📄 boardcells.java
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/* * To change this template, choose Tools | Templates * and open the template in the editor. */import java.util.*;//方块操作public class BoardCells{ //7种方块形状,每种形状有四种方式,(懒得写翻转函数了^_^) private int[][] Stick1 = new int[][]{ {1,0,0,0}, {1,0,0,0}, {1,0,0,0}, {1,0,0,0}},//| 特殊形状 Stick2 = new int[][]{ {1,1,1,1}, {0,0,0,0}, {0,0,0,0}, {0,0,0,0}},//---- Stick3 = new int[][]{ {1,0,0,0}, {1,0,0,0}, {1,0,0,0}, {1,0,0,0}},//| Stick4 = new int[][]{ {1,1,1,1}, {0,0,0,0}, {0,0,0,0}, {0,0,0,0}};//---- private int[][] Triada1 = new int[][]{ {0,1,0,0}, {1,1,1,0}, {0,0,0,0}, {0,0,0,0}},//T Triada2 = new int[][]{ {1,0,0,0}, {1,1,0,0}, {1,0,0,0}, {0,0,0,0}},//|- Triada3 = new int[][]{{1,1,1,0}, {0,1,0,0}, {0,0,0,0}, {0,0,0,0}},// Triada4 = new int[][]{{0,1,0,0}, {1,1,0,0}, {0,1,0,0}, {0,0,0,0}},//-| LCorner1 = new int[][]{ {1,1,1,0}, {1,0,0,0}, {0,0,0,0}, {0,0,0,0}},//L LCorner2 = new int[][]{ {1,1,0,0}, {0,1,0,0}, {0,1,0,0}, {0,0,0,0}}, LCorner3 = new int[][]{ {0,0,1,0}, {1,1,1,0}, {0,0,0,0}, {0,0,0,0}}, LCorner4 = new int[][]{ {1,0,0,0}, {1,0,0,0}, {1,1,0,0}, {0,0,0,0}}, RCorner1 = new int[][]{ {1,1,1,0}, {0,0,1,0}, {0,0,0,0}, {0,0,0,0}}, RCorner2 = new int[][]{ {0,1,0,0}, {0,1,0,0}, {1,1,0,0}, {0,0,0,0}}, RCorner3 = new int[][]{ {1,0,0,0}, {1,1,1,0}, {0,0,0,0}, {0,0,0,0}}, RCorner4 = new int[][]{ {1,1,0,0}, {1,0,0,0}, {1,0,0,0}, {0,0,0,0}}, LZigzag1 = new int[][]{ {1,1,0,0}, {0,1,1,0}, {0,0,0,0}, {0,0,0,0}},//Z LZigzag2 = new int[][]{ {0,1,0,0}, {1,1,0,0}, {1,0,0,0}, {0,0,0,0}},//Z LZigzag3 = new int[][]{ {1,1,0,0}, {0,1,1,0}, {0,0,0,0}, {0,0,0,0}},//Z LZigzag4 = new int[][]{ {0,1,0,0}, {1,1,0,0}, {1,0,0,0}, {0,0,0,0}},//Z RZigzag1 = new int[][]{ {0,1,1,0}, {1,1,0,0}, {0,0,0,0}, {0,0,0,0}}, RZigzag2 = new int[][]{ {1,0,0,0}, {1,1,0,0}, {0,1,0,0}, {0,0,0,0}}, // RZigzag3 = new int[][]{ {0,1,1,0}, {1,1,0,0}, {0,0,0,0,}, {0,0,0,0}}, // RZigzag4 = new int[][]{ {1,0,0,0}, {1,1,0,0}, {0,1,0,0}, {0,0,0,0}}, // box = new int[][]{{1,1,0,0},{1,1,0,0},{0,0,0,0},{0,0,0,0}};// private int[][][] workcell= new int[][][]{Stick1,Stick2,Stick3,Stick4, Triada1,Triada2,Triada3,Triada4, LCorner1,LCorner2,LCorner3,LCorner4, RCorner1,RCorner2,RCorner3,RCorner4, LZigzag1,LZigzag2,LZigzag3,LZigzag4, RZigzag1,RZigzag2,RZigzag3,RZigzag4, box,box,box,box,}; private int style = 0,begincell; Random random; public BoardCells(){ random = new Random(); } //必须运行SetNewCells后才返回新的序号 public int GetNewCellCount() { return begincell; } //num 是1,2,3,4中的一个 public int[][] GetWorkcell(int num){ return workcell[style*4+num-1]; } //获得随机方块 public int[][] SetNewCells(){ int getnum =0; random = new Random(); getnum = random.nextInt(27); style = getnum/4; begincell = getnum%4; return workcell[getnum]; }}
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