  for (j=0;j<n;j++)    for (k=0;k<n;k++)      del[j][k]=mat[j][k]-mat[k][j];}@ Nontrivial lower bounds that can be made strong enough to find provablyoptimum solutions to the ordering problem can be based on linear programming,as shown for example by Gr\"otschel, J\"unger, and Reinelt@^Gr\"otschel, Martin@>@^J\"unger, Michael@>@^Reinelt, Gerhard@>[{\sl Operations Research \bf32} (1984), 1195--1220].The basic idea is to formulate the problem asthe task of minimizing $\sum M_{jk}x_{jk}$ for integer variables $x_{jk}\ge0$,subject to the conditions $x_{jk}+x_{kj}=1$ and $x_{ik}\le x_{ij}+x_{jk}$for all triples $(i,j,k)$ of distinct subscripts; these conditions arenecessary and sufficient. Relaxing the integrality constraints gives alower bound, and we can also add additional inequalities such as$x_{14}+x_{25}+x_{36}+x_{42}+x_{43}+x_{51}+x_{53}+x_{61}+x_{62}\le7$.The interesting story of inequalities like this has been surveyed byP. C. Fishburn [{\sl Mathematical Social Sciences\/ \bf23} (1992), 67--80].@^Fishburn, Peter Clingerman@>However, our goal is more modest---we just wantto study two of the simplest heuristics. So we will be happy with a trivialbound based only on the constraints $x_{jk}+x_{kj}=1$.@<Print an obvious lower bound@>={@+register long sum=0;  for (j=1;j<n;j++)    for (k=0;k<j;k++)      if (mat[j][k]<=mat[k][j]) sum+=mat[j][k];      else sum+=mat[k][j];  printf("(The amount of feed-forward must be at least %ld.)\n",sum);}@* Descent.At each stage in our search, |mapping| will be the current permutation;in other words, the sector in row and column~|k| will be|g->vertices+mapping[k]|. The current below-diagonal sum will bethe value of |score|. We will not actually have to permute anythinginside of |mat|.@d sec_name(k) (g->vertices+mapping[k])->name@<Glob...@>=long mapping[79]; /* current permutation */long score; /* current sum of elements above main diagonal */long steps; /* the number of iterations so far */@ @<Find a locally optimum perm...@>={  @<Initialize |mapping| to a random permutation@>;  while(1) {    @<Figure out the next move to make; |break| if at local optimum@>;    if (verbose) printf("%8ld after step %ld\n",score,steps);    else if (steps%1000==0 && steps>0) {      putchar('.');      fflush(stdout); /* progress report */    }    @<Take the next step@>;  }  printf("\n%s is %ld, found after %ld step%s.\n",@|         best_score==INF?"Local minimum feed-forward":               "Another local minimum",@|         score,steps,steps==1?"":"s");  if (verbose || score<best_score) {    printf("The corresponding economic order is:\n");    for (k=0;k<n;k++) printf(" %s\n",sec_name(k));  if (score<best_score) best_score=score;  }}@ @<Initialize |mapping| to a random permutation@>=steps=score=0;for (k=0; k<n; k++) {  j=gb_unif_rand(k+1);  mapping[k]=mapping[j];  mapping[j]=k;}for (j=1; j<n; j++) for (k=0;k<j;k++) score+=mat[mapping[j]][mapping[k]];if (verbose>1) {  printf("\nInitial permutation:\n");  for (k=0;k<n;k++) printf(" %s\n",sec_name(k));}@ If we move, say, |mapping[5]| to |mapping[3]| and shift the previousentries |mapping[3]| and |mapping[4]| right one, the score decreases by$$\hbox{|del[mapping[5]][mapping[3]]+del[mapping[5]][mapping[4]]|}\,.$$Similarly, if we move |mapping[5]| to |mapping[7]| and shift the previousentries |mapping[6]| and |mapping[7]| left one, the score decreases by$$\hbox{|del[mapping[6]][mapping[5]]+del[mapping[7]][mapping[5]]|}\,.$$The number of possible moves is $(n-1)^2$. Our job is to find theone that makes the score decrease, but by as little as possible (or, if|greedy!=0|, to make the score decrease as much as possible).@<Figure out the next move to make; |break| if at local optimum@>=best_d=greedy? 0: INF;best_k=-1;for (k=0;k<n;k++) {@+register long d=0;  for (j=k-1;j>=0;j--) {    d+=del[mapping[k]][mapping[j]];    @<Record the move from |k| to |j|, if |d| is better than |best_d|@>;  }  d=0;  for (j=k+1;j<n;j++) {    d+=del[mapping[j]][mapping[k]];    @<Record the move...@>;    }  }if (best_k<0) break;@ @<Record the move...@>=if (d>0 && (greedy? d>best_d: d<best_d)) {  best_k=k;  best_j=j;  best_d=d;}@ @<Glob...@>=long best_d; /* best improvement seen so far on this step */long best_k,best_j; /* moving |best_k| to |best_j| improves by |best_d| */@ @<Take the next step@>=if (verbose>1)  printf("Now move %s to the %s, past\n",sec_name(best_k),          best_j<best_k? "left": "right");j=best_k;k=mapping[j];do@+{  if (best_j<best_k) mapping[j]=mapping[j-1],j--;  else mapping[j]=mapping[j+1],j++;  if (verbose>1) printf("    %s (%ld)\n",sec_name(j),@|           best_j<best_k?del[mapping[j+1]][k]:                         del[k][mapping[j-1]]);}@+while(j!=best_j);mapping[j]=k;score-=best_d;steps++;@ How well does cautious descent work? In this application, itis definitely too cautious. For example, after lots of computation with thedefault settings, it comes upwith a pretty good value (457342), but only after taking 39,418 steps!Then (if |r>1|) it tries again and stops with 461584 after 47,634 steps.The greedy algorithm with the same starting permutations obtains thelocal minimum 457408 after only 93 steps, then 460411 after 83 steps.The greedy algorithm tends to find solutions that are a bit inferior,but it is so much faster that it allows us to run manymore experiments. After 20 trials with the default settings, it findsa permutation with only 456315 below the diagonal,and after about 250 more it reduces this upper bound to 456295.(Gerhard Reinelt has proved, via branch-and-cut,that 456295 is in fact optimum.)@^Reinelt, Gerhard@>The method of stratified greed, which is illustrated in the {\scFOOTBALL} module, should do better than the ordinary greedy algorithm;and interesting results can be expected when stratified greed is comparedalso to other methods like simulated annealing and genetic breeding.Comparisons should be made by seeing which method can come up with thebest upper bound after calculating for a given number of mems (see{\sc MILES\_\,SPAN}). The upper bound obtained in any run is a randomvariable, so several independent trials of each method should be~made.Question: Suppose we divide the vertices into two subsets and prescribea fixed permutation on each subset. Is it NP-complete to find theoptimum way to merge these two permutations---i.e., to find apermutation, extending the given ones, that has the smallestbelow-diagonal sum?@* Index. We close with a list that shows where the identifiers of thisprogram are defined and used.

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