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<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY=""><TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor"><TH ALIGN="left"><B>Methods inherited from class java.lang.Object</B></TH></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD><CODE>clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait</CODE></TD></TR></TABLE>&nbsp;<P><!-- ========= CONSTRUCTOR DETAIL ======== --><A NAME="constructor_detail"><!-- --></A><TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY=""><TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor"><TH ALIGN="left" COLSPAN="1"><FONT SIZE="+2"><B>Constructor Detail</B></FONT></TH></TR></TABLE><A NAME="RandomGenerator(long)"><!-- --></A><H3>RandomGenerator</H3><PRE>public <B>RandomGenerator</B>(long&nbsp;seed)</PRE><DL><DD>Initializes the random number generator with the given <code>seed</code><P></DL><!-- ============ METHOD DETAIL ========== --><A NAME="method_detail"><!-- --></A><TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY=""><TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor"><TH ALIGN="left" COLSPAN="1"><FONT SIZE="+2"><B>Method Detail</B></FONT></TH></TR></TABLE><A NAME="getGlobalRandomGenerator()"><!-- --></A><H3>getGlobalRandomGenerator</H3><PRE>public static <A HREF="../../../com/rapidminer/tools/RandomGenerator.html" title="class in com.rapidminer.tools">RandomGenerator</A> <B>getGlobalRandomGenerator</B>()</PRE><DL><DD>Returns the global random number generator.<P><DD><DL></DL></DD></DL><HR><A NAME="getRandomGenerator(int)"><!-- --></A><H3>getRandomGenerator</H3><PRE>public static <A HREF="../../../com/rapidminer/tools/RandomGenerator.html" title="class in com.rapidminer.tools">RandomGenerator</A> <B>getRandomGenerator</B>(int&nbsp;seed)</PRE><DL><DD>Returns the global random number generator if the seed is negative and a new RandomGenerator  with the given seed if the seed is positive or zero. This way is is possible to allow for local  random seeds. Operators like learners or validation operators should definitely make use of such  a local random generator.<P><DD><DL></DL></DD></DL><HR><A NAME="getRandomGenerator(com.rapidminer.Process, int)"><!-- --></A><H3>getRandomGenerator</H3><PRE>public static <A HREF="../../../com/rapidminer/tools/RandomGenerator.html" title="class in com.rapidminer.tools">RandomGenerator</A> <B>getRandomGenerator</B>(<A HREF="../../../com/rapidminer/Process.html" title="class in com.rapidminer">Process</A>&nbsp;process,                                                 int&nbsp;seed)</PRE><DL><DD>Returns the global random number generator if the seed is negative and a new RandomGenerator  with the given seed if the seed is positive or zero. This way is is possible to allow for local  random seeds. Operators like learners or validation operators should definitely make use of such  a local random generator.<P><DD><DL></DL></DD></DL><HR><A NAME="init(com.rapidminer.Process)"><!-- --></A><H3>init</H3><PRE>public static void <B>init</B>(<A HREF="../../../com/rapidminer/Process.html" title="class in com.rapidminer">Process</A>&nbsp;process)</PRE><DL><DD>Instantiates the global random number generator and initializes it with the random number generator seed specified in the <code>global</code> section of the configuration file. Should be invoked before the process starts.<P><DD><DL></DL></DD></DL><HR><A NAME="nextDoubleInRange(double, double)"><!-- --></A><H3>nextDoubleInRange</H3><PRE>public double <B>nextDoubleInRange</B>(double&nbsp;lowerBound,                                double&nbsp;upperBound)</PRE><DL><DD>Returns the next pseudorandom, uniformly distributed <code>double</code> value between <code>lowerBound</code> and <code>upperBound</code> from this random number generator's sequence (exclusive of the interval endpoint values).<P><DD><DL></DL></DD></DL><HR><A NAME="nextLongInRange(long, long)"><!-- --></A><H3>nextLongInRange</H3><PRE>public long <B>nextLongInRange</B>(long&nbsp;lowerBound,                            long&nbsp;upperBound)</PRE><DL><DD>returns the next pseudorandom, uniformly distributed <code>long</code> value between <code>lowerBound</code> and <code>upperBound</code> from this random number generator's sequence (exclusive of the interval endpoint values).