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📄 chessclient.java

📁 一个可以联机的五子棋代码 JAVA语言编写 分为服务器端和客户端
💻 JAVA
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package test.game;

import java.awt.*;
import java.awt.event.*;
import java.io.*;
import java.net.*;
import java.util.*;

class clientThread extends Thread {
  ChessClient chessclient;

  clientThread(ChessClient chessclient) {
    this.chessclient = chessclient;
  }

  public void acceptMessage(String recMessage) {
    if (recMessage.startsWith("/userlist ")) {
      StringTokenizer userToken = new StringTokenizer(recMessage, " ");
      int userNumber = 0;
      chessclient.userpad.userList.removeAll();
      chessclient.inputpad.userChoice.removeAll();
      chessclient.inputpad.userChoice.addItem("所有人");
      while (userToken.hasMoreTokens()) {
        String user = (String) userToken.nextToken(" ");
        if (userNumber > 0 && !user.startsWith("[inchess]")) {
          chessclient.userpad.userList.add(user);
          chessclient.inputpad.userChoice.addItem(user);
        }
        userNumber++;
      }
      chessclient.inputpad.userChoice.select("所有人");
    } else if (recMessage.startsWith("/yourname ")) {
      chessclient.chessClientName = recMessage.substring(10);
      chessclient.setTitle("Java五子棋客户端 " + "用户名:" + chessclient.chessClientName);
    } else if (recMessage.equals("/reject")) {
      try {
        chessclient.chesspad.statusText.setText("不能加入游戏");
        chessclient.controlpad.cancelGameButton.setEnabled(false);
        chessclient.controlpad.joinGameButton.setEnabled(true);
        chessclient.controlpad.creatGameButton.setEnabled(true);
      } catch (Exception ef) {
        chessclient.chatpad.chatLineArea.setText("chessclient.chesspad.chessSocket.close无法关闭");
      }
      chessclient.controlpad.joinGameButton.setEnabled(true);
    } else if (recMessage.startsWith("/peer ")) {
      chessclient.chesspad.chessPeerName = recMessage.substring(6);
      if (chessclient.isServer) {
        chessclient.chesspad.chessColor = 1;
        chessclient.chesspad.isMouseEnabled = true;
        chessclient.chesspad.statusText.setText("请黑棋下子");
      } else if (chessclient.isClient) {
        chessclient.chesspad.chessColor = -1;
        chessclient.chesspad.statusText.setText("已加入游戏,等待对方下子");
      }
    } else if (recMessage.equals("/youwin")) {
      chessclient.isOnChess = false;
      chessclient.chesspad.chessVictory(chessclient.chesspad.chessColor);
      chessclient.chesspad.statusText.setText("对方退出,请点放弃游戏退出连接");
      chessclient.chesspad.isMouseEnabled = false;
    } else if (recMessage.equals("/OK")) {
      chessclient.chesspad.statusText.setText("创建游戏成功,等待别人加入");
    } else if (recMessage.equals("/error")) {
      chessclient.chatpad.chatLineArea.append("传输错误:请退出程序,重新加入  ");
    } else {
      chessclient.chatpad.chatLineArea.append(recMessage + " ");
      chessclient.chatpad.chatLineArea.setCaretPosition(chessclient.chatpad.chatLineArea.getText().length());
    }
  }

  public void run() {
    String message = "";
    try {
      while (true) {
        message = chessclient.in.readUTF();
        acceptMessage(message);
      }
    } catch (IOException es) {}
  }
}

public class ChessClient extends Frame implements ActionListener, KeyListener {
  userPad userpad = new userPad();

  chatPad chatpad = new chatPad();

  controlPad controlpad = new controlPad();

  ChessPad chesspad = new ChessPad();

  inputPad inputpad = new inputPad();

  Socket chatSocket;

  DataInputStream in;

  DataOutputStream out;

  String chessClientName = null;

  String host = null;

  int port = 4331;

  boolean isOnChat = false; // 在聊天?

  boolean isOnChess = false; // 在下棋?

  boolean isGameConnected = false; // 下棋的客户端连接?

  boolean isServer = false; // 如果是下棋的主机

  boolean isClient = false; // 如果是下棋的客户端

  Panel southPanel = new Panel();

  Panel northPanel = new Panel();

