📄 mainform.designer.cs
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namespace Skyiv.Ben.PushBox.Window
{
partial class MainForm
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
private System.Windows.Forms.MainMenu mnuMain;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(MainForm));
this.mnuMain = new System.Windows.Forms.MainMenu();
this.miSystem = new System.Windows.Forms.MenuItem();
this.miStatusbar = new System.Windows.Forms.MenuItem();
this.miTopMost = new System.Windows.Forms.MenuItem();
this.miOption = new System.Windows.Forms.MenuItem();
this.miDash1 = new System.Windows.Forms.MenuItem();
this.miLevl = new System.Windows.Forms.MenuItem();
this.miFirstLevel = new System.Windows.Forms.MenuItem();
this.miPrevLevel = new System.Windows.Forms.MenuItem();
this.miNextLevel = new System.Windows.Forms.MenuItem();
this.miLastLevel = new System.Windows.Forms.MenuItem();
this.miSelectLevel = new System.Windows.Forms.MenuItem();
this.miGroup = new System.Windows.Forms.MenuItem();
this.miFirstGroup = new System.Windows.Forms.MenuItem();
this.miPrevGroup = new System.Windows.Forms.MenuItem();
this.miNextGroup = new System.Windows.Forms.MenuItem();
this.miLastGroup = new System.Windows.Forms.MenuItem();
this.miSelectGroup = new System.Windows.Forms.MenuItem();
this.miData = new System.Windows.Forms.MenuItem();
this.miConfig = new System.Windows.Forms.MenuItem();
this.miTran = new System.Windows.Forms.MenuItem();
this.miDesign = new System.Windows.Forms.MenuItem();
this.miDash2 = new System.Windows.Forms.MenuItem();
this.miHelp = new System.Windows.Forms.MenuItem();
this.miErrorMsg = new System.Windows.Forms.MenuItem();
this.miTopic = new System.Windows.Forms.MenuItem();
this.miAbout = new System.Windows.Forms.MenuItem();
this.miExit = new System.Windows.Forms.MenuItem();
this.miRestartOrStopOrSave = new System.Windows.Forms.MenuItem();
this.miUndoOrCancel = new System.Windows.Forms.MenuItem();
this.miBackOrManOrBox = new System.Windows.Forms.MenuItem();
this.miPrevLevel2OrSlot = new System.Windows.Forms.MenuItem();
this.miNextLevel2OrWall = new System.Windows.Forms.MenuItem();
this.miRecordOrBrick = new System.Windows.Forms.MenuItem();
this.miReplayOrLand = new System.Windows.Forms.MenuItem();
this.sbrMain = new System.Windows.Forms.StatusBar();
this.SuspendLayout();
//
// mnuMain
//
this.mnuMain.MenuItems.Add(this.miSystem);
this.mnuMain.MenuItems.Add(this.miRestartOrStopOrSave);
this.mnuMain.MenuItems.Add(this.miUndoOrCancel);
this.mnuMain.MenuItems.Add(this.miBackOrManOrBox);
this.mnuMain.MenuItems.Add(this.miPrevLevel2OrSlot);
this.mnuMain.MenuItems.Add(this.miNextLevel2OrWall);
this.mnuMain.MenuItems.Add(this.miRecordOrBrick);
this.mnuMain.MenuItems.Add(this.miReplayOrLand);
//
// miSystem
//
this.miSystem.MenuItems.Add(this.miStatusbar);
this.miSystem.MenuItems.Add(this.miTopMost);
this.miSystem.MenuItems.Add(this.miOption);
this.miSystem.MenuItems.Add(this.miDash1);
this.miSystem.MenuItems.Add(this.miLevl);
this.miSystem.MenuItems.Add(this.miGroup);
this.miSystem.MenuItems.Add(this.miData);
this.miSystem.MenuItems.Add(this.miDash2);
this.miSystem.MenuItems.Add(this.miHelp);
this.miSystem.MenuItems.Add(this.miExit);
this.miSystem.Text = "菜单";
//
// miStatusbar
//
this.miStatusbar.Checked = true;
this.miStatusbar.Text = "状态栏";
this.miStatusbar.Click += new System.EventHandler(this.miStatusbar_Click);
