📄 xedit.h
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// XEdit.h : header file
//
#ifndef XEDIT_H
#define XEDIT_H
extern UINT WM_XEDIT_KILL_FOCUS;
extern UINT WM_XEDIT_VK_ESCAPE;
/////////////////////////////////////////////////////////////////////////////
// CXEdit window
class CXEdit : public CEdit
{
// Construction
public:
CXEdit(CWnd *pParent, LPCTSTR lpszText);
virtual ~CXEdit();
// Attributes
public:
// Operations
public:
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CXEdit)
public:
virtual BOOL PreTranslateMessage(MSG* pMsg);
//}}AFX_VIRTUAL
// Implementation
protected:
CWnd * m_pParent;
CString m_strText;
BOOL m_bMessageSent;
void SendRegisteredMessage(UINT nMsg, WPARAM wParam = 0, LPARAM lParam = 0);
// Generated message map functions
protected:
//{{AFX_MSG(CXEdit)
afx_msg void OnKillFocus(CWnd* pNewWnd);
afx_msg int OnCreate(LPCREATESTRUCT lpCreateStruct);
afx_msg void OnPaint();
afx_msg void OnDestroy();
afx_msg void OnChar(UINT nChar, UINT nRepCnt, UINT nFlags);
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif //XEDIT_H
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