selectleveldlg.designer.cs
来自「手机软件开发..手机软件开发..手机软件开发..手机软件开发..」· CS 代码 · 共 120 行
CS
120 行
namespace Skyiv.Ben.PushBox.Window
{
partial class SelectLevelDlg
{
/// <summary>
/// 必需的设计器变量。
/// </summary>
private System.ComponentModel.IContainer components = null;
private System.Windows.Forms.MainMenu mnuMain;
/// <summary>
/// 清理所有正在使用的资源。
/// </summary>
/// <param name="disposing">如果应释放托管资源,为 true;否则为 false。</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows 窗体设计器生成的代码
/// <summary>
/// 设计器支持所需的方法 - 不要
/// 使用代码编辑器修改此方法的内容。
/// </summary>
private void InitializeComponent()
{
this.mnuMain = new System.Windows.Forms.MainMenu();
this.nudMain = new System.Windows.Forms.NumericUpDown();
this.btnOk = new System.Windows.Forms.Button();
this.btnCancel = new System.Windows.Forms.Button();
this.lblMsg = new System.Windows.Forms.Label();
this.label2 = new System.Windows.Forms.Label();
this.SuspendLayout();
//
// nudMain
//
this.nudMain.Location = new System.Drawing.Point(121, 52);
this.nudMain.Maximum = new decimal(new int[] {
1,
0,
0,
0});
this.nudMain.Minimum = new decimal(new int[] {
1,
0,
0,
0});
this.nudMain.Name = "nudMain";
this.nudMain.Size = new System.Drawing.Size(112, 22);
this.nudMain.TabIndex = 2;
this.nudMain.Value = new decimal(new int[] {
1,
0,
0,
0});
//
// btnOk
//
this.btnOk.DialogResult = System.Windows.Forms.DialogResult.OK;
this.btnOk.Location = new System.Drawing.Point(3, 3);
this.btnOk.Name = "btnOk";
this.btnOk.Size = new System.Drawing.Size(112, 20);
this.btnOk.TabIndex = 0;
this.btnOk.Text = "确定";
//
// btnCancel
//
this.btnCancel.DialogResult = System.Windows.Forms.DialogResult.Cancel;
this.btnCancel.Location = new System.Drawing.Point(121, 3);
this.btnCancel.Name = "btnCancel";
this.btnCancel.Size = new System.Drawing.Size(112, 20);
this.btnCancel.TabIndex = 1;
this.btnCancel.Text = "取消";
//
// lblMsg
//
this.lblMsg.Location = new System.Drawing.Point(3, 30);
this.lblMsg.Name = "lblMsg";
this.lblMsg.Size = new System.Drawing.Size(230, 20);
this.lblMsg.Text = "可选的关数是从1到";
//
// label2
//
this.label2.Location = new System.Drawing.Point(3, 54);
this.label2.Name = "label2";
this.label2.Size = new System.Drawing.Size(114, 20);
this.label2.Text = "请输入要玩的关数";
//
// SelectLevelDlg
//
this.AutoScaleDimensions = new System.Drawing.SizeF(96F, 96F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Dpi;
this.AutoScroll = true;
this.ClientSize = new System.Drawing.Size(240, 268);
this.Controls.Add(this.label2);
this.Controls.Add(this.lblMsg);
this.Controls.Add(this.btnCancel);
this.Controls.Add(this.btnOk);
this.Controls.Add(this.nudMain);
this.Menu = this.mnuMain;
this.Name = "SelectLevelDlg";
this.Text = "选关 - 推箱子";
this.ResumeLayout(false);
}
#endregion
private System.Windows.Forms.NumericUpDown nudMain;
private System.Windows.Forms.Button btnOk;
private System.Windows.Forms.Button btnCancel;
private System.Windows.Forms.Label lblMsg;
private System.Windows.Forms.Label label2;
}
}
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