⭐ 欢迎来到虫虫下载站! | 📦 资源下载 📁 资源专辑 ℹ️ 关于我们
⭐ 虫虫下载站

📄 bcuearthpongproject.bpr

📁 这是用C++BUILDER编写的开发3D界面的小程序
💻 BPR
字号:
# ---------------------------------------------------------------------------
VERSION = BCB.03
# ---------------------------------------------------------------------------
!ifndef BCB
BCB = $(MAKEDIR)\..
!endif
# ---------------------------------------------------------------------------
PROJECT = BCUEarthPongProject.exe
OBJFILES = BCUEarthPongProject.obj BCUEarthPong.obj ddutil.obj
RESFILES = BCUEarthPongProject.res EarthPongArt.res
RESDEPEN = $(RESFILES) BCUEarthPong.dfm
LIBFILES =
LIBRARIES = vcldbx35.lib vcldb35.lib vclx35.lib vcl35.lib
SPARELIBS = vcl35.lib vclx35.lib vcldb35.lib vcldbx35.lib
DEFFILE =
PACKAGES = vclx35.bpi VCL35.bpi Qrpt35.bpi teeui35.bpi teedb35.bpi tee35.bpi vcldb35.bpi \
  vcldbx35.bpi JTComp.bpi NMFast35.bpi bcbsmp35.bpi dss35.bpi inetdb35.bpi \
  inet35.bpi VclMid35.bpi dclocx35.bpi ActiveXControls.bpi ibsmp35.bpi
DEBUGLIBPATH = $(BCB)\lib\debug
RELEASELIBPATH = $(BCB)\lib\release
PATHASM = .;
PATHCPP = .;
PATHPAS = .;
PATHRC = .;
# ---------------------------------------------------------------------------
CFLAG1 = -Od -Hc -w -Ve -r- -k -y -v -vi- -c -b- -w-par -w-inl -Vx
CFLAG2 = -I$(BCB)\projects;$(BCB)\projects\bcu\directdraw\earthpong;$(BCB)\include;$(BCB)\include\vcl \
  -H=$(BCB)\lib\vcld.csm
CFLAG3 =
PFLAGS = -AWinTypes=Windows;WinProcs=Windows;DbiTypes=BDE;DbiProcs=BDE;DbiErrs=BDE \
  -U$(BCB)\projects;$(BCB)\projects\bcu\directdraw\earthpong;$(BCB)\lib\obj;$(BCB)\lib;$(DEBUGLIBPATH) \
  -I$(BCB)\projects;$(BCB)\projects\bcu\directdraw\earthpong;$(BCB)\include;$(BCB)\include\vcl \
  -v -JPHNV -M
RFLAGS = -i$(BCB)\projects;$(BCB)\projects\bcu\directdraw\earthpong;$(BCB)\include;$(BCB)\include\vcl
AFLAGS = /i$(BCB)\projects /i$(BCB)\projects\bcu\directdraw\earthpong /i$(BCB)\include \
  /i$(BCB)\include\vcl /mx /w2 /zd
LFLAGS = -L$(BCB)\projects;$(BCB)\projects\bcu\directdraw\earthpong;$(BCB)\lib\obj;$(BCB)\lib;$(DEBUGLIBPATH) \
  -aa -Tpe -x -v
IFLAGS =
LINKER = tlink32
# ---------------------------------------------------------------------------
ALLOBJ = c0w32.obj $(OBJFILES)
ALLRES = $(RESFILES)
ALLLIB = $(LIBFILES) $(LIBRARIES) import32.lib cp32mt.lib
# ---------------------------------------------------------------------------
.autodepend

!ifdef IDEOPTIONS

[Version Info]
IncludeVerInfo=0
AutoIncBuild=0
MajorVer=1
MinorVer=0
Release=0
Build=0
Debug=0
PreRelease=0
Special=0
Private=0
DLL=0
Locale=1033
CodePage=1252

[HistoryLists\hlIncludePath]
Count=1
Item0=$(BCB)\projects;$(BCB)\projects\bcu\directdraw\earthpong;$(BCB)\include;$(BCB)\include\vcl

[HistoryLists\hlLibraryPath]
Count=1
Item0=$(BCB)\projects;$(BCB)\projects\bcu\directdraw\earthpong;$(BCB)\lib\obj;$(BCB)\lib

[HistoryLists\hlUnitAliases]
Count=1
Item0=WinTypes=Windows;WinProcs=Windows;DbiTypes=BDE;DbiProcs=BDE;DbiErrs=BDE

[Debugging]
DebugSourceDirs=

[Parameters]
RunParams=
HostApplication=

!endif

$(PROJECT): $(OBJFILES) $(RESDEPEN) $(DEFFILE)
    $(BCB)\BIN\$(LINKER) @&&!
    $(LFLAGS) +
    $(ALLOBJ), +
    $(PROJECT),, +
    $(ALLLIB), +
    $(DEFFILE), +
    $(ALLRES)
!

.pas.hpp:
    $(BCB)\BIN\dcc32 $(PFLAGS) { $** }

.pas.obj:
    $(BCB)\BIN\dcc32 $(PFLAGS) { $** }

.cpp.obj:
    $(BCB)\BIN\bcc32 $(CFLAG1) $(CFLAG2) -o$* $*

.c.obj:
    $(BCB)\BIN\bcc32 $(CFLAG1) $(CFLAG2) -o$* $**

.rc.res:
    $(BCB)\BIN\brcc32 $(RFLAGS) $<
#-----------------------------------------------------------------------------

⌨️ 快捷键说明

复制代码 Ctrl + C
搜索代码 Ctrl + F
全屏模式 F11
切换主题 Ctrl + Shift + D
显示快捷键 ?
增大字号 Ctrl + =
减小字号 Ctrl + -