<P><DD><DL></DL></DD></DL><HR><A NAME="nextIntInRange(int, int)"><!-- --></A><H3>nextIntInRange</H3><PRE>public int <B>nextIntInRange</B>(int&nbsp;lowerBound,                          int&nbsp;upperBound)</PRE><DL><DD>Returns the next pseudorandom, uniformly distributed <code>int</code> value between <code>lowerBound</code> and <code>upperBound</code> from this random number generator's sequence (lower bound inclusive, upper  bout exclusive).<P><DD><DL></DL></DD></DL><HR><A NAME="nextString(int)"><!-- --></A><H3>nextString</H3><PRE>public java.lang.String <B>nextString</B>(int&nbsp;length)</PRE><DL><DD>Returns a random String of the given length.<P><DD><DL></DL></DD></DL><HR><A NAME="randomIndex(double[])"><!-- --></A><H3>randomIndex</H3><PRE>public int <B>randomIndex</B>(double[]&nbsp;probs)</PRE><DL><DD>Returns a randomly selected integer between 0 and the length of the given array. Uses the given probabilities to determine the index, all values in this array must sum up to 1.<P><DD><DL></DL></DD></DL><!-- ========= END OF CLASS DATA ========= --><HR><!-- ======= START OF BOTTOM NAVBAR ====== --><A NAME="navbar_bottom"><!-- --></A><A HREF="#skip-navbar_bottom" title="Skip navigation links"></A><TABLE BORDER="0" WIDTH="100%" CELLPADDING="1" CELLSPACING="0" SUMMARY=""><TR><TD COLSPAN=2 BGCOLOR="#EEEEFF" CLASS="NavBarCell1"><A NAME="navbar_bottom_firstrow"><!-- --></A><TABLE BORDER="0" CELLPADDING="0" CELLSPACING="3" SUMMARY="">  <TR ALIGN="center" VALIGN="top">  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../../../overview-summary.html"><FONT CLASS="NavBarFont1"><B>Overview</B></FONT></A>&nbsp;</TD>  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="package-summary.html"><FONT CLASS="NavBarFont1"><B>Package</B></FONT></A>&nbsp;</TD>  <TD BGCOLOR="#FFFFFF" CLASS="NavBarCell1Rev"> &nbsp;<FONT CLASS="NavBarFont1Rev"><B>Class</B></FONT>&nbsp;</TD>  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="class-use/RandomGenerator.html"><FONT CLASS="NavBarFont1"><B>Use</B></FONT></A>&nbsp;</TD>  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="package-tree.html"><FONT CLASS="NavBarFont1"><B>Tree</B></FONT></A>&nbsp;</TD>  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../../../deprecated-list.html"><FONT CLASS="NavBarFont1"><B>Deprecated</B></FONT></A>&nbsp;</TD>  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../../../index-all.html"><FONT CLASS="NavBarFont1"><B>Index</B></FONT></A>&nbsp;</TD>  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../../../help-doc.html"><FONT CLASS="NavBarFont1"><B>Help</B></FONT></A>&nbsp;</TD>  </TR></TABLE></TD><TD ALIGN="right" VALIGN="top" ROWSPAN=3><EM><a href="http://sourceforge.net"><img src="http://sourceforge.net/sflogo.php?group_id=114160&amp;type=2" width="125" height="37" border="0" alt="SourceForge.net Logo" /></a></EM></TD></TR><TR><TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2">&nbsp;<A HREF="../../../com/rapidminer/tools/ParameterService.html" title="class in com.rapidminer.tools"><B>PREV CLASS</B></A>&nbsp;&nbsp;<A HREF="../../../com/rapidminer/tools/ResourceSource.html" title="class in com.rapidminer.tools"><B>NEXT CLASS</B></A></FONT></TD><TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2">  <A HREF="../../../index.html?com/rapidminer/tools/RandomGenerator.html" target="_top"><B>FRAMES</B></A>  &nbsp;&nbsp;<A HREF="RandomGenerator.html" target="_top"><B>NO FRAMES</B></A>  &nbsp;&nbsp;<SCRIPT type="text/javascript">  <!--  if(window==top) {    document.writeln('<A HREF="../../../allclasses-noframe.html"><B>All Classes</B></A>');  }  //--></SCRIPT><NOSCRIPT>  <A HREF="../../../allclasses-noframe.html"><B>All Classes</B></A></NOSCRIPT></FONT></TD></TR><TR><TD VALIGN="top" CLASS="NavBarCell3"><FONT SIZE="-2">  SUMMARY:&nbsp;NESTED&nbsp;|&nbsp;FIELD&nbsp;|&nbsp;<A HREF="#constructor_summary">CONSTR</A>&nbsp;|&nbsp;<A HREF="#method_summary">METHOD</A></FONT></TD><TD VALIGN="top" CLASS="NavBarCell3"><FONT SIZE="-2">DETAIL:&nbsp;FIELD&nbsp;|&nbsp;<A HREF="#constructor_detail">CONSTR</A>&nbsp;|&nbsp;<A HREF="#method_detail">METHOD</A></FONT></TD></TR></TABLE><A NAME="skip-navbar_bottom"></A><!-- ======== END OF BOTTOM NAVBAR ======= --><HR><i>Copyright &#169; 2001-2008 by <a href="http://rapid-i.com" target="_blank">Rapid-I</a></i></BODY></HTML>

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