📄 serverdlg.cpp
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// serverDlg.cpp : implementation file
//
#include "stdafx.h"
#include "server.h"
#include "ConfigDlg.h"
#include "serverDlg.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CAboutDlg dialog used for App About
class CAboutDlg : public CDialog
{
public:
CAboutDlg();
// Dialog Data
//{{AFX_DATA(CAboutDlg)
enum { IDD = IDD_ABOUTBOX };
//}}AFX_DATA
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CAboutDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
//{{AFX_MSG(CAboutDlg)
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD)
{
//{{AFX_DATA_INIT(CAboutDlg)
//}}AFX_DATA_INIT
}
void CAboutDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CAboutDlg)
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CAboutDlg, CDialog)
//{{AFX_MSG_MAP(CAboutDlg)
// No message handlers
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CServerDlg dialog
CServerDlg::CServerDlg(CWnd* pParent /*=NULL*/)
: CDialog(CServerDlg::IDD, pParent)
{
//{{AFX_DATA_INIT(CServerDlg)
m_sShowText = _T("");
m_sSerIp = _T("");
m_sSerPort = _T("4000");
//}}AFX_DATA_INIT
// Note that LoadIcon does not require a subsequent DestroyIcon in Win32
m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
}
void CServerDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CServerDlg)
DDX_Text(pDX, IDC_SHOWTEXT_EDIT, m_sShowText);
DDX_Text(pDX, IDC_SERVERIP_EDIT, m_sSerIp);
DDX_Text(pDX, IDC_PORT_EDIT, m_sSerPort);
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CServerDlg, CDialog)
//{{AFX_MSG_MAP(CServerDlg)
ON_WM_SYSCOMMAND()
ON_WM_PAINT()
ON_WM_QUERYDRAGICON()
ON_BN_CLICKED(IDC_SETSERVER_BUTTON, OnSetserverButton)
ON_MESSAGE(SER_MESSAGE,OnServerMessage)//消息映射
ON_BN_CLICKED(IDC_BUTTON1, OnENDButton)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CServerDlg message handlers
BOOL CServerDlg::OnInitDialog()
{
CDialog::OnInitDialog();
// Add "About..." menu item to system menu.
// IDM_ABOUTBOX must be in the system command range.
ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX);
ASSERT(IDM_ABOUTBOX < 0xF000);
CMenu* pSysMenu = GetSystemMenu(FALSE);
if (pSysMenu != NULL)
{
CString strAboutMenu;
strAboutMenu.LoadString(IDS_ABOUTBOX);
if (!strAboutMenu.IsEmpty())
{
pSysMenu->AppendMenu(MF_SEPARATOR);
pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu);
}
}
// Set the icon for this dialog. The framework does this automatically
// when the application's main window is not a dialog
SetIcon(m_hIcon, TRUE); // Set big icon
SetIcon(m_hIcon, FALSE); // Set small icon
// TODO: Add extra initialization here
return TRUE; // return TRUE unless you set the focus to a control
}
void CServerDlg::OnSysCommand(UINT nID, LPARAM lParam)
{
if ((nID & 0xFFF0) == IDM_ABOUTBOX)
{
CAboutDlg dlgAbout;
dlgAbout.DoModal();
}
else
{
CDialog::OnSysCommand(nID, lParam);
}
}
// If you add a minimize button to your dialog, you will need the code below
// to draw the icon. For MFC applications using the document/view model,
// this is automatically done for you by the framework.
void CServerDlg::OnPaint()
{
if (IsIconic())
{
CPaintDC dc(this); // device context for painting
SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0);
// Center icon in client rectangle
int cxIcon = GetSystemMetrics(SM_CXICON);
int cyIcon = GetSystemMetrics(SM_CYICON);
CRect rect;
GetClientRect(&rect);
int x = (rect.Width() - cxIcon + 1) / 2;
int y = (rect.Height() - cyIcon + 1) / 2;
// Draw the icon
dc.DrawIcon(x, y, m_hIcon);
}
else
{
CDialog::OnPaint();
}
}
// The system calls this to obtain the cursor to display while the user drags
// the minimized window.