//
// miTopMost
//
this.miTopMost.Text = "前端显示";
this.miTopMost.Click += new System.EventHandler(this.miTopMost_Click);
//
// miOption
//
this.miOption.Text = "选项";
this.miOption.Click += new System.EventHandler(this.miOption_Click);
//
// miDash1
//
this.miDash1.Text = "-";
//
// miLevl
//
this.miLevl.MenuItems.Add(this.miFirstLevel);
this.miLevl.MenuItems.Add(this.miPrevLevel);
this.miLevl.MenuItems.Add(this.miNextLevel);
this.miLevl.MenuItems.Add(this.miLastLevel);
this.miLevl.MenuItems.Add(this.miSelectLevel);
this.miLevl.Text = "关";
//
// miFirstLevel
//
this.miFirstLevel.Text = "首关";
this.miFirstLevel.Click += new System.EventHandler(this.miFirstLevel_Click);
//
// miPrevLevel
//
this.miPrevLevel.Text = "前关";
this.miPrevLevel.Click += new System.EventHandler(this.miPrevLevel2OrSlot_Click);
//
// miNextLevel
//
this.miNextLevel.Text = "后关";
this.miNextLevel.Click += new System.EventHandler(this.miNextLevel2OrWall_Click);
//
// miLastLevel
//
this.miLastLevel.Text = "末关";
this.miLastLevel.Click += new System.EventHandler(this.miLastLevel_Click);
//
// miSelectLevel
//
this.miSelectLevel.Text = "选关";
this.miSelectLevel.Click += new System.EventHandler(this.miSelectLevel_Click);
//
// miGroup
//
this.miGroup.MenuItems.Add(this.miFirstGroup);
this.miGroup.MenuItems.Add(this.miPrevGroup);
this.miGroup.MenuItems.Add(this.miNextGroup);
this.miGroup.MenuItems.Add(this.miLastGroup);
this.miGroup.MenuItems.Add(this.miSelectGroup);
this.miGroup.Text = "组";
//
// miFirstGroup
//
this.miFirstGroup.Text = "首组";
this.miFirstGroup.Click += new System.EventHandler(this.miFirstGroup_Click);
//
// miPrevGroup
//
this.miPrevGroup.Text = "前组";
this.miPrevGroup.Click += new System.EventHandler(this.miPrevGroup_Click);
//
// miNextGroup
//
this.miNextGroup.Text = "后组";
this.miNextGroup.Click += new System.EventHandler(this.miNextGroup_Click);
//
// miLastGroup
//
this.miLastGroup.Text = "末组";
this.miLastGroup.Click += new System.EventHandler(this.miLastGroup_Click);
//
// miSelectGroup
//
this.miSelectGroup.Text = "选组";
this.miSelectGroup.Click += new System.EventHandler(this.miSelectGroup_Click);
//
// miData
//
this.miData.MenuItems.Add(this.miConfig);
this.miData.MenuItems.Add(this.miTran);
this.miData.MenuItems.Add(this.miDesign);
this.miData.Text = "数据";
//
// miConfig
//
this.miConfig.Text = "配置";
this.miConfig.Click += new System.EventHandler(this.miConfig_Click);
//
// miTran
//
this.miTran.Text = "转换";
this.miTran.Click += new System.EventHandler(this.miTran_Click);
//
// miDesign
//
this.miDesign.Text = "设计";
this.miDesign.Click += new System.EventHandler(this.miDesign_Click);
//
// miDash2
//
this.miDash2.Text = "-";
//
// miHelp
//
this.miHelp.MenuItems.Add(this.miErrorMsg);
this.miHelp.MenuItems.Add(this.miTopic);
this.miHelp.MenuItems.Add(this.miAbout);
this.miHelp.Text = "帮助";
//
// miErrorMsg
//
this.miErrorMsg.Text = "错误信息";
this.miErrorMsg.Click += new System.EventHandler(this.miErrorMsg_Click);
//
// miTopic
//
this.miTopic.Text = "帮助主题";
this.miTopic.Click += new System.EventHandler(this.miTopic_Click);
//
// miAbout
//
this.miAbout.Text = "关于";
this.miAbout.Click += new System.EventHandler(this.miAbout_Click);
//
// miExit
//
this.miExit.Text = "退出";
this.miExit.Click += new System.EventHandler(this.miExit_Click);
//
// miRestartOrStopOrSave
//
this.miRestartOrStopOrSave.Text = "〓";
