simple.java

来自「java tutorial.sun公司官方出品。java入门书籍。最新版」· Java 代码 · 共 78 行

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/* * Copyright (c) 1995 - 2008 Sun Microsystems, Inc.  All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * *   - Redistributions of source code must retain the above copyright *     notice, this list of conditions and the following disclaimer. * *   - Redistributions in binary form must reproduce the above copyright *     notice, this list of conditions and the following disclaimer in the *     documentation and/or other materials provided with the distribution. * *   - Neither the name of Sun Microsystems nor the names of its *     contributors may be used to endorse or promote products derived *     from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS * IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL THE COPYRIGHT OWNER OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ /* * Java(TM) SE 6 Version  */import java.applet.Applet;import java.awt.Graphics;//No need to extend JApplet, since we don't add any components;//we just paint.public class Simple extends Applet {    StringBuffer buffer;    public void init() {        buffer = new StringBuffer();        addItem("initializing... ");    }    public void start() {        addItem("starting... ");    }    public void stop() {        addItem("stopping... ");    }    public void destroy() {        addItem("preparing for unloading...");    }    private void addItem(String newWord) {        System.out.println(newWord);        buffer.append(newWord);        repaint();    }    public void paint(Graphics g) {	//Draw a Rectangle around the applet's display area.        g.drawRect(0, 0, 		   getWidth() - 1,		   getHeight() - 1);	//Draw the current string inside the rectangle.        g.drawString(buffer.toString(), 5, 15);    }}

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