HCURSOR CServerDlg::OnQueryDragIcon()
{
return (HCURSOR) m_hIcon;
}
//设置服务器,建立监听端口和会话端口
void CServerDlg::OnSetserverButton()
{
// TODO: Add your control notification handler code here
WSADATA wsaData;
CString addstr; //临时字符串
int ret;
char name[255];
CString ip;
PHOSTENT hostinfo;
unsigned short port;
//初始化socket
if (WSAStartup(0x101,&wsaData)!=0)
{
AfxMessageBox("WSAStartup() error!");
return;
}
else
{
addstr="WSAStartup sucessful!\n";
Write_to_ShowText(addstr);
}
if(ser_sock!= NULL)
{
//如果已经创建了套接字先关闭原来的
closesocket(ser_sock);
ser_sock = NULL;
}
ser_sock=socket(AF_INET,SOCK_STREAM,0);
if (ser_sock==INVALID_SOCKET)
{
AfxMessageBox("socket() error!");
return;
}
else
{
addstr="Socket() sucessful!\n";
Write_to_ShowText(addstr);
}
//注册异步事件
if(WSAAsyncSelect(ser_sock, m_hWnd, SER_MESSAGE, FD_ACCEPT|FD_READ|FD_CLOSE)>0)
AfxMessageBox("Error select!\n");
//获取本机IP地址
if( gethostname ( name, sizeof(name)) == 0) //返回标准的本机主机名
{
if((hostinfo = gethostbyname(name)) != NULL) //根据主机名返回主机信息
{
ip = inet_ntoa (*(struct in_addr *)*hostinfo->h_addr_list);
}
}
//将ip地址显示给用户
CEdit *output=NULL;
m_sSerIp=ip;
GetDlgItem(IDC_SERVERIP_EDIT)->SetWindowText(m_sSerIp);
output=(CEdit*)GetDlgItem(IDC_SERVERIP_EDIT);
ser_addr.sin_family=AF_INET;
GetDlgItem(IDC_PORT_EDIT)->GetWindowText(m_sSerPort);
port=atoi(m_sSerPort);//字符串转换成整形
ser_addr.sin_port=htons(port);
ser_addr.sin_addr.S_un.S_addr=inet_addr(ip);
ret=bind(ser_sock,(sockaddr *)&ser_addr,sizeof(ser_addr));
if (ret!=0)
{
AfxMessageBox("Bind() error!");
return;
}
else
{
addstr="Bind() sucessful!\n";
Write_to_ShowText(addstr);
}
ret=listen(ser_sock,5);
if (ret!=0)
{
AfxMessageBox("Listen() error!");
return;
}
else
{
addstr="Begin listening ...\n";
Write_to_ShowText(addstr);
}
//服务器设置完毕
}
//将要显示的信息写入显示框中
void CServerDlg::Write_to_ShowText(CString adds)
{
CEdit *output=NULL;
m_sShowText+=adds;
m_sShowText+="\r\n";
GetDlgItem(IDC_SHOWTEXT_EDIT)->SetWindowText(m_sShowText);
output=(CEdit*)GetDlgItem(IDC_SHOWTEXT_EDIT);
//跟踪滚动条的位置
output->LineScroll(output->GetLineCount ());
return;
}
//网络事件处理函数
LRESULT CServerDlg::OnServerMessage(WPARAM wParam, LPARAM lParam)
{
int len,recvnum;
CString addstr,temp,tempstr;
Cprotocol Pro_stopwait;
frame r,s;
bool check;
char buff[1500],buff1[1500];
int j;
switch(lParam)
{
case FD_ACCEPT:
len=sizeof(cli_addr);
con_sock=accept(ser_sock,(sockaddr *)&cli_addr,&len);
if (con_sock==INVALID_SOCKET)
{
AfxMessageBox("Accept() error!");
}
else
{
//显示客户端的IP和端口信息
addstr.Format("Connect from %s : %d\n",inet_ntoa(cli_addr.sin_addr),ntohs(cli_addr.sin_port));