this.miRestartOrStopOrSave.Click += new System.EventHandler(this.miRestartOrStopOrSave_Click);
//
// miUndoOrCancel
//
this.miUndoOrCancel.Text = "↖";
this.miUndoOrCancel.Click += new System.EventHandler(this.miUndoOrCancel_Click);
//
// miBackOrManOrBox
//
this.miBackOrManOrBox.Text = "←";
this.miBackOrManOrBox.Click += new System.EventHandler(this.miBackOrManOrBox_Click);
//
// miPrevLevel2OrSlot
//
this.miPrevLevel2OrSlot.Text = "▲";
this.miPrevLevel2OrSlot.Click += new System.EventHandler(this.miPrevLevel2OrSlot_Click);
//
// miNextLevel2OrWall
//
this.miNextLevel2OrWall.Text = "▼";
this.miNextLevel2OrWall.Click += new System.EventHandler(this.miNextLevel2OrWall_Click);
//
// miRecordOrBrick
//
this.miRecordOrBrick.Text = "●";
this.miRecordOrBrick.Click += new System.EventHandler(this.miRecordOrBrick_Click);
//
// miReplayOrLand
//
this.miReplayOrLand.Text = "回放";
this.miReplayOrLand.Click += new System.EventHandler(this.miReplayOrLand_Click);
//
// sbrMain
//
this.sbrMain.Location = new System.Drawing.Point(0, 246);
this.sbrMain.Name = "sbrMain";
this.sbrMain.Size = new System.Drawing.Size(240, 22);
//
// MainForm
//
this.AutoScaleDimensions = new System.Drawing.SizeF(96F, 96F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Dpi;
this.AutoScroll = true;
this.ClientSize = new System.Drawing.Size(240, 268);
this.Controls.Add(this.sbrMain);
this.Icon = ((System.Drawing.Icon)(resources.GetObject("$this.Icon")));
this.Menu = this.mnuMain;
this.Name = "MainForm";
this.Text = "推箱子";
this.ResumeLayout(false);
}
#endregion
private System.Windows.Forms.StatusBar sbrMain;
private System.Windows.Forms.MenuItem miSystem;
private System.Windows.Forms.MenuItem miExit;
private System.Windows.Forms.MenuItem miLevl;
private System.Windows.Forms.MenuItem miFirstLevel;
private System.Windows.Forms.MenuItem miPrevLevel;
private System.Windows.Forms.MenuItem miNextLevel;
private System.Windows.Forms.MenuItem miLastLevel;
private System.Windows.Forms.MenuItem miSelectLevel;
private System.Windows.Forms.MenuItem miGroup;
private System.Windows.Forms.MenuItem miFirstGroup;
private System.Windows.Forms.MenuItem miPrevGroup;
private System.Windows.Forms.MenuItem miNextGroup;
private System.Windows.Forms.MenuItem miLastGroup;
private System.Windows.Forms.MenuItem miSelectGroup;
private System.Windows.Forms.MenuItem miRestartOrStopOrSave;
private System.Windows.Forms.MenuItem miUndoOrCancel;
private System.Windows.Forms.MenuItem miPrevLevel2OrSlot;
private System.Windows.Forms.MenuItem miNextLevel2OrWall;
private System.Windows.Forms.MenuItem miBackOrManOrBox;
private System.Windows.Forms.MenuItem miStatusbar;
private System.Windows.Forms.MenuItem miOption;
private System.Windows.Forms.MenuItem miRecordOrBrick;
private System.Windows.Forms.MenuItem miHelp;
private System.Windows.Forms.MenuItem miErrorMsg;
private System.Windows.Forms.MenuItem miTopic;
private System.Windows.Forms.MenuItem miAbout;
private System.Windows.Forms.MenuItem miTopMost;
private System.Windows.Forms.MenuItem miDash1;
private System.Windows.Forms.MenuItem miDash2;
private System.Windows.Forms.MenuItem miData;
private System.Windows.Forms.MenuItem miConfig;
private System.Windows.Forms.MenuItem miTran;
private System.Windows.Forms.MenuItem miDesign;
private System.Windows.Forms.MenuItem miReplayOrLand;
}
}
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