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📄 snippet195.java

📁 Eclipse JAVA开发软件中SWT各控件范例源码
💻 JAVA
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/******************************************************************************* * Copyright (c) 2000, 2005 IBM Corporation and others. * All rights reserved. This program and the accompanying materials * are made available under the terms of the Eclipse Public License v1.0 * which accompanies this distribution, and is available at * http://www.eclipse.org/legal/epl-v10.html * * Contributors: *     IBM Corporation - initial API and implementation *******************************************************************************/package org.eclipse.swt.snippets;/* * SWT OpenGL snippet: use LWJGL to draw to an SWT GLCanvas * * For a list of all SWT example snippets see * http://www.eclipse.org/swt/snippets/ *  * @since 3.2 */import org.eclipse.swt.*;import org.eclipse.swt.layout.*;import org.eclipse.swt.widgets.*;import org.eclipse.swt.graphics.*;import org.eclipse.swt.opengl.GLCanvas;import org.eclipse.swt.opengl.GLData;import org.lwjgl.opengl.GL11;import org.lwjgl.opengl.GLContext;import org.lwjgl.util.glu.GLU;import org.lwjgl.LWJGLException;public class Snippet195 {	static void drawTorus(float r, float R, int nsides, int rings) {		float ringDelta = 2.0f * (float) Math.PI / rings;		float sideDelta = 2.0f * (float) Math.PI / nsides;		float theta = 0.0f, cosTheta = 1.0f, sinTheta = 0.0f;		for (int i = rings - 1; i >= 0; i--) {			float theta1 = theta + ringDelta;			float cosTheta1 = (float) Math.cos(theta1);			float sinTheta1 = (float) Math.sin(theta1);			GL11.glBegin(GL11.GL_QUAD_STRIP);			float phi = 0.0f;			for (int j = nsides; j >= 0; j--) {				phi += sideDelta;				float cosPhi = (float) Math.cos(phi);				float sinPhi = (float) Math.sin(phi);				float dist = R + r * cosPhi;				GL11.glNormal3f(cosTheta1 * cosPhi, -sinTheta1 * cosPhi, sinPhi);				GL11.glVertex3f(cosTheta1 * dist, -sinTheta1 * dist, r * sinPhi);				GL11.glNormal3f(cosTheta * cosPhi, -sinTheta * cosPhi, sinPhi);				GL11.glVertex3f(cosTheta * dist, -sinTheta * dist, r * sinPhi);			}			GL11.glEnd();			theta = theta1;			cosTheta = cosTheta1;			sinTheta = sinTheta1;		}	}	public static void main(String [] args) {		final Display display = new Display();		Shell shell = new Shell(display);		shell.setLayout(new FillLayout());		Composite comp = new Composite(shell, SWT.NONE);		comp.setLayout(new FillLayout());		GLData data = new GLData ();		data.doubleBuffer = true;		final GLCanvas canvas = new GLCanvas(comp, SWT.NONE, data);		canvas.setCurrent();		try {			GLContext.useContext(canvas);		} catch(LWJGLException e) { e.printStackTrace(); }		canvas.addListener(SWT.Resize, new Listener() {			public void handleEvent(Event event) {				Rectangle bounds = canvas.getBounds();				float fAspect = (float) bounds.width / (float) bounds.height;				canvas.setCurrent();				try {					GLContext.useContext(canvas);				} catch(LWJGLException e) { e.printStackTrace(); }				GL11.glViewport(0, 0, bounds.width, bounds.height);				GL11.glMatrixMode(GL11.GL_PROJECTION);				GL11.glLoadIdentity();				GLU.gluPerspective(45.0f, fAspect, 0.5f, 400.0f);				GL11.glMatrixMode(GL11.GL_MODELVIEW);				GL11.glLoadIdentity();			}		});		GL11.glClearColor(1.0f, 1.0f, 1.0f, 1.0f);		GL11.glColor3f(1.0f, 0.0f, 0.0f);		GL11.glHint(GL11.GL_PERSPECTIVE_CORRECTION_HINT, GL11.GL_NICEST);		GL11.glClearDepth(1.0);		GL11.glLineWidth(2);		GL11.glEnable(GL11.GL_DEPTH_TEST);		shell.setText("SWT/LWJGL Example");		shell.setSize(640, 480);		shell.open();		display.asyncExec(new Runnable() {			int rot = 0;			public void run() {				if (!canvas.isDisposed()) {					canvas.setCurrent();					try {						GLContext.useContext(canvas);					} catch(LWJGLException e) { e.printStackTrace(); }					GL11.glClear(GL11.GL_COLOR_BUFFER_BIT | GL11.GL_DEPTH_BUFFER_BIT);					GL11.glClearColor(.3f, .5f, .8f, 1.0f);					GL11.glLoadIdentity();					GL11.glTranslatef(0.0f, 0.0f, -10.0f);					float frot = rot;					GL11.glRotatef(0.15f * rot, 2.0f * frot, 10.0f * frot, 1.0f);					GL11.glRotatef(0.3f * rot, 3.0f * frot, 1.0f * frot, 1.0f);					rot++;					GL11.glPolygonMode(GL11.GL_FRONT_AND_BACK, GL11.GL_LINE);					GL11.glColor3f(0.9f, 0.9f, 0.9f);					drawTorus(1, 1.9f + ((float) Math.sin((0.004f * frot))), 15, 15);					canvas.swapBuffers();					display.asyncExec(this);				}			}		});		while (!shell.isDisposed()) {			if (!display.readAndDispatch())				display.sleep();		}		display.dispose();	}}

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