Write_to_ShowText(addstr);
}
if(WSAAsyncSelect(con_sock, m_hWnd, SER_MESSAGE, FD_READ|FD_CLOSE)>0)
AfxMessageBox("Error select!\n");
frame_expected=0; //建立会话后初始化接收状态变量
break;
case FD_READ:
recvnum=Pro_stopwait.from_physical_layer(con_sock,r);
//检查对方是否工作正常
if(recvnum==-1)
{
addstr="the sender has closed! Data recieve will be STOP!";
Write_to_ShowText(addstr);
break;
}
addstr="___________________________";
Write_to_ShowText(addstr);
//监听到帧到达
addstr="Frame arrival!";
Write_to_ShowText(addstr);
//检验收到的帧是否正确
if (r.seq==frame_expected) //接收到序号正确的数据帧
{
check=Pro_stopwait.examine_checksum(r);//检验效验和
switch(check)
{
//经过检查传输有错
case false:
//发送一个否认帧
addstr="Check is false, a NAK will be send!";
Write_to_ShowText(addstr);
//构造否认帧的格式
s.kind=nak;
s.seq=1-s.seq;
s.ack=frame_expected;
s.info.data[0]='\0';//数据域为空
s.checksum=0; //效验和设为0
break;
//数据正确无误
case true:
addstr=Pro_stopwait.to_network_layer(r.info);//把收到的数据上交到网络层
sprintf( buff1,"%d%d%s%d\n", r.kind,r.seq,addstr,r.checksum );
addstr.Format("The frame received is :%s",buff1);
Write_to_ShowText(addstr);
if(buff1[0]<16)
j = sprintf(buff, "0%x ", buff1[0] );
else
j = sprintf(buff, "%x ", buff1[0] );
for(int k=1;k<strlen(buff1);k++)
{
if(buff1[k]<16)
j+=sprintf(buff+j,"0%x ",buff1[k]);
else
j+=sprintf(buff+j,"%x ",buff1[k]);
}
addstr="数据的十六进制的形式是(0x):";
Write_to_ShowText(addstr);
addstr.Format("%s%s","0x",buff);
Write_to_ShowText(addstr);
inc(frame_expected); //更新发送状态变量
//判断是收到的帧是否是特殊帧,若是则在校验位里放入"111",发送出去
if ((r.info.data[0]=='1')&&(r.info.data[1]=='1')&&(r.info.data[2]=='\0'))
{
addstr="收到有特殊标志的帧,发送端将停止发送数据!";
Write_to_ShowText(addstr);
s.kind=ack;
s.seq=1-s.seq;
s.ack=frame_expected;
s.info.data[0]='\0';//数据域为空
s.checksum='111';
}
else
{
//发送一个确认桢
addstr="Receive a frame sucessfully,a ACK will be send!";
Write_to_ShowText(addstr);
s.kind=ack;
s.seq=1-s.seq;
s.ack=frame_expected;
s.info.data[0]='\0';//数据域为空
s.checksum=0; //效验和设为0
}
}//end switch
}
else //收到的数据序号不是接收方所需要的
{
//发送一个ack
addstr="The number of this data is not we want, but we still send a ACK!";
Write_to_ShowText(addstr);
s.kind=ack;
s.seq=1-s.seq;
s.ack=frame_expected;
s.info.data[0]='\0';//数据域为空
s.checksum=0; //效验和设为0
}
//将数据发送出去
Pro_stopwait.to_physical_layer(con_sock,s);
break;
case FD_CLOSE:
addstr="The Client has closed!";
Write_to_ShowText(addstr);
WSACleanup();
} //end switch
return 0;
}
//结束网络事件处理函数
void CServerDlg::OnENDButton()
{
// TODO: Add your control notification handler code here
closesocket(con_sock);
closesocket(ser_sock);
CDialog::OnOK();
}
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