proccessbar.cpp

来自「windows mobile下自绘的进度条」· C++ 代码 · 共 70 行

CPP
70
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// Proccessbar.cpp : Defines the class behaviors for the application.
//

#include "stdafx.h"
#include "Proccessbar.h"
#include "ProccessbarDlg.h"
#include "MainDialog.h"

#ifdef _DEBUG
#define new DEBUG_NEW
#endif


// CProccessbarApp

BEGIN_MESSAGE_MAP(CProccessbarApp, CWinApp)
END_MESSAGE_MAP()


// CProccessbarApp construction
CProccessbarApp::CProccessbarApp()
	: CWinApp()
{
	// TODO: add construction code here,
	// Place all significant initialization in InitInstance
}


// The one and only CProccessbarApp object
CProccessbarApp theApp;

// CProccessbarApp initialization

BOOL CProccessbarApp::InitInstance()
{
#if defined(WIN32_PLATFORM_PSPC) || defined(WIN32_PLATFORM_WFSP)
    // SHInitExtraControls should be called once during your application's initialization to initialize any
    // of the Windows Mobile specific controls such as CAPEDIT and SIPPREF.
    SHInitExtraControls();
#endif // WIN32_PLATFORM_PSPC || WIN32_PLATFORM_WFSP

	// Standard initialization
	// If you are not using these features and wish to reduce the size
	// of your final executable, you should remove from the following
	// the specific initialization routines you do not need
	// Change the registry key under which our settings are stored
	// TODO: You should modify this string to be something appropriate
	// such as the name of your company or organization
	SetRegistryKey(_T("Local AppWizard-Generated Applications"));


	CMainDialog dlg;
	m_pMainWnd = &dlg;
	INT_PTR nResponse = dlg.DoModal();

	//int n = CProccessbarDlg::ShowDialog(this);
	//CString str;
	//str.Format(_T("%d"),n);
	//AfxMessageBox(str);
	if (nResponse == IDOK)
	{
		// TODO: Place code here to handle when the dialog is
		//  dismissed with OK
	}

	// Since the dialog has been closed, return FALSE so that we exit the
	//  application, rather than start the application's message pump.
	return FALSE;
}

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