  Panel centerPanel = new Panel();

  Panel westPanel = new Panel();

  Panel eastPanel = new Panel();

  ChessClient() {
    super("Java五子棋客户端");
    setLayout(new BorderLayout());
    host = controlpad.inputIP.getText();
    westPanel.setLayout(new BorderLayout());
    westPanel.add(userpad, BorderLayout.NORTH);
    westPanel.add(chatpad, BorderLayout.CENTER);
    westPanel.setBackground(Color.pink);
    inputpad.inputWords.addKeyListener(this);
    chesspad.host = controlpad.inputIP.getText();
    centerPanel.add(chesspad, BorderLayout.CENTER);
    centerPanel.add(inputpad, BorderLayout.SOUTH);
    centerPanel.setBackground(Color.pink);
    controlpad.connectButton.addActionListener(this);
    controlpad.creatGameButton.addActionListener(this);
    controlpad.joinGameButton.addActionListener(this);
    controlpad.cancelGameButton.addActionListener(this);
    controlpad.exitGameButton.addActionListener(this);
    controlpad.creatGameButton.setEnabled(false);
    controlpad.joinGameButton.setEnabled(false);
    controlpad.cancelGameButton.setEnabled(false);
    southPanel.add(controlpad, BorderLayout.CENTER);
    southPanel.setBackground(Color.pink);
    addWindowListener(new WindowAdapter() {
      public void windowClosing(WindowEvent e) {
        if (isOnChat) {
          try {
            chatSocket.close();
          } catch (Exception ed) {}
        }
        if (isOnChess || isGameConnected) {
          try {
            chesspad.chessSocket.close();
          } catch (Exception ee) {}
        }
        System.exit(0);
      }

      public void windowActivated(WindowEvent ea) {
      }
    });
    add(westPanel, BorderLayout.WEST);
    add(centerPanel, BorderLayout.CENTER);
    add(southPanel, BorderLayout.SOUTH);
    pack();
    setSize(670, 548);
    setVisible(true);
    setResizable(false);
    validate();
  }

  public boolean connectServer(String serverIP, int serverPort) throws Exception {
    try {
      chatSocket = new Socket(serverIP, serverPort);
      in = new DataInputStream(chatSocket.getInputStream());
      out = new DataOutputStream(chatSocket.getOutputStream());
      clientThread clientthread = new clientThread(this);
      clientthread.start();
      isOnChat = true;
      return true;
    } catch (IOException ex) {
      chatpad.chatLineArea.setText("chessClient:connectServer:无法连接,建议重新启动程序  ");
    }
    return false;
  }

  public void actionPerformed(ActionEvent e) {
    if (e.getSource() == controlpad.connectButton) {
      host = chesspad.host = controlpad.inputIP.getText();
      try {
        if (connectServer(host, port)) {
          chatpad.chatLineArea.setText("");
          controlpad.connectButton.setEnabled(false);
          controlpad.creatGameButton.setEnabled(true);
          controlpad.joinGameButton.setEnabled(true);
          chesspad.statusText.setText("连接成功,请创建游戏或加入游戏");
        }
      } catch (Exception ei) {
        chatpad.chatLineArea.setText("controlpad.connectButton:无法连接,建议重新启动程序  ");
      }
    }
    if (e.getSource() == controlpad.exitGameButton) {
      if (isOnChat) {
        try {
          chatSocket.close();
        } catch (Exception ed) {}
      }
      if (isOnChess || isGameConnected) {
        try {
          chesspad.chessSocket.close();
        } catch (Exception ee) {}
      }
      System.exit(0);
    }
    if (e.getSource() == controlpad.joinGameButton) {
      String selectedUser = userpad.userList.getSelectedItem();
      if (selectedUser == null || selectedUser.startsWith("[inchess]") || selectedUser.equals(chessClientName)) {
        chesspad.statusText.setText("必须先选定一个有效用户");
      } else {
        try {
          if (!isGameConnected) {
            if (chesspad.connectServer(chesspad.host, chesspad.port)) {
              isGameConnected = true;
              isOnChess = true;
              isClient = true;
              controlpad.creatGameButton.setEnabled(false);
              controlpad.joinGameButton.setEnabled(false);
              controlpad.cancelGameButton.setEnabled(true);
              chesspad.chessthread.sendMessage("/joingame " + userpad.userList.getSelectedItem() + " " + chessClientName);
            }
          } else {
            isOnChess = true;
            isClient = true;
            controlpad.creatGameButton.setEnabled(false);
            controlpad.joinGameButton.setEnabled(false);
            controlpad.cancelGameButton.setEnabled(true);
            chesspad.chessthread.sendMessage("/joingame " + userpad.userList.getSelectedItem() + " " + chessClientName);
          }
        } catch (Exception ee) {
          isGameConnected = false;
          isOnChess = false;
          isClient = false;
          controlpad.creatGameButton.setEnabled(true);
          controlpad.joinGameButton.setEnabled(true);
          controlpad.cancelGameButton.setEnabled(false);
          chatpad.chatLineArea.setText("chesspad.connectServer无法连接  " + ee);
        }
      }
    }
    if (e.getSource() == controlpad.creatGameButton) {
      try {
        if (!isGameConnected) {
          if (chesspad.connectServer(chesspad.host, chesspad.port)) {
            isGameConnected = true;
            isOnChess = true;
            isServer = true;
            controlpad.creatGameButton.setEnabled(false);
            controlpad.joinGameButton.setEnabled(false);
            controlpad.cancelGameButton.setEnabled(true);
            chesspad.chessthread.sendMessage("/creatgame " + "[inchess]" + chessClientName);
          }
        } else {
          isOnChess = true;
          isServer = true;
          controlpad.creatGameButton.setEnabled(false);
          controlpad.joinGameButton.setEnabled(false);
          controlpad.cancelGameButton.setEnabled(true);
          chesspad.chessthread.sendMessage("/creatgame " + "[inchess]" + chessClientName);
        }
      } catch (Exception ec) {
        isGameConnected = false;
        isOnChess = false;
        isServer = false;
        controlpad.creatGameButton.setEnabled(true);
        controlpad.joinGameButton.setEnabled(true);
        controlpad.cancelGameButton.setEnabled(false);
        ec.printStackTrace();
        chatpad.chatLineArea.setText("chesspad.connectServer无法连接  " + ec);
      }
    }
    if (e.getSource() == controlpad.cancelGameButton) {
      if (isOnChess) {
        chesspad.chessthread.sendMessage("/giveup " + chessClientName);
        chesspad.chessVictory(-1 * chesspad.chessColor);
        controlpad.creatGameButton.setEnabled(true);
        controlpad.joinGameButton.setEnabled(true);
        controlpad.cancelGameButton.setEnabled(false);
        chesspad.statusText.setText("请建立游戏或者加入游戏");
      }
      if (!isOnChess) {
        controlpad.creatGameButton.setEnabled(true);
        controlpad.joinGameButton.setEnabled(true);
        controlpad.cancelGameButton.setEnabled(false);
        chesspad.statusText.setText("请建立游戏或者加入游戏");
      }
      isClient = isServer = false;
    }
  }

  public void keyPressed(KeyEvent e) {
    TextField inputWords = (TextField) e.getSource();
    if (e.getKeyCode() == KeyEvent.VK_ENTER) {
      if (inputpad.userChoice.getSelectedItem().equals("所有人")) {
        try {
          out.writeUTF(inputWords.getText());
          inputWords.setText("");
        } catch (Exception ea) {
          chatpad.chatLineArea.setText("chessClient:KeyPressed无法连接,建议重新连接  ");
          userpad.userList.removeAll();
          inputpad.userChoice.removeAll();
          inputWords.setText("");
          controlpad.connectButton.setEnabled(true);
        }
      } else {
        try {
          out.writeUTF("/" + inputpad.userChoice.getSelectedItem() + " " + inputWords.getText());
          inputWords.setText("");
        } catch (Exception ea) {
          chatpad.chatLineArea.setText("chessClient:KeyPressed无法连接,建议重新连接  ");
          userpad.userList.removeAll();
          inputpad.userChoice.removeAll();
          inputWords.setText("");
          controlpad.connectButton.setEnabled(true);
        }
      }
    }
  }

  public void keyTyped(KeyEvent e) {
  }

  public void keyReleased(KeyEvent e) {
  }

  public static void main(String args[]) {
    ChessClient chessClient = new ChessClient();
  }